Exploration[edit | edit source]
Because the universe of No Man's Sky is procedurally generated and hinges on discovery by the player base, exploration is a viable focus of No Man's Sky. As players explore and discover new planets, systems, animals, and elements, they are paid for these discoveries, meaning that any player can dedicate their game to exploration and still progress.
Specialization[edit | edit source]
Instead of being a general explorer, some players may choose to become specialists in a certain area of exploration.
Fight[edit | edit source]
Combat is a viable method of gameplay. Firing on trade ships, fighting pirates, and laying waste from orbit are all a major part of No Man's Sky.
Note: When players die, their cargo is dropped into space or on a planet (depending on their location at the time of death).
Trade and crafting[edit | edit source]
The sale of basic materials, and the creation and sale of new items is a viable gameplay approach. Player gathered resources and player manufactured items can be sold in a marketplace to earn a profit.
Survive[edit | edit source]
Due to the in-game hazards, the average player will likely lose many ships and die many times during their No Man's Sky journey. The universe is by definition a dangerous place.
To paraphrase Sony's PS4 blog: No Man's Sky is built on this concept of absolute freedom, but the team at Hello Games want you to feel the constant challenge of survival as you journey between stars. Wade out into the wilderness for too long and your suit's protections fail, and your health slowly drops until a black screen announces your untimely demise. 
References[edit | edit source]
- PS4 Blog staff (10 March 2016). 'Surviving a cold universe in No Man’s Sky on PS4'.