16 / 16

From No Man's Sky Wiki
Jump to: navigation, search

The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.

This article is a stub. You can help No Man's Sky Wiki by expanding it.

16 / 16
Mission type Primary
Mission series Artemis Path
Preceded by: Patterns in Time
Followed by: The Purge
Starting point: Gek Space Station
Requires: N/A
Implemented Atlas Rises
Description Sixth mission of the Artemis Path proper

16 / 16 is a mission.

Summary[edit | edit source]

16 / 16 is the seventh story mission of the Artemis Path, starting immediately upon the conclusion of Patterns in Time. The mission tasks the player with following up with -null- after the previous mission, then meeting with The Atlas once more.

Initial Description[edit | edit source]

The Gek revealed, perhaps unintentionally, of their horrific past, of their crimes against the other races that dominate this galaxy. Their very essence was changed by the Korvax. Does that make these Gek artificial? Can they help being anything but what they are?

I should return to -null- and tell them what I have learned.

Walkthrough[edit | edit source]

Conversation[edit | edit source]

The player must begin the mission by locating and using a Holo-Terminus to contact -null- and share what they learned. After -null- disconnects, the player must then speak with Apollo and find out that, despite being in the same place as the player, they are unable to see them.

Investigation[edit | edit source]

A distress signal is received during the conversation with Apollo which the player must investigate. Upon arrival, the player will find that it is the same Distress Beacon as the one next to the Radiant Pillar BC1 in Awakenings, though no Crashed Ship will be present this time. The player will find that the beacon contains several audio clips involving the Atlas, and they will gain the glyph sequence for another Portal which they must charge, activate and pass through.

On the other side, the player will be falling through interplanetary space, which will deplete Life Support very rapidly due to the lack of pressure. The player must stay alive until they are teleported into an Atlas Interface (Oxygen Capsules are recommended since each one replenishes 100% of Life Support), then use the Atlas Interface to speak with the Atlas once more.

As with the previous Atlas encounter, the player will have a choice of initiating the personality interface or wiping the system, with both options leading to the same outcome; unlike the previous Atlas encounter, the personality interface option no longer requires confirmation.

The player must navigate a long conversation with the Atlas exploring the true nature of the player's existence and specific decisions made by the player earlier in the Artemis Path:

  • The player's decision concerning the fate of Artemis
  • The fate of Apollo based on whether the player disclosed the Portal glyphs and their Portal address

Once the conversation ends, the player will be teleported to a random Planet and have their Starship placed about 500 units distance away with its Launch Thruster damaged.

Aftermath[edit | edit source]

The player must reunite with their starship and come to grips with the revelation delivered by the Atlas. Then they must locate a Holo-Terminus and use it to warn the other Travellers of the end of the Atlas. Unfortunately, the player will be unable to target any Travellers in particular due to the structure suffering from glitches, so they will end up sending a general broadcast without the ability to detect any responses. The mission will conclude once the broadcast has been sent.

Rewards[edit | edit source]

  • Transport to another region of the current Galaxy