A Leap in the Dark

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A Leap in the Dark
Mission type Primary
Mission series Artemis Path
Preceded by: Ghosts in the Machine
Followed by: The First Traveller
Starting point: Korvax Manufacturing Facility
Requires: N/A
Implemented Atlas Rises
Description Third mission of the Artemis Path proper


A Leap in the Dark is the fourth story mission of the Artemis Path, starting immediately upon the conclusion of Ghosts in the Machine. The mission tasks the player with continuing work with Apollo.

Initial Description[edit | edit source]

After my attack on the Korvax factory, the Sentinels came, just as Apollo promised. Now I must find out whether our theories about the portals are true...

Walkthrough[edit | edit source]

Reporting to Apollo[edit | edit source]

The player must first exit the Korvax Manufacturing Facility and return to space to make contact with Apollo. The lifeform will report having recorded "signal flares" erupting from the planet's surface and will suggest that the Monoliths found on planets may be connected.

Investigations[edit | edit source]

The player must visit and activate the Plaque marked by Apollo. They will witness some glyphs and receive the first of three parts of a story involving the Traveller and Portals, but will also have their Planet Wanted Level set to 1, triggering Sentinel Drone aggression.

Apollo will mark another Plaque which the player must activate to witness more glyphs and receive the next part of the story. Once this second Plaque has been activated, Apollo will mark a Monolith which the player must activate in order to witness the last set of glyphs and receive the final part of the story.

Now that the player has all the required glyphs, they must visit the planet's Portal and activate it, then pass through to whatever lies on the other side. Unlike normal Portal usage, the player will not need to manually specify any glyphs, nor will they need to charge the Portal to activate it.

The player will find themselves at the Portal of an Exotic Planet and will have an opportunity to wander around briefly before their surroundings turn to white and they are teleported to an Atlas Interface without any Starships in sight. The player must use the Atlas Interface to interact with The Atlas.

During the conversation, the player will have the option of performing a diagnostic on the Atlas or wiping the system. Though the player must commit to one choice or the other, both choices will teleport the player to a distant planet within the current Galaxy and place their current starship approximately 500 units away from their position.

Aftermath[edit | edit source]

The player must reunite with their starship. Upon arrival, the player will find that its Launch Thruster is damaged and must be repaired in order to proceed. Once the player boards their starship, they will receive a transmission and will need to travel to its source, a Traveller Grave belonging to Artemis. Activation of the grave will conclude the mission.


Rewards[edit | edit source]