Agricultural Research

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The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.
Agricultural Research
Mission type Secondary
Starting point: Farmer
Requires: Expanding the Base
Implemented Pathfinder
Description Base building related mission, gives access to vital farming blueprints


Agricultural Research is one of the game's secondary missions as of the Pathfinder update. The mission introduces the player to the Farmer NPC.

Walkthrough[edit | edit source]

Introduction[edit | edit source]

With this mission set as the active mission, warp to the Gek dominated system marked as the destination and go to the local space station and find the Gek NPC to hire. After hiring them, players will then be told to return to their base. Upon speaking to the Farmer, the player will be given Coprite Flower. As a note, the player does not need to wait for the mission plants to grow, they can use any stack of the required materials in this mission to give to the Farmer to advance forward. Access the build menu with Z if on PC, go into the Farming menu, then select and plant the Coprite Flower.

Frostwort & Solar Vine[edit | edit source]

Afterwards, return to the farmer and the player will be given Frostwort plants, which grow in an hour in real time. Plant them to advance forward and then return to the Farmer with the plant samples. Upon giving the harvested plant, the player will then be given the Solar Vine plant, which take 16 hours in real time to grow. Plant them to advance forward and then return to the Farmer with the plant samples.

Fungal Cluster & Gamma Weed[edit | edit source]

The player will then next be given the Fungal Cluster plant and be asked to plant it. Fungal Clusters take four hours to grow in real time. Upon giving the harvested plant, the player will then be given the Gamma Weed plant. Plant it to advance forward and then return to the farmer with Gamma Root.

Gravitino Host, Albumen Pearl Orb & Venom Urchin[edit | edit source]

The next unlocked plant are Gravitino Hosts but also Albumen Pearl Orb and Venom Urchin. Gravitino Hosts take two hours to grow in real time. Plant them to advance forward and then return to the Farmer with the plant samples.

Echinocactus & Star Bramble[edit | edit source]

The next unlocked plant is Echinocactus, which takes 16 hours to grow in real time. Plant them to advance forward and then return to the Farmer with the plant samples. The next unlocked plant is Star Bramble, which takes four hours to grow in real time. Plant them to advance forward and then return to the Farmer with the plant samples.

Mordite Root[edit | edit source]

The final unlocked plant is Mordite Root, which takes eight hours to grow in real time. After handing in the harvested Mordite, the mission will be complete. After completing their mission, the player may give 50 of a random plant to the Farmer for a reward of a random Artifact per day.

Rewards[edit | edit source]

Blueprints:

Release history[edit | edit source]

  • Pathfinder - Added as a secondary mission.
  • Atlas Rises - Most of the farm-related plants were renamed and certain tasks changed.
  • NEXT 1.64 - Fixed an issue where players could fail to be given the blueprints for Hydroponic Trays. Fixed an issue where players could fail to be given the blueprints for the plants required by the Farmer.
  • Abyss - Hidden changes: After the Mordite Root step now it provides a blueprint for the NipNip Buds curiosity wrongly, which cannot be crafted, instead of the NipNip plant.
  • Visions - NipNip blueprint can now be acquired from the Farmer after their mission chain is complete. Wiki note: The mission still gives the wrong recipe.
  • Visions 1.76 - Fixed an issue where the Farmer would request that Coprite was planted without the player knowing the Coprite recipe. Fixed an issue where the Farmer would teach the wrong NipNip recipe.