Artifact

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The subject of this article is from the Visions update.
The information from this article is up-to-date as of 13 August, 2019.
A prize of Calcified Fish Blood!

Artifact is a product.

Summary[edit | edit source]

Artifacts are procedurally generated products that can be received from various activities throughout the gameplay. They have no additional purpose beside selling them at Galactic Trade Terminals or to NPCs.

The Artifact Research project welcomes any discovery to be documented.

List of Artifact types[edit | edit source]

Aquatic Treasure[edit | edit source]
Biological Sample[edit | edit source]
Delicate Flora (FARM)[edit | edit source]
Delicate Flora (PLNT)[edit | edit source]
Excavated Bones[edit | edit source]
Fossil Sample[edit | edit source]
Historical Document[edit | edit source]
Lost Artifact[edit | edit source]
Salvaged Scrap[edit | edit source]
Terrifying Sample[edit | edit source]
Unearthed Treasure[edit | edit source]

Sources[edit | edit source]

The table shows the possible sources for each artifact type.

The three primary sources are Large Artifact Crates, missions from the Mission Board, and Frigate expeditions.

Note: This table is incomplete, please help expanding it.

Type Large
Artifact Crate
Missions Expeditions Other Sources
TREASUREPROD.WATERLOOT.png Aquatic Treasure X Sealed Sea Chest
TREASUREPROD.WEIRDSEEDS.png Biological Sample X X X
DECORATION.PLANTPOT3.png Delicate Flora (FARM) X X X Farmer (NPC)
DECORATION.PLANTPOT3.png Delicate Flora (PLNT) X X X Farmer (NPC)
PRODUCT.BONES.COMMON.png PRODUCT.BONES.UNCOMMON.png PRODUCT.BONES.RARE.png Excavated Bones X Ancient Bones
TREASUREPROD.FOSSIL.png Fossil Sample X X X
TREASUREPROD.STRANGEBOOK.png Historical Document X X X
TRADEPROD.COMPONENT4.png Lost Artifact X X X
PRODUCT.SALVAGE.COMMON.png PRODUCT.SALVAGE.UNCOMMON.png PRODUCT.SALVAGE.RARE.png Salvaged Scrap Salvage Container
PRODUCT.HORRIFICARTIFACT.png Terrifying Sample X
TREASUREPROD.COINCRATE.png Unearthed Treasure X X X

Modifier and value ranges[edit | edit source]

The table shows the modifier and value ranges for each artifact type. There is no correlation between the modifier and the value, both are randomly chosen within their ranges.

Note: The specified base value ranges of all types are multiplied by 1.15, this total value is indicated on the information panel of each artifact.

Type Rarity Modifier Modifier with text Base value Total value
TREASUREPROD.WATERLOOT.png Aquatic Treasure Common 2-5 200-500 years 100,000 - 200,000 Units.png 115,000 - 230,000 Units.png
Uncommon 6-11 600-1100 years 400,000 - 700,000 Units.png 460,000 - 805,000 Units.png
Rare 14-30 1400-3000 years 800,000 - 1,200,000 Units.png 920,000 - 1,380,000 Units.png
TREASUREPROD.WEIRDSEEDS.png Biological Sample
DECORATION.PLANTPOT3.png Delicate Flora (PLNT)
TREASUREPROD.FOSSIL.png Fossil Sample
TREASUREPROD.STRANGEBOOK.png Historical Document
TRADEPROD.COMPONENT4.png Lost Artifact
TREASUREPROD.COINCRATE.png Unearthed Treasure
Common 200-500 200-500 years 100,000 - 200,000 Units.png 115,000 - 230,000 Units.png
Uncommon 600-1100 600-1100 years 400,000 - 700,000 Units.png 460,000 - 805,000 Units.png
Rare 1400-3000 1400-3000 years 800,000 - 2,000,000 Units.png 920,000 - 2,300,000 Units.png
DECORATION.PLANTPOT3.png Delicate Flora (FARM) Common 2-5 2-5 mutated genes 100,000 - 200,000 Units.png 115,000 - 230,000 Units.png
Uncommon 6-11 6-11 mutated genes 400,000 - 700,000 Units.png 460,000 - 805,000 Units.png
Rare 14-30 14-30 mutated genes 800,000 - 1,200,000 Units.png 920,000 - 1,380,000 Units.png
PRODUCT.BONES.COMMON.png
PRODUCT.BONES.UNCOMMON.png Excavated Bones
PRODUCT.BONES.RARE.png
Common 250-500 250-500 years 50,000 - 110,000 Units.png 57,500 - 126,500 Units.png
Uncommon 600-1100 600-1100 years 200,000 - 650,000 Units.png 230,000 - 747,500 Units.png
Rare 1400-3000 1400-3000 years 700,000 - 1,700,000 Units.png 805,000 - 1,955,000 Units.png
PRODUCT.SALVAGE.COMMON.png
PRODUCT.SALVAGE.UNCOMMON.png Salvaged Scrap
PRODUCT.SALVAGE.RARE.png
Common 200-500 200-500 years 100,000 - 300,000 Units.png 115,000 - 345,000 Units.png
Uncommon 600-1100 600-1100 years 400,000 - 850,000 Units.png 460,000 - 977,500 Units.png
Rare 1400-3000 1400-3000 years 1,100,000 - 2,400,000 Units.png 1,265,000 - 2,760,000 Units.png
PRODUCT.HORRIFICARTIFACT.png Terrifying Sample Common 2-5 20-50 lifetimes 100,000 - 250,000 Units.png 115,000 - 287,500 Units.png
Uncommon 6-11 60-110 lifetimes 300,000 - 600,000 Units.png 345,000 - 690,000 Units.png
Rare 14-30 140-300 lifetimes 900,000 - 1,200,000 Units.png 1,035,000 - 1,380,000 Units.png

Additional information[edit | edit source]

  • The modifier and value ranges are extracted from the 1.77 version of PROCEDURALPRODUCTTABLE.MBIN game file.
  • Delicate Flora consist of two separate categories (with FARM and PLNT denotations as per the extracted mbin file). Presumably more categories were planned before the release of NEXT, but scrapped and these were combined into one.
  • Delicate Flora (FARM) and Delicate Flora (PLNT) use the same name generation, therefore they have the same naming order.
  • Biological Sample, Delicate Flora (PLNT), Fossil Sample, Historical Document, Lost Artifact and Unearthed Treasure with the same identification number have the same age related modifier and the same value.
  • Artifacts can be named the same, but their identification numbers, modifiers and descriptions will be different.

Release history[edit | edit source]

  • NEXT - Added as a product.
  • Abyss - Added Aquatic Treasure and Terrifying Sample. Hidden changes: Names were regenerated by either adding or taking away prefixes, but other data were unchanged. The value range were changed for the rare type of Delicate Flora (FARM), previously it was possible to reach a maximum value of 20,000,000 Units.png. Due to this both the modifier and the value were regenerated as well.
  • Visions - Added Excavated Bones and Salvaged Scrap. Hidden changes: The specified base value ranges of all types are multiplied by 1.15, this total value is indicated on the information panel of each artifact. The information panels are colour coded by rarity and an additional icon indicates its purpose.
  • Beyond - Hidden changes: DropWeight property values changed for Excavated Bones and Salvaged Scrap.