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The subject of this article is from the Visions update.
The information from this article is up-to-date as of 13 August, 2019.

The subject of this article is from a previous version of No Man's Sky and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised.

This page serves as a reference of Base Building items and their contributions to base complexity.

Summary

The Base Complexity / Resource Reference is a full list of Base Building Items, along with their Percentage towards the Build Limit and the Resources Needed to Build it.

This Guide was made in order to help Base-Builders determine Statistics during Build Progress.

(Thanks to Moigoag for the Percentages!)

Structure

Item Build Percentage Resources Needed
Cylindrical Room 2% Iron (x100)
Square Room 2% Iron (x100)
Bio-Dome 2% Titanium (x80)

Glass (x5)

Living Glass (x2)

T-Shaped Corridor 2% Iron (x20)
Glass Roofed Corridor 1.5% Iron (x30)

Glass (x1)

Heridium (x10)

Curved Corridor 1.5% Iron (x30)

Glass (x1)

Heridium (x10)

Straight Corridor 1% Iron (x20)
X-Shaped Corridor 1% Iron (x20)
Viewing Sphere 1% Titanium (x20)

Glass (x3)

Cylindrical Room Frame 1% Iron (x80)
L-Shaped Corridor 0.5% Iron (x20)
Foundation 0.25% Iron (x100)

InfraStructure

Item Build Percentage Resources Needed
Infrastructure Ladder 0.5% Iron (x15)
Large Wall 0.1% Iron (x20)
Decoration (Garage Door) 0.1% Iron (x20)
Structural Platform 0.1% Carbon (x20)
Wall 0.05% Carbon (x20)
Curved Wall 0.05% Iron (x15)
Pipe 0.05% Iron (x10)
Curved Pipe 0.05% Iron (x10)
Pyramid 0.05% Iron (x10)
Small Wedge 0.05% Iron (x10)
Large Wedge 0.05% Iron (x20)
Sphere 0.05% Carbon (x20)
Cube 0.05% Carbon (x20)
Cylinder 0.05% Carbon (x20)
Paving 0.05% Iron (x20)
Corner Post 0.05% Carbon (x20)

Cuboid Rooms

Item Build Percentage Resources Needed
Glass Cuboid Room 0.75% Carite Sheet (x1)

Glass (x2)

Cuboid Room 0.5% Iron (x100)
Solid Cube 0.5% Iron (x10)
Curved Cuboid Wall 0.5% Iron (x50)

Heridium (x20)

Curved Cuboid Roof 0.5% Iron (x50)

Glass (x1)

Interior Stairs 0.5% Iron (x20)

Heridium (x20)

Window (Square) 0.5% Iron (x30)

Glass (x1)

Window (Circle) 0.5% Iron (x30)

Glass (x1)

Window (Full) 0.5% Heridium (x10)

Glass (x1)

Cuboid Room Frame 0.25% Carite Sheet (x2)
Cuboid Roof Cap 0.25% Iron (x20)
Cuboid Inner Door 0.25% Iron (x15)

Heridium (x10)

Cuboid Inner Wall 0.25% Iron (x20)
Cuboid Room Flooring 0.25% Iron (x30)
Cuboid Room Foundation Strut 0.25% Iron (x20)
Cuboid Room Foundation Strut Quad 0.25% Iron (x20)

ExoCraft

Item Build Percentage Resources Needed
Race Initiator 2% Heridium (x200)

Voltaic Cell (x2)

Weatherproof Rubber (x5)

Nomad Geobay 2% Heridium (x200)

Votaic Cell (x2)

Dynamic Resonator (x1)

Roamer Geobay 2% Heridium (x200)

Votaic Cell (x2)

Dynamic Resonator (x1)

Colossus Geobay 2% Heridium (x200)

Votaic Cell (x2)

Dynamic Resonator (x1)

Farming

Item Build Percentage Resources Needed
Large Hydroponic Tray 1%
Hydroponic Tray 0.25% Iron (x25)

Zinc (x5)

Standing Planter 0.25% Carite Sheet (x1)

Power Gel (x1)

Gamma Weed 0.25% Thamium9 (x40)

Carbon (x40)

Gamma Root (x100)

Fungal Cluster 0.25% Thamium9 (x40)

Carbon (x20)

Fungal Mould (x100)

Frostwort 0.25% Thamium9 (x40)

Carbon (x30)

Frost Crystal (x100)

Venom Urchin 0.25% Thamium9 (x100)

Marrow Bulb (x100)

Solar Vine 0.25% Thamium9 (x40)

Carbon (x15)

Solanium (x100)

Coprite Flower 0.25% Thamium9 (x40)

Carbon (x20)

Coprite (x60)

Gravitino Host 0.25% Thamium9 (x100)

Marrow Bulb (x120)

Mordite Root 0.25% Thamium9 (x40)

Carbon (x25)

Mordite (x30)

Echinocactus 0.25% Thamium9 (x40)

Carbon (x30)

Cactus Flesh (x100)

Star Bramble 0.25% Thamium9 (x40)

Carbon (x30)

Star Bulb (x100)

Albumen Pearl Orb 0.25% Thamium9 (x100)

Kelp Sac (x20)

Albumen Pearl (x3)

NipNip 0.25% GekNip (x1)

Kelp Sac (x10)

Room Parts

Item Build Percentage Resources Needed
Galactic Trade Terminal 0.5% Voltaic Cell (x6)

Emeril (x500)

Circuit Board (x5)

Ladder 0.25% Iron (x50)
Window 0.25% Iron (x30)

Glass (x1)

Holo-Door 0.25% Iron (x20)

Organic Catalyst (x1)

Door 0.25% Iron (x20)
Access Ramp 0.25% Iron (x20)

Containers

Item Build Percentage Resources Needed
Storage Container 0/1/2/3/5/6/7/8/9 0.25% Iron (x50)

Voltaic Cell (x2)

Storage Container 4 0.05% Iron (x50)

Voltaic Cell (x2)

Decals

Item Build Percentage Resources Needed
All 0.05% Iron (x10)

Lights

Item Build Percentage Resources Needed
Coloured Light (Cyan) 0.25% Sodium (x5)
Coloured Light (Magenta) 0.25% Sodium (x5)
Coloured Light (Yellow) 0.25% Sodium (x5)
Coloured Light (Green) 0.25% Sodium (x5)
Coloured Light (Red) 0.25% Sodium (x5)
Coloured Light (White) 0.25% Voltaic Cell (x1)
Lights (Standing) 0.25% Voltaic Cell (x1)

Heridium (x10)

Light (Lamp) 0.25% Voltaic Cell (x1)

Heridium (x10)

Tech

Item Build Percentage Resources Needed
Landing Pad 2.5% Voltaic Cell (x2)

Weatherproof Rubber (x5)

Lubricant (x1)

Signal Booster 1% Iron (x50)

Plutonium (x20)

Save Point 1% Iron (x100)

Platinum (x50)

Message Module 0.75% Heridium (x30)

Heat Capacitor (x1)

Power Gel (x1)

Beacon 0.25% Voltaic Cell (x1)

Carite Sheet (x2)

Health Station 0.25% Chrysonite (x100)

Circuit Board (x3)

Lubricant (x2)

Armor Station 0.25% Chrysonite (x100)

Circuit Board (x3)

Acid (x2)

Communications Station 0.05% Iron (x20)

Decoration

Item Build Percentage Resources Needed
Flora Containment 0.25% Iron (x20)
Ceiling Light 0.25% Heridium (x10)

Voltaic Cell (x1)

Ceiling Panel 0.25% Iron (x20)

Zinc (x10)

Floor Mat 0.25% Iron (x20)
Wall Flag 0.25% Iron (x20)

Heridium (x10)

Tech Panel 0.25% Iron (x30)

Zinc (x10)

Wall Screen 0.25% Iron (x30)

Zinc (x10)

Wall Fan 0.25% Iron (x30)

Zinc (x10)

Potted Plant 0.25% Iron (x30)

Zinc (x10)

Wall Unit 0.25% Iron (x30)
Bed 0.25% Iron (x30)
Flag 0.15% Iron (x20)

Heridium (x10)

Curved Desk 0.1% Iron (x20)
Weapon Rack 0.1% Iron (x20)

Zinc (x10)

Large Monitor Station 0.1% Iron (x20)
Monitor Station 0.1% Iron (x20)
Drawers 0.1% Iron (x20)
Barrel Fabricator 0.1% Voltaic Cell (x10)

Glass (x5)

Dynamic Resonator (2)

Crate Fabricator 0.1% Voltaic Cell (x10)

Heat Capacitor (x2)

Dynamic Resonator (x1)

Chair 0.1% Iron (x30)
Table 0.1% Iron (x30)
Server 0.05% Iron (x20)

Specialist Terminals

Item Build Percentage Resources Needed
All 0.25% Iron (x50)
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