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Base Complexity Item Values
|The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
Base Complexity Item Values are values that are assigned to each structure type available within a Player base. Reddit user Nazgutek has done extensive testing and has posted an almost complete list of these Values.
Purpose[edit | edit source]
This table provides players invaluable information when planning their base construction. A maximum of 2000 points can be used when building a base.
Item Values[edit | edit source]
|1: Room Parts||2: Structure||3: Infrastructure||4: Containers||5: Decals||6: Cuboid Rooms||7: Lights||8: Farming||9: Tech||10: Decoration||11: Specialist Terminals|
|External Door (5)||Bio-Dome (40)||Corner (1) (Creative Only)||Containers#0-3, 5-9 (5)||All Decals (1)||All Windows (10)||All Lights (5)||All Plants (5)||Beacon (5)||All Banners (5)||All Terminals (5)|
|Ladder (5)||Curved Corridor (20)||Cube (1)||Container#4 (1?)||Cuboid Room (10)||Hydroponic Tray (5)||Communications Station (0)||All Chairs (2)|
|Ramp (5)||Cylindrical Room (40)||Cylindrical Room Frame (???)||Floor (5)||Large Hydroponic Tray (20)||Landing Pad (50)||All Flags (3)|
|Trade Terminal (10)||Foundation (5)||Cylinder (1)||Glass Cuboid Room (15)||Standing Planter (5)||Save Point (20)||All Tables (2)|
|Window (5)||Glass Roofed Corridor (30)||Door (2)||Quad Strut (5)||Signal Booster (20)||Arm-Mounted Screen (5)|
|L-Shaped Corridor (10)||Floor (2)||Strut (5)||Bed (5)|
|Square Room (40)||Paving (1)||Circle (5)|
|Straight Corridor (20)||Raised Paving (1)||Curved Desk (2)|
|T-Shaped Corridor (40)||Sphere (1)||Eight Drawers Unit (2)|
|X-Shaped Corridor (20)||Wall (1)||Five Part Computer Tower (1)|
|Green Loot Box (2)|
|Gun Display (2)|
|Plant, Single (5)|
|Plant Tray (5)|
|Plant Trolley (5)|
|Potted Plant (5)|
|Red Loot Cylinder (2)|
|Red Octagon (5)|
|Sloped Desk (2)|
|Standing Info Panel (2)|
|Tech Panel (5)|
|Wall Fan (5)|
|Wall Screen (5)|
|Wall Unit (5)|
Testing notes from Nazgutek[edit | edit source]
- dropped base limit value to 1000 (PC Config edit)
- Built cuboid rooms until base complexity was 91%
- Found item that required building 10 to raise base complexity by 1% (Infrastructure Sphere in this case)
- Ensured 10 1pt items raised base complexity from 91% to 92% to verify total base complexity was exactly 910
- Verified rounding behaviour by building up to 98% then placing 1pt items to tick to 99%, then being able to place 9 more to hit 99% and the limit warning.
- Placed items either multiple times or with Spheres to derive values.
Note: I had weird behaviour with storage containers, and found container #4 only cost 1 point.
- TESTING ADDENDUM FROM ANONYMOUS USER:
Biodome absent from list. Value reverse-calculated from existing base near maximum complexity and values in this table. Much appreciation if another user could confirm. - 9/9/2017
TESTING ADDENDUM FROM ANONYMOUS USER:
PC Version, Planet and Freighter Base Limits are 1999 as of 11/1/2017
References[edit | edit source]