Black Hole (Atlas)
|The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
|This article is about the Atlas Rises version of Black Holes. For the NEXT version, see Black Hole.|
Black holes are a type of anomaly.
Summary[edit | edit source]
Black holes are a part of No Man's Sky. No one is quite sure how they are caused.
Locating[edit | edit source]
Black holes are a spatial anomaly that can be found by asking Priest Entity Nada in the Space Anomaly for "a shortcut to the centre," or by stumbling upon them in a Black Hole System. They also may be highlighted on the Galactic Map with grey triangular brackets, see additional information. Black holes take you to a random system across the galaxy and randomly damage one of your Starship technologies. If you learn the location of a black hole by talking to Nada, it will appear as a Waypoint selection at the top of your galactic map.
Additional Information[edit | edit source]
- Black holes will always move you closer to the centre by approximately 6,000 light years (+/- 1,000ly). Even though your ship may be capable of traveling further by warping several times in a row, it does not fly a linear path. Instead, your warp navigation is calculated by navigating past several systems along the route. So if you travel 2,000 LY with your ship, you may only be 500 LY closer to the centre, or roughly 25% of the distance your ship actually traveled. Black hole travel is the fastest way to the centre of the galaxy discounting portals,
- After birthing a new star at the end of the Atlas Path, you gain the ability to see all Black holes on the galactic map.
- You may also attempt Black Hole Roulette if you wish to arrive at a specific location.
- With the addition of Freighters and owning multiple ships, you can use a secondary ship for jumping through black holes. Basic primary systems will not break, that way you can save on repairing technology on your primary ship.