Blueprint Analyser

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The subject of this article is from the Visions update.
The information from this article is up-to-date as of 22 November, 2018.
Blueprint Analyser
Blueprint Analyser
Category Base Building
Type Technology Recovery Device
Total Value 10.0 Units.png
Used for Building
Release Visions

Blueprint Analyser is a portable base building product.

Summary[edit | edit source]

Blueprint Analyser is a portable base building product for discovering new blueprints in exchange for Salvaged Technology.

It can be found in the Build Menu under the Equipment/Portable Technology.

Game description[edit | edit source]

Portable blueprint decryption device.

This field-deployable memory salvage module allows the user to recover valuable data from old or damage technology modules.

Source[edit | edit source]

The blueprint can be acquired from the base building tutorial, when starting a new game.

On pre-NEXT saves the blueprint initially was not available for the players, but it has been fixed.

Crafting[edit | edit source]

Blueprint Analyser can be built using a blueprint and the following resources:

Blueprint Analyser cannot be dismantled after construction, instead it can be picked up.

List of blueprints[edit | edit source]

The blueprints in the tables below can be discovered with the Blueprint Analyser. The cost indicated is the amount of Salvaged Technology required.

The Blueprint Analyser has a display limit of 18 blueprints. The way that list is populated is as follows. Blueprints are broken out into groups, and each group has a limit of how many blueprints can appear on the list at any given time. When the game builds the list to display to the player, it populates the displayed list from the Group 0 until either the display limit of the group is reached, or there are no more undiscovered blueprints remaining in the group. It will then move on to Group 1, and so on, until the maximum of 18 displayable blueprints is reached or there are simply no more undiscovered blueprints to display.

This has implications for the player who wants blueprints from a certain group. The game starts with 18 blueprints displayed from Group 0.

  • If the player wants to see blueprints from Group 1 on the list, they only need to purchase two more Group 0 blueprints (assuming the player has already acquired the blueprints indicated with 1, there are only 19 of them left; 18 are initially displayed, and the first purchase will reveal the final Group 0 blueprint, the Locked Crate).
  • If the player wants to see blueprints from Group 2, however, they will either have to purchase 3 more blueprints from Group 0 (this will cause 3 blueprints from Group 1 to be displayed, and then the next blueprint will be from Group 2), or the player will have to purchase every blueprint from Group 1.

So if the player wants to see blueprints from a specific group, the cheapest way is to just keep purchasing from Group 0 until they start seeing blueprints from the group that you want. If the player purchases all of the blueprints from Group 0, they will reveal 3 blueprints from Groups 1-4 and 6 from Group 5.


The following indication used in the tables below:

  • 1 This blueprint can be acquired prior to having access to the Blueprint Analyser.
  • 2 Bug (1.77): The blueprint for Square Room (group 1, sequence 11, with MAINROOMCUBEF product ID) cannot be built. This does not provide an alternative building option for Square Room (group 1, sequence 9, with MAINROOMCUBE product ID). Please report this bug here.
  • 3 Bug (1.77): The blueprint for Foundation Strut Quad (group 1, sequence 16, with FOUNDLEG4 product ID) cannot be built. This does not provide an alternative building option for Cuboid Room Foundation Strut Quad (group 1, sequence 23, with CUBEFOUND4 product ID). Please report this bug here.
  • 4 Bug (1.77): The blueprint for Foundation Strut (group 1, sequence 19, with FOUNDLEG product ID) cannot be built. This does not provide an alternative building option for Cuboid Room Foundation Strut (group 1, sequence 22, with CUBEFOUND product ID). Please report this bug here.

Group 0 blueprints (limit 24)[edit | edit source]

Blueprints
Seq. Name Cost
1 Portable Refiner 1 10
2 Signal Booster 1 1
3 Save Point 2
4 Base Teleport Module 2
5 Wooden Wall 1 1
6 Wooden Window Panel 1
7 Wooden Door Frame 1 2
8 Health Station 5
9 Wooden Doorway 2
10 Hazard Protection Unit 3
11 Wooden Frontage 2
12 Message Module 1
13 Wood Floor Panel 1 1
14 Communications Station 1
15 Wood-Framed Glass Panel 3
16 Wooden Ramp 1
17 Wooden Roof 1 2
18 Wooden Arch 1
19 Coloured Light (white) 1
20 Coloured Light (pink) 1
21 Coloured Light (green) 1
22 Bed 1
23 Chair (variant 1) 1
24 Table (variant 1) 1
25 Locked Crate 1

Group 1 blueprints (limit 3)[edit | edit source]

Blueprints
Seq. Name Cost
1 Foundation 3
2 Cylindrical Room 3
3 Straight Corridor 5
4 Door 1
5 Ladder 1
6 Window 1
7 Cylindrical Room Frame 3
8 L-Shaped Corridor 5
9 Square Room 3
10 T-Shaped Corridor 5
11 Square Room (F) 2 2
12 X-Shaped Corridor 5
13 Glass Roofed Corridor 5
14 Bio-Dome 10
15 Curved Corridor 3
16 Foundation Strut Quad 3 1
17 Holo-Door 8
18 Viewing Sphere 10
19 Foundation Strut 4 1
20 Window (cube) 1
21 Cuboid Room 2
22 Cuboid Room Foundation Strut 1
23 Cuboid Room Foundation Strut Quad 1
24 Cuboid Room Flooring 1
25 Curved Cuboid Roof 3
26 Curved Cuboid Wall 3
27 Glass Cuboid Room 5
28 Cuboid Room Frame 1
29 Cuboid Inner Door 1
30 Cuboid Inner Wall 1
31 Cuboid Roof Cap 2
32 Interior Stairs 2
33 Window (oval) 1
34 Window (small) 1
35 Large Hydroponic Tray 10

Group 2 blueprints (limit 3)[edit | edit source]

Blueprints
Seq. Name Cost
1 Metal Wall 1
2 Concrete Wall 1
3 Thin Wooden Wall 1
4 Metal Window Panel 2
5 Concrete Window Panel 1
6 Small Wooden Wall 1
7 Metal Door Frame 2
8 Concrete Door Frame 2
9 Short Wooden Wall 1
10 Concrete Arch 1
11 Sloping Wood Panel 1
12 Metal Floor Panel 1
13 Small Wood Panel 1
14 Concrete Doorway 2
15 Metal Ramp 1
16 Wooden Half Ramp 1
17 Concrete Frontage 3
18 Metal-Framed Glass Panel 3
19 Wooden Roof Panel 1
20 Concrete Floor Panel 1
21 Metal Frontage 3
22 Wooden Roof Corner 1
23 Concrete-Framed Glass Panel 3
24 Metal Roof 2
25 Wooden Half Arch 1
26 Concrete Ramp 1
27 Metal Arch 1
28 Concrete Roof 2
29 Thin Metal Wall 1
30 Thin Concrete Wall 1
31 Small Metal Wall 1
32 Short Metal Wall 1
33 Small Concrete Wall 1
34 Sloping Metal Panel 1
35 Short Concrete Wall 1
36 Metal Doorway 1
37 Sloping Concrete Panel 1
38 Small Metal Panel 1
39 Small Concrete Panel 1
40 Metal Half Ramp 1
41 Concrete Half Ramp 1
42 Metal Roof Panel 1
43 Concrete Roof Panel 1
44 Metal Roof Corner 1
45 Concrete Roof Corner 1
46 Metal Half Arch 1
47 Concrete Half Arch 1

Group 3 blueprints (limit 3)[edit | edit source]

Blueprints
Seq. Name Cost
1 Paving 1
2 Paving (big) 1
3 Paving (tall) 1
4 Infrastructure Ladder 1
5 Large Wedge 1
6 Sphere 1
7 Cube 1
8 Small Wedge 1
9 Pyramid 1
10 Curved Pipe 1
11 Pipe 1
12 Solid Cube 1
13 Access Ramp 1
14 Cylinder 1

Group 4 blueprints (limit 3)[edit | edit source]

Blueprints
Seq. Name Cost
1 Light (variant 1) 1
2 Light (small) 1
3 Light (variant 2) 1
4 Coloured Light (red) 1
5 Light (variant 3) 1
6 Coloured Light (yellow) 1
7 Coloured Light (blue) 1
8 Decal (variant 1) 1
9 Decal (variant 2) 1
10 Decal (NMS) 1
11 Decal (visual 1) 1
12 Decal (visual 2) 1
13 Decal (visual 3) 1
14 Decal (visual 4) 1
15 Decal (visual 5) 1
16 Decal (simple 1) 1
17 Decal (simple 2) 1
18 Decal (simple 3) 1
19 Decal (simple 4) 1
20 Decal (Hello) 1
21 Decal (number 0) 1
22 Decal (number 1) 1
23 Decal (number 2) 1
24 Decal (number 3) 1
25 Decal (number 4) 1
26 Decal (number 5) 1
27 Decal (number 6) 1
28 Decal (number 7) 1
29 Decal (number 8) 1
30 Decal (number 9) 1

Group 5 blueprints (limit 6)[edit | edit source]

Blueprints
Seq. Name Cost
1 Potted Plant 1
2 Exocraft Summoning Station 10
3 Pilgrim Geobay 10
4 Race Initiator 10
5 Race Force Amplifier 10
6 Race Obstacle 10
7 Flag (variant 1) 1
8 Flag (variant 2) 1
9 Wall Screen 1
10 Table (variant 2) 1
11 Flag (variant 3) 1
12 Large Monitor Station 1
13 Flag (variant 4) 1
14 Flora Containment (variant 1) 1
15 Wall Flag (variant 1) 1
16 Weapon Rack 1
17 Curved Desk 1
18 Storage Panel 1
19 Wall Flag (variant 3) 1
20 Drawers 1
21 Server 1
22 Floor Mat 1
23 Ceiling Panel 1
24 Ceiling Light 1
25 Monitor Station 1
26 Wall Flag (variant 2) 1
27 Wall Unit 1
28 Chair (variant 2) 1
29 Tech Panel 1
30 Wall Fan 1
31 Chair (variant 3) 1
32 Storage Container (chest) 1
33 Flora Containment (variant 2) 1
34 Flora Containment (variant 3) 1
35 Simple Desk 1
36 Sofa 1
37 Corner Sofa 1
38 Swept Sofa 1
39 Shelf Panel 1
40 Locker 1
41 Light Table 1
42 Tall Cabinet 1
43 Side Panel 1
44 Canister Rack 1
45 Lab Lamp 1
46 Flat Panel 1
47 Robotic Arm 1
48 Octa-Cabinet 1
49 Small Crate 1
50 Oscilloscope 1
51 Green Wall Screen 1
52 Orange Wall Screen 1
53 Worktop 1
54 Crate Fabricator 1
55 Barrel Fabricator 1
56 Nautilon Chamber 10
57 Glass Tunnel 3
58 L-Shaped Glass Tunnel 3
59 T-Shaped Glass Tunnel 3
60 X-Shaped Glass Tunnel 3
61 Vertical Glass Tunnel 3
62 Large Glass Panel 1
63 Marine Shelter 10
64 Moon Pool Floor 10
65 Watertight Door 2

Additional information[edit | edit source]

Release history[edit | edit source]

  • NEXT - Added as a product.
  • NEXT 1.52.1 - Fixed an issue where players would not know the Blueprint Analyser after upgrading their save.
  • NEXT 1.55 - Fixed an issue where some base parts were not available in the Blueprint Analyser.
  • NEXT 1.57 - Removed an obsolete building product from the Blueprint Analyser.
  • NEXT 1.63 - Pilgrim Geobay and Exocraft Summoning Station available at the Blueprint Analyser. Fixed an issue where the Race Initiator was not available at the Blueprint Analyser.
  • Visions - Hidden changes: The information panel has an additional icon indicating its purpose.

Gallery[edit | edit source]