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The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022.
Boltcaster
Boltcaster
A powerful defensive weapon.
Category Multi-tool - Weapons
Type Energy Projectile Weapon
Recharged with Projectile Ammunition
Updated SentinelUp
Disambig This article is about the current version of the Boltcaster. For the Atlas Rises version, see Boltcaster (Atlas).

The Boltcaster is a projectile technology upgrade for the multi-tool.

Summary[ | ]

The Boltcaster is an attachment for the multi-tool which uses Projectile Ammunition to shoot damaging energy bolts at threats. It's perfect for defending against hostile lifeforms and Sentinels.

  • To activate, switch from the Mining Beam by pressing the triangle button Ps.white.triangle (PS4) or the 'G' key (PC).
  • To reload, press the square button Ps.white.square (PS4) or the 'R' key (PC).

Game description[ | ]

Generalist weapon attachment for the Multi-Tool. Access fire mode by pressing [Triangle/G] and fire weapon with [R2/Left Mouse Button].

The Boltcaster reconfigures the Multi-Tool to supercharge Metallic Elements, firing them as high-velocity projectiles capable of causing extreme damage.

Crafting[ | ]

Boltcaster can be built using the following ingredients:

Boltcaster can be repaired using the following ingredients:

Boltcaster can be dismantled after construction, returning the following ingredients:

Upgrades[ | ]

Additional information[ | ]

  • The Boltcaster begins with a 60-round magazine and consumes 1 round per shot.
  • The spread is quadratic and not circular like in most games.

Release history[ | ]

Gallery[ | ]

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