Civilization Categories are, collectively, a method of classifying civilizations by their size and focus.
Summary[edit | edit source]
Civilization Categories, also referred to as "civilization tags" or just "tags," are a method of classifying civilizations by their size and focus.
Civilization categories are divided into two sub-categories: size and type.
Categories[edit | edit source]
Size[edit | edit source]
Size tags classify a civilization by its population.
- Hub - 15+ players
- Standard - 6-14 players
- Rural - 2-5 players
- Solo - 1 player
- Secret - player numbers not disclosed, will be considered as 1 player for official purposes
- Abandoned - 0 players (Abandoned civs may still have old bases, discovery info, etc, making them worth recording at least temporarily.)
Size categories are further specified as Estimated (E), meaning the tag is essentially a guess based on varying amounts of evidence, or Registered (R), meaning the tag is based on an actual civilization census.
For example, a final size tag might look like Hub (R), meaning this civilization has a list confirming at least 15 people reside in (or have recently resided in) their space. Hub (E) would mean that, based on some evidence, whoever created that edit believed that the civilization had at least 15 members, but didn't have concrete proof.
It is not necessary to specify Solo / Abandoned tags as Registered or Estimated, but it may be done regardless, for format consistency.
This category is applicable to civilizations, but not alliances, as the individual members of an alliance will have their own size indicators (and possibly a census).
Type[edit | edit source]
Type tags, or focus tags, classify a civilization by how the civilization directs its players' efforts.
- Casual - A gathering of players without any particularly specific goals or guidelines, generally oriented just towards having fun. (Ie Geknip Gang Hub, No Man's Sky Love)
- Construction - A civilization of any size with a specific focus on player base-related gameplay elements. (Ie Spacing Guild)
- Fanfiction - A civilization with a particular focus on creative writing elements. Such civilizations will generally also include some degree of in-game content. (Ie Eyfert Khannate)
- Gameplay/Documentation - A civilization with a particular focus on the default in-game elements like starships, multitools, fauna, freighters, etc. Such civilizations will usually document their discoveries out-of-game. (Ie Galactic Hub)
- Militant - A civilization with militant tendencies. Practices often include classified locations, "propaganda" creation, and limited PVP tactics. (Ie Galactic Empire of HOVA)
- Non-localized - A group of players which coordinates their efforts strictly out-of-game, such as on Reddit, Facebook, or another app/website. A non-localized civilization doesn't gather all its players in a single area (or handful of areas) of space, as most civilizations do. Non-localized civilizations are sometimes united through completing certain accomplishments. (There may be no true non-localized civs still active, but they have existed in the past, ie Robber Barons Club. The Alliance of Galactic Travellers are semi-localized.)
- Profit - A civilization focused on economically profitable practices, which generally means creating multiple high-end crafting product farms, but may also include other practices. (Ie Galactic Hub)
- Modded - A civilization that uses mods and/or creates them.
- Hybrids: Many civilizations would probably be best listed under a few of these "tags," for example, "Militant" and "Fanfiction" for the Empire of Hova. Try to apply as few tags as possible to each civilization, to keep them specific. For example, the Galactic Hub could probably fit all categories except Militant, but only the 3 most relevant (Construction, Documentation, & Profit) are applied.