|The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
Class is a basic method of ranking starships and multitools.
Summary[edit | edit source]
Unit Value[edit | edit source]
The value of a ship or multi-tool increases by a certain % depending on its class.
Slot Count[edit | edit source]
Class is linked to the slot count within the limits set by the inventory tier, and uses the same numbers as the spawn chance.
Example: in a poor economy you can occasionally find a small B fighter with the maximum 19 slots. For B-class ships, the slots available are from 60%-90% of the maximum slots allowed for the model in question. Since small fighters only have a 5-slot range, a random roll close to 90% results in a value right in the middle of slot 19.
Spawn Chance[edit | edit source]
The class a ship or multi-tool gets is random and weighted depending on the economy level of the system. Exotic ships will always show as S class, even if it would count as a C class for spawning
- C: 60%
- B: 30%
- A: 10%
- S: 0%
- C: 49%
- B: 35%
- A: 15%
- S: 1%
- C: 30%
- B: 40%
- A: 28%
- S: 2%