Class

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Class S
Class A
Class B
Class C

Class is a basic method of ranking starships and multitools.

Summary[edit | edit source]

All multi-tools and starships have a class, which decides the number of slots and the bonus multiplier they get (C being the worst and S being the best).

Unit Value[edit | edit source]

The value of a ship or multi-tool increases by a certain % depending on its class.

Starship C B A S
Shuttle 0% 10% 25% 50%
Fighter 0% 20% 70% 100%
Explorer 0% 10% 25% 50%
Hauler 0% 30% 60% 80%
Freighter 0% 20% 40% 60%
Multi-tool C B A S
Pistol 0% 50% 100% 200%
Rifle 0% 5% 15% 25%
Experimental 0% 10% 25% 50%
Alien 0% 10% 25% 50%

Slot Count[edit | edit source]

Class is linked to the slot count within the limits set by the inventory tier, and uses the same numbers as the spawn chance.

Example: in a poor economy you can occasionally find a small B fighter with the maximum 19 slots. For B-class ships, the slots available are from 60%-90% of the maximum slots allowed for the model in question. Since small fighters only have a 5-slot range, a random roll close to 90% results in a value right in the middle of slot 19.

Spawn Chance[edit | edit source]

The class a ship or multi-tool gets is random and weighted depending on the economy level of the system. Exotic ships will always show as S class, even if it would count as a C class for spawning

Poor Economy:

  • C: 60%
  • B: 30%
  • A: 10%
  • S: 0%

Average Economy:

  • C: 49%
  • B: 35%
  • A: 15%
  • S: 1%

Wealthy Economy:

  • C: 30%
  • B: 40%
  • A: 28%
  • S: 2%