Cungr Vanck Network

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The subject of this article is from the ExoMech update.
The information from this article is is up-to-date as of 10 June, 2020.

This page fills the role of Embassy for a Civilized space community. The information found here represents a user-created civilization that is a creative addition to the game.

Cungr Vanck Network
Cungr Vanck Network
Galaxy Euclid
Founded by Cungr Vanck
Platform PC
Release Synthesis

The Cungr Vanck Network, aka the 'Network', is a nation within the civilized space community.

Summary[edit | edit source]

The 'Network' runs from multiple systems in some regions to single, back water moons in others. We have colonies and outposts within all four quadrants, Alpha, Beta, Gamma, and Delta, of the Euclid galaxy.

Our diplomatic and explorer teams work non-stop to add more worlds and species into 'The Network' with each passing day.

The 'Network' gladly trades with our fellow galactic civilizations and allows free travel throughout its territory, but mostly remains politically neutral in galactic affairs. This has led many to think the 'Network' is not that large, but with our scattered settlements connected via the portals, we are larger than many expect.

Mission[edit | edit source]

Our mission is to connect our member worlds and species via the galactic Portal network. With each world who joins, we add their location glyphs into the "Codex", a collection of coordinates to all colonies within the 'Network'. The 'Codex' is used to allow our citizens travel among the stars as well as to give them access to the materials they need to forge a better life for themselves, their fellow citizens and the 'Network'.

Due to the sensitive nature of the locations listed in the 'Codex', all portal information is considered top secret and is not shared with others unless they have a long, positive history with the 'Network'. However, there have been times when an exchange of an equal number of portal codes has occurred. The 'Network' is not isolationist, merely protective of its citizens and nation.

Background[edit | edit source]

The nation first started with an Ursine based species along the outer rim of the Euclid Galaxy in the Vanck Ironhold and Vanck Hector systems. A local cosmic cataclysm forced them to migrate to a new home across the depths of space. Upon finding their new home, they began to spread out through the galaxy while also returning to the ancestral worlds. Their explorations brought them in contact with other species and new worlds. From these connections, the 'Network' was born. Its simple, and impossible, task is to peacefully connect all of the worlds and species in the universe into an confederation linked via the Portals found on each world.

The 'Network' grants their citizens the freedom to lead their own lives so is accepting of all species, races and beliefs. It merely asks that each citizen also devotes time and energy to help the 'Network' survive and grow in a dangerous universe.

Joining[edit | edit source]

Currently, the 'Network' is not accepting new members, but may be open to the idea in the future.

Members[edit | edit source]

Cungr Vanck PC

Systems With a Network Presence[edit | edit source]

For a list of systems where you can find a Network presence, please follow this link Cungr Vanck Network - Systems

Gallery[edit | edit source]

Navigators[edit | edit source]