Deflector Shield Upgrade

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Deflector Shield Upgrade
Deflector Shield Upgrade
Category Ship - Shield
Type Generated Upgrade
Stats Class = C / B / A / S
Release NEXT

Deflector Shield Upgrade a shield technology for the starship.

Summary[edit | edit source]

Deflector Shield Upgrades, contained within Starship Shield Modules, are procedurally generated upgrades granting bonuses to the Deflector Shield of the starship.

Upgrade properties[edit | edit source]

Deflector Shield Upgrades grant a varying bonus based on their class:

  • Shield Strength: Increases the Shield Absorbtion, indirectly increasing the Deflector Shield's durability up to 40% each.

This module can lead to confusion as a direct calculation would have players rather expect a +1.5 increase at 100% before accounting for starship shield class bonuses. This is not the case! The absorbtion uses the base factor of 0.5 to calculate the new strength which is then added to the base defense of 1 (SS=1+0.5*P% / 1+0.5*200%=2).

Up to three Deflector Shield Upgrades can be installed in each inventory of the starship. Installing four or more upgrades in a given inventory will disable all upgrades of that type until the upgrade count is reduced to three or less.

Crafting[edit | edit source]

Deflector Shield Upgrades can only be obtained from opening Starship Shield Modules.

Deflector Shield Upgrade can be repaired using the following resources:

Deflector Shield Upgrade can be dismantled after construction, returning the following resources:

Installing[edit | edit source]

Upgrade modules follow a static progression. The generation seed is used for all module families at the same time. During module installations it goes up by one. The new module they change into correlates to their order of installation. If the game is reloaded, the exact same pool will be offered to the player, no matter the order they install other modules.

Example: An S-class module of "Ancient Ion Cycler" is loaded on the third installation no matter in what order the former modules are installed or their class. If the same S-class module is used third again, it will once again be the "Ancient Ion Cycler". Only if used second or fourth will it change to something else.

Modules[edit | edit source]

Discovered Deflector Shield Upgrades
Class Name Shield Strength
CLASS.C.png Dioxite Polariser +10%
CLASS.C.png High-Frequency Battery +10%
CLASS.C.png High-Frequency Polarizer +10%
CLASS.C.png Sodium Armour +18%
CLASS.C.png Supercharged Battery +13%
CLASS.C.png Supercharged Grafts +10%
CLASS.C.png Supercharged Lattice +10%
CLASS.C.png Supercharged Shield +10%
CLASS.B.png Lightning Battery +10%
CLASS.B.png Lightning Polarizer +10%
CLASS.B.png Uranium Padding +11%
CLASS.B.png Vector Grafts +13%
CLASS.A.png Deionised Armor +20%
CLASS.A.png Deionised Grafts +22%
CLASS.A.png Induction Battery +38%
CLASS.A.png M-Field Battery +21%
CLASS.A.png M-Field Grafts +28%
CLASS.A.png M-Field Polarizer +20%
CLASS.S.png Harmonic Lattice +40%
CLASS.S.png Harmonic Padding +40%
CLASS.S.png Harmonic Shield +40%
CLASS.S.png Lorentz Grafts +40%
CLASS.S.png Lumen Armour +40%
CLASS.S.png Lumen Bulwark +40%
CLASS.S.png Nanite Battery +40%
CLASS.S.png Nanite Polarizer +40%
CLASS.S.png Nanite Shield +40%

Additional information[edit | edit source]

Release history[edit | edit source]

  • NEXT - Added as a technology.