|HUD Alert||Object of Interest Detected|
|Mission Alert||Space Signal Detected|
Derelict Freighter is a space encounter.
Summary[edit | edit source]
It can be forced to appear by using an Emergency Broadcast Receiver. Receivers can be bought from the Scrap Dealer aboard the Space Station (the price increases with each purchase, but resets each day - 5m, 10m, 20m, & caps at 30m). After completing at least one freighter, a receiver can be obtained for free from Iteration Helios once per week.
You can also have a chance to force its appearance with an Anomaly Detector, which you will very rarely find while mining asteroids.
Each derelict freighter has a unique story to tell. Uncover hints about each crew member’s fate by retrieving ship logs and personal effects, and ultimately gain access to the captain’s log for insight into the vessel’s final hours.
WARNING: As of Patch 2.61, many derelict freighters are incompletable due to impassable wreckage. It is inadvisable to use an Emergency Broadcast Receiver until this is patched.
Appearance[edit | edit source]
Derelict freighters appear as destroyed ships, adrift in space and surrounded by damaged ship parts. They can have the appearance of several types of freighter.
They have four Landing Pads to allow for tackling them in multiplayer.
Behavior[edit | edit source]
Players must board the freighter, which has been sealed shut, to collect information and loot. Interacting with the airlock terminal computer will unseal the freighter for exploration. You will be unable to use your jetpack and movement will be slowed down.
The freighter will be cold and can be warmed up using heaters that you turn on. Take Dioxite or Oxygen with you for recharging your life support, and Sodium for environmental protection. You will also get three Repair Kits and a small amount of Sodium and Oxygen from the airlock computer. Derelict freighters have small containers floating around with Sodium, Oxygen, Ferrite and Condensed Carbon.
Uncovering the freighters' secrets won’t be easy, as these derelicts are full of danger. As the crew fled, systems failed: the lights are off, life support and gravity are offline, and the security AI has gone haywire. Some freighters have been infested with a sinister alien presence. These enemies are currently known as One-Eyed Roach / Green Jellyfish / Rogue AI.
Terminals[edit | edit source]
You must collect Security Credentials from particular readable logs that are lying around. You must then find three terminals in the various rooms of the freighter. The first will give you a Crew Manifest item. The second will give the Captain's Log item in return for the security credentials from earlier. The third and final terminal will give you a choice of: nanites (500-600), Cargo Bulkhead (an item that allows you to add a slot to your freighter general or tech inventory) or Salvaged Fleet Unit (a random installable upgrade module for your freighter that boosts stats on frigate missions or Freighter Hyperdrive stats).
Replaying a Derelict Freighter in the same star system will result in the same layout inside. Whatever class of Salvaged Fleet Unit you were awarded before, it will be the same class again, but potentially a different item. They can award bonuses to: Freighter Hyperdrive OR to all of the frigate expeditions: Speed / Fuel Efficiency / Combat / Exploration / Mining / Trade.
Procedural Zones[edit | edit source]
Zones (rooms) are created in a procedural fashion. They are named based on type of room, then have a letter and double digit number. This is the marker for which procedural element is being used.. E.g. Medical Unit - E37 will be different to Medical Unit H21.
|Airlock||Minor Research Bay||Medical Unit||Habitation Unit||Storage Unit||Shuttle Bay|
|Living Area||Secondary Cargo Bay|
|Engineering Core||Central Laboratory||Primary Crew Quarters||Main Cargo Bay|
Possible Rewards[edit | edit source]
|Security Credentials (used up to get captain's log)|
|Cargo Bulkhead (unlock more freighter slots) OR|
|Salvaged Fleet Unit (adds stats to all fleet missions)|
|TREASURE ARTIFACT ITEMS||RARE ITEMS||OTHER ITEMS|
|Aquatic Treasure||Storage Augmentation||Units|
|Biological Sample||Salvaged Frigate Module||Nanites|
|Delicate Flora (FARM)||Hadal Core||Vy’Keen Dagger|
|Delicate Flora (PLNT)||Larval Core||Vy’Keen Effigy|
|Excavated Bones||Storm Crystal||Korvax Casing|
|Fossil Sample||Hypnotic Eye||Korvax Convergence Cube|
|Historical Document||NipNip Buds||Gek Relic|
|Salvaged Scrap||UPGRADE MODULES - EXOSUIT||Projectile Ammo|
|Terrifying Sample||UPGRADE MODULES - STARSHIP||Unstable Plasma|
|Unearthed Treasure||UPGRADE MODULES - MULTI-TOOL||Living Slime|
To log your own findings, visit: Derelict Freighter Loot Logs.
Additional information[edit | edit source]
- A typical derelict freighter will yield 2-6M and 1,500-4,000 in a form of scrap (see reward table below), plus a Cargo Bulkhead, or a Salvaged Fleet Unit, or nanites.
- You can use your scanner to highlight all items and lootable containers in your current area.
- Opening pressurised capsules (containing one-eyed roaches or plants) as well as shooting the festering pustules on ships with biological infestations will yield a significant amount of living slime, which can be refined to nanites at 5:1 ratio.
- Unstable containers can be shot to explode. Shooting them from the close range will damage you.
- You can sneak by Horrific Nests, avoiding the swarm, as long as you do not move while they are shaking.
- Defense Turrets will only attack if you enter their red search area, or if you attack them first.
- The older style derelict freighter space encounters still exist. These can appear while using pulse drive and require you to shoot cargo pods or a destructible door for small rewards. Can sometimes attract pirates.
Reward Table[edit | edit source]
This section soon to be edited by Ddfairchild
To log your own findings, visit: Derelict Freighter Loot Logs.
|Info & pictures provided by Craig Mark of facebook.com/groups/NMSResources|
|DERELICT FREIGHTER LOOT:|
|On Way In||Repair Kit|
|From Logs||Security Credentials (used up to get captain's log)|
|First Terminal||Crew Manifest|
|Second Terminal||Captain's Log|
|Third Terminal||Cargo Bulkhead (unlock more freighter slots) OR|
|Third Terminal||Salvaged Fleet Unit (adds stats to all fleet missions)|
|Freighter Name||SS Daughter of Ijona||SV Emura||MS Anegat Hammer||MS Zaifun's Pride||MS Pride Of Ondama||SS Ahayam XI||MS Sister Of Funan|
|Rooms on Board||9||11||9||8||13||11||10|
|Enemy Type||Green Jellyfish||Green Jellyfish||Green Jellyfish||GJF, OER, RAI||One-Eyed Roach||One-Eyed Roach||Rogue AI|
|Trade Item Type:||Scientific||Scientific||Trading||Adv Materials||Mining||Manufacturing||Power Gen||Technology|
|Trade Item – Top Tier||ND||ND x42||TR x18||RLAC x33||RLAC x18||HCVC x6||FC x||QA x36|
|Trade Item – Bottom Tier||DSPB||DSPB x 24||DUD x18||Dirt x24||Dirt x9||EMC x15||SC x||DCB x75|
|TREASURE ARTIFACT ITEMS [Don't add based on procedurally generated name of treasure, but of type already listed]|
|Delicate Flora (FARM)|
|Delicate Flora (PLNT)|
|Salvaged Frigate Module||Yes||1||1||2|
|Korvax Convergence Cube||Yes||8||1||4|
|UPGRADE MODULES - EXOSUIT|
|Hazard Protection – Water|
|Hazard Protection – Radiation|
|Hazard Protection – Toxic|
|Hazard Protection – Cold|
|Hazard Protection – Hot|
|UPGRADE MODULES - STARSHIP|
|UPGRADE MODULES - MULTI-TOOL|
Gallery[edit | edit source]
Possible Salvaged Fleet Unit
Videos[edit | edit source]
Derelict Freighter Guide
Derelict Freighter #1 - SS Daughter Of Ijona (Green Jellyfish)
Derelict Freighter #2 - MS Amegat Hammer (Green Jellyfish)
Derelict Freighter #3 - SV Amura XIII (Green Jellyfish) [Recording Cut Out Before End]
Derelict Freighter #4 - MS Pride Of Ondaba (One-Eyed Roach)
Derelict Freighter #5 - SS Ahayam XI (One-Eyed Roach)
Derelict Freighter #6 MS Sister Of Funan (Rogue AI)
Sneaking by the Infestations & using the Incinerator Flamethrower