Domus Stellaris Confederation
|The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019.
The information from this article is up-to-date as of 27 November, 2019.
|This page fills the role of Embassy for a Civilized Space community. The information found here represents a user-created civilization that is a creative addition to the game.|
|Domus Stellaris Confederation|
|Capital system||(DSC) Aurora|
|Capital planet||(DSC Capital) Meridia|
The Domus Stellaris Confederation is a civilized space community.
- 1 Summary
- 2 Cities
- 3 Current Territory
- 4 Naming Protocols
- 5 Applications
- 6 Members
- 7 Regulations
- 8 Background
- 9 Gallery
- 10 Navigation
Summary[edit | edit source]
The Domus Stellaris Confederation is a Civilized space community, created with the intent of providing order and stability throughout the galaxy. This is achieved through extensive construction, planetary surveys and protective actions.
We humbly accept those who aspire to bring order, provided they show commitment to safeguarding our Civilisation. But beware, interloper, those who bring chaos to our realm shall be destroyed.
Prime Directives[edit | edit source]
|“||We are Order. We are Stability. We stand as one...Chaos shall fall.||„|
|~ Grand Marshall, Address of the 173rd Unity Gathering.|
The galaxy is an endless abyss of unforgiving emptiness. Pirates bring ruin to those who dare roam the skyways, as Sentinels slaughter on the barest disturbances of the surface. Civilisations are left to ruin. Lonesome stations are the only elements standing between Civilisation and Chaos.
We are the ones that remained.
But from the denizens of this Chaos, the Domus Stellaris Confederation arose to challenge these forces which threaten the very foundations of our Civilisation, and ensure that this galaxy is defined by order and stability.
All that we require is to gather those who are committed to safeguarding these prime directives of Order and Stability for our Civilisation. If necessary, we shall fight to the last being to preserve these directives.
Those who bring chaos must be destroyed. This will ensure the safety of our Civilisation.
Cities[edit | edit source]
A list of notable cities and colonies within our territory and beyond, according to Domus Stellaris and You: The Official Guide to Citizenship, Chapter 2, section 1.13.
Woerefo Conflux[edit | edit source]
Galactic Hub[edit | edit source]
|Image||City Name||Planet||System||Planetary Coordinates||Description|
|Shimmerlight||Dawnfire||HUB10-110 The Watchful Eye||---||Domus Stellaris Embassy Base for the Galactic Hub|
|Havelock||Illida||HUB10-110 The Watchful Eye||+14.75, -95.82||Announcement Platform and Racetrack|
|Illumina||New Lennon/Eniwa 34/L6 (Xbox)||HUB10-6A Quetzalcoatl's Sun/Omutsuji XVII||+16.50, -31.56||Material Trading Harbour|
Other Regions[edit | edit source]
|Image||City Name||Planet||System||Region||Planetary Coordinates||Description|
|King's Landing||Ilum Marxium||[EPM] Stellaria Marxia||Kuhendi Instability||---||Observation Platform|
|Semaphora||Askora Marxia||[EPM] Stellaria Marxia||Kuhendi Instability||---||Domus Stellaris Embassy Base for the EPM|
Current Territory[edit | edit source]
The following systems have been discovered and acknowledged by the Domus Stellaris Geographical Analysis Bureau.
Woerefo Conflux[edit | edit source]
Legacy Systems[edit | edit source]
Note: These Legacy Systems listed below have been named before the founding of this Civilisation. These are part of our Confederation, and should be treated as such.
DSC Systems[edit | edit source]
Systems A-I[edit | edit source]
Systems J-Z[edit | edit source]
Other Civilisations' Embassy Systems[edit | edit source]
Our Embassy Systems[edit | edit source]
|System Name||Region||Serving which civilisation?|
|HUB10-110 The Watchful Eye||Savenix Instability||Galactic Hub|
|[EPM] Stellaria Marxia||Kuhendi Instability||Empire of Phantomium Marxium|
Naming Protocols[edit | edit source]
To denote our territory, all systems discovered or otherwise acquired should be named as such:
- [DSC] Name of System
[DSC] is a tag given to systems to demonstrate our ownership. Add a space between [DSC] and the name of the system, so they are clear and separated for other interlopers.
There are no official protocols for the naming of systems. However, we would like to suggest categories which useful and insightful names can be drawn from. These include:
- Names of scientists, or people who have changed the world for the better.
- Beings or myths, whether imagined or real. Preferably those who are considered to be good or beneficial.
- Places of interest which the discovered location reminds you of.
- Any other suitable names.
Applications[edit | edit source]
No protocols have been established for new applications within the civilisation as of yet.
Members[edit | edit source]
|Position||Member Name||PC/PS4/XBOX||Home Planet|
Regulations[edit | edit source]
We seek those who are committed to upholding the order of our Civilisation, and solemnly swear to:
- Protect the Domus Stellaris Confederation with their lives.
- Preserve the order and stability of the galaxy.
- Bring no harm to other individuals, unless they seek to cause harm to yourself, other individuals or the Civilisation.
- Strive to destroy all sources of Chaos, i.e, Pirates, Sentinels, harmful individuals, whenever possible.
A full list of regulations can be found in The Pocket Guide to Order and Stability, Chapter 4, section 12.3.
Background[edit | edit source]
(Notice 112-C: hearsay warning:)
"The following sections have been reconstructed from data logs and hearsay by unapproved sources. Caution is advised before accepting the truthfulness of the following statements. Your cooperation is appreciated in this matter."
The Might of The Galaxy[edit | edit source]
“The empire that once lay here…grew corrupt and decadent. Do not repeat their mistakes.”
-What the Ascendancy Wrought, and How to Avoid it: volume 2, holo-page 52.2
Many eons ago, a mighty and all-encompassing empire was said to have stood tall within the depths of the Euclid galaxy. Subsuming many worlds by sheer force of will, conservative estimates place the number of individuals who lived here at billions…
Upon the capital of Elysium, a planet long-since buried by towering skyscrapers and aerial factories, wealth from thousands of systems flooded inward to sustain the opulent lifestyles of the lucky denizens who lived there, right down to overly-priced communications devices which where said to break if you breathed on them too hard.
Yet for the vast majority, this could not be further from the truth. For among the outer worlds, an incalculable number of alien lifeforms toiled under blazing suns and uncaring moons. Those with means were birthed with a single desire; to consume more and more… while everyone else suffered to feed these unending consumerist machines.
This was the Val’kyr Ascendancy. Many were convinced that it was the only civilised society in the galaxy. For others, it was just a name… For them, Elysium was just an impossible dream.
Well above the glowing agricultural world of Meridia, as millions worked the unending yellow fields among the crystalline blue lakes…a ragtag group of pirates had stumbled upon a strange structure floating far above its surface.
One which would transform garden worlds into hellish wastelands.
And empty moons into tropical paradises.
It called itself the Atlas.
Through its power, nothing would ever be the same again…
Wars of Dedacence[edit | edit source]
“The Atlas giveth… but in the end, it taketh away.”
-Excerpt from an ancient holo-tome, cited in: It Came From The Sky: A Guide to the Wonders and Dangers of Space and Beyond, chapter 37, holopage 2163.74.
The pollen-filled wind blows from Meridia’s towering treespires, brushing past the gleaming metal walls of Chroma City’s garden-topped skyscrapers. Gazing atop a crystalline lake, a youthful humanoid figure blowing dandelions in a wild garden, as her parents watch from their aged, but cosy wooden shack.
Out here, they don’t hear the murmurs of revolt in the outer rim.
The hunger strikes.
The emerging riots.
Or the soldiers marching with their walkers, determed to quell this “insurrection”.
Many of the best and brightest here dream of becoming scientists, seeking to understand the inner workings of the universe. Strange drones would soon land onto their shores.
Creatures of all sorts watch as they scanned everything in sight. Children danced and played around their strange scanbeams. Commuters curiously watched them on the way to their farms and their office blocks. But they would always leave before anyone could interact with them.
Over many years, news of war across the Ascendancy began to emerge. Many of the elites who ruled from the vast complexes of Elysium began raising armies to challenge the weakened and strained central government.
Surely, they would never reach Meridia…
Yet over several years, hopes for the core worlds seemed to grow ever grimmer. Comprehensive holonews reports gave way to sparse rumours, and what they stated was increasingly grim. The very ground, decaying beneath them. Widespread revolts. Trade between other systems, slowing to a trickle. Then a halt.
Within this background, a somewhat scruffy youthful being gazes from an increasingly unmaintained street in a small settlement, gazing wistfully towards Chroma City in the distance. She called herself Aurelia (though whether she was born with that name, or she chose it is unknown). She once dreamed of nothing more than to travel the stars. But she was an insignificant dot in the vastness of the universe. Just like Meridia was slowly becoming...
The drones that have now become a common sight seemed to be jittering in what seemed to be anxiousness. Despite all the issues, it seemed that everything was still under control. But the whims of fate could not account for the darkest day the universe would ever see. And who would rise from the ashes of this day…
Their deep, crimson scanbeams would ominously glow for the last time. Then…they fired…
The Most Feared Enemy[edit | edit source]
“Remain vigilant. The most feared enemy is always the one you don’t anticipate…”
Saving the Galaxy, One Entity at a Time: volume 4, holo-page 31.2
Dust. Smoke. Fire. Screaming and running. These Sentinels opened fire on everything and everyone.
Families became separated. Buildings crumbled to ash. Cities, turned to wrecks.
Chaos would quickly swarm the streets. Those with multitools strived to fight them off…but they could not hold off the inevitable. The few shocked interlopers who still maintained consciousness ran for their lives.
No one knows what truly happened here… only that nothing would remain…
Some say the Atlas brought this upon them. Others, say these beings sought to preserve some kind of twisted balance in the universe. One thing was certain, these Sentinels had become an existential threat…one that seemed to fill almost every planet they knew.
A few would witness this… upon their somewhat aging science vessel as it rose up from this unending Chaos. A handful of scattered survivors would find themselves upon this ship, along with a strained, ragged science crew.
No matter what, they would have to make do.
Massive outpourings of grief followed… the end of their homeland… their friends and families… turned to ash by these monstrous entities.
Even then, they sought a way to fight back. But how could they?
They barely numbered a few hundred at most…compared to the billions of Sentinels out there.
But they could not just sit there and wait for death. They needed help.
They travelled from star to lonely star, yet they were met time and time again with disinterest…uncaring aliens driven by their own self-interests, instead of this existential threat. Many of the older denizens would fall, never seeing the sword of Justice that would liberate these worlds from certain death.
Yet in the end, all they could do was seek a place which was not infected by these Sentinels. A journey of many years would be put to rest upon the frozen mountains and syrupy lakes of Frostmoor.
A place to make a stand.
A home among these chaotic stars.
Against The Tides of Chaos[edit | edit source]
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