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The subject of this article is from the ExoMech update.
The information from this article is is up-to-date as of 10 June, 2020.
Category Base Building
Type Room Parts
Complexity 2
Power usage 1 kPs
Updated ExoMech

Door is a Base building structure.

Summary[edit | edit source]

A Door a Base building structure that provides room entry while controlling temperature and atmosphere to the adjoining rooms.

A Door may be installed in any exterior wall of a Cuboid Room, in the four cardinal walls of a prefabricated Cylindrical or Square Room, a blank or doorway-equipped wooden, metal or concrete wall, or at the end of any corridor.

Doors require power to close; the default/unpowered state is open.

Game description[edit | edit source]

A compression-sealed, standard door suitable for all rooms and corridors.

Sources[edit | edit source]

Door can be built using a blueprint and the following ingredients:

Additional information[edit | edit source]

Release history[edit | edit source]

Gallery[edit | edit source]