The subject of this article is from the Singularity update.
The information from this article is up-to-date as of 23 August, 2023. |
The subject of this article is from the Singularity update.
The information from this article is up-to-date as of 23 August, 2023.
The information from this article is up-to-date as of 23 August, 2023.
Door | |
---|---|
Category | Base Building |
Type | Room Parts |
Complexity | 2 |
Power usage | 1 kPs |
Updated | Singularity |
Door is a Base building structure.
Summary
A Door a Base building structure that provides room entry while controlling temperature and atmosphere to the adjoining rooms.
A Door may be installed in any exterior wall of a Cuboid Room, in the four cardinal walls of a prefabricated Cylindrical or Square Room, a blank or doorway-equipped wooden, metal or concrete wall, or at the end of any corridor.
Doors require power to close; the default/unpowered state is open.
Game description
A compression-sealed, standard door suitable for all rooms and corridors.
Sources
Door can be built using a blueprint and the following ingredients:
- Pure Ferrite x40 → Door
Additional information
- Power consumption is 1kP
- The door blueprint is obtained from the space anomaly in exchange for 1 Salvaged Data
Release history
- Pathfinder - added as a base-building component
- NEXT - Recipe changed from 20 Iron to 50 Pure Ferrite
- Beyond - Doors now require power to close
- ExoMech - Recipe changed, was 50 Pure Ferrite