The information from this article is up-to-date as of 22 November, 2018.
|Grants the ability to check a system's economy without having to visit|
|Category||Starship - Scan|
|Type||Long-range Sensor technology|
Economy Scanner is a starship technology.
Summary[edit | edit source]
Without it, the player would have to actually warp to the system to check its economy. The scanner allows this research to be done without ever having to warp. This saves warp cells and makes it easier for players to find high-budget systems.
Game description[edit | edit source]
An upgrade to the starship's galactic-scale sensors. This device allows the user to access detailed economic data about a system without having to visit.
Sources[edit | edit source]
The Economy Scanner can be bought for 300 Nanite Clusters from a Gek Blueprint Vendor in the systems' Space station. Note that most systems will not have them; it is rare random chance that a vendor will have this item.
Crafting[edit | edit source]
How to use[edit | edit source]
System economies can be sorted by economy type and by galactic average trade values.
The Sell and Buy percentages for a system correspond to the variation of the trade items' buying and selling prices compared to the galactic average. These two percentages can be displayed in the infobox for a system page in this wiki, and will show as E-Buy and E-Sell.
The scanner can also be used to locate Trading Posts while in the starship. Simply bring up the in-flight menu and use the economy scanner (located within Utilities) to immediately locate a trading station on a nearby planet.
Additional information[edit | edit source]
- Higher economy means there is a much higher chance that you may find a S-class ship.
Release history[edit | edit source]
- Atlas Rises - Added as a technology.
- Atlas Rises 1.37 - Added the ability to locate Trading Posts from a starship.
- Atlas Rises 1.38 - Added error message when no Trading Post is found.
- NEXT - Blueprint changed, formerly used Heridium and Thamium9.