Electromagnetic Generator

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The subject of this article is from the Living Ship update.
The information from this article is is up-to-date as of 6 April, 2020.
Electromagnetic Generator
Electromagnetic Generator
Category Base Building
Type Power Distribution Module
Updated Living Ship

Electromagnetic Generator is a base building product.

Summary[edit | edit source]

Electromagnetic Generator is a base building product that generates power from Electromagnetic Power Hotspots and does not need additional fuel to operate. It can be connected to various base building products with Electrical Wiring to supply power to them.

Game description[edit | edit source]

When suitably placed in an area of high field strength, efficient electromagnetic dynamos are used to generate near limitless power.

Locate appropriate sites with the Surveying upgrade for the Analysis Visor. Power output will vary from site to site.

Source[edit | edit source]

The blueprint can be obtained from the Construction Research Station aboard the Space Anomaly, costing 10 Salvaged Data to unlock.

Build[edit | edit source]

Electromagnetic Generator can be built using a blueprint and the following ingredients:

Power generation[edit | edit source]

An Electromagnetic Generator will output 150-300kP of power depending on the hotspot's potential. Hotspots can generate 150, 220, 250 and 300kP of power at C, B, A and S Potential respectively. However, the farther away from the hotspot, the less power generated.

Interacting with an Electromagnetic Generator displays power grid information, including total power currently generated by all connected generators; total power currently consumed by all connected base products; amount of power currently stored in all connected Batteries; and electromagnetic field strength, measured in V/m.

Additional information[edit | edit source]

Electromagnetic Generators do NOT work across bases. A hotspot must be within, or close to the boundaries of your base build limit to function properly. Generators which are part of a different base will show they are directing power, however, the one inside your other base will be un-powered.

Release history[edit | edit source]

  • Beyond - Added as a base building product.

Gallery[edit | edit source]