Farming is one of the major methods of fund-raising in No Man's Sky.
Summary[ | ]
Farming provides the ability to plant farmable agricultural products and then harvest resources from them after a certain period of time. Haz-Mat Gauntlets are generally required, except for Echinocactus. The harvested products can then be sold at Galactic Trade Terminals in their raw form, used as ingredients for crafting, or transformed into other products that can be sold. Most of these resources are referred to in-game as Harvested Agricultural Substances.
Crops may only be grown after learning their blueprint from the Farmer that has been hired for your base or freighter. This NPC character will require an Agricultural Terminal to provide research capabilities. Although some of the provided plants may be grown outdoors in the proper conditions, most farms are built inside Bio-Domes as they provide slots for Hydroponic Trays and more convenient harvesting. Crops can also be grown on freighters, as Hydroponic Trays can be built on the second floor and higher.
Blueprints for crops can be bought from the Construction Research Station in the Nexus for 3 Salvaged Data.
An index of player farms can be found at Community Farms.
Available crops[ | ]
Product | Resource | Grow Time (hour) |
Base Sell Value () |
Amount per harvest[note 1] |
Amount per
hour |
Total Sell Value per harvest () |
Sell Value per hour() | Required Materials
for Blueprint |
Outdoors Biome |
---|---|---|---|---|---|---|---|---|---|
Albumen Pearl Orb |
Albumen Pearl |
1.33 | 10,640 | 1 | 0.67 | 10,640 | 7,128.8 | Indium x60
Paraffinium x20 |
Indoors only |
Echinocactus |
Cactus Flesh |
16 | 28 | 100 | 6.25 | 2,800 | 175 | Cactus Flesh x50
Pyrite x25 |
Barren |
Gutrot Flower |
Faecium |
4 | 30 | 25 | 6.25 | 750 | 187.5 | Faecium x40 | Indoors only |
Frostwort |
Frost Crystal |
1 | 12 | 50 | 50 | 600 | 600 | Frost Crystal x50
Dioxite x25 |
Frozen |
Fungal Cluster |
Fungal Mould |
4 | 16 | 50 | 12.5 | 800 | 200 | Fungal Mould x50
Ammonia x25 |
Toxic |
Gamma Weed |
Gamma Root |
4 | 16 | 50 | 12.5 | 800 | 200 | Gamma Root x50
Uranium x25 |
Irradiated |
Gravitino Host |
Gravitino Ball |
2 | 40,024 | 1 | 0.5 | 40,024 | 20,012 | Chromatic Metal x25
Silver x120 |
Indoors only |
Mordite Root |
Mordite |
8 | 40 | 25 | 3.125 | 1,000 | 125 | Mordite x40 | Indoors only |
NipNip |
NipNip Buds |
4 | 47,284 | 1 | 0.25 | 47,284 | 11,821 | NipNip Buds x1
Faecium x20 |
Indoors only |
Solar Vine |
Solanium |
16 | 70 | 50 | 3.125 | 3,500 | 218.75 | Solanium x50
Phosphorus x25 |
Scorched |
Star Bramble |
Star Bulb |
4 | 32 | 25 | 6.25 | 800 | 200 | Star Bulb x50
Paraffinium x25 |
Lush |
Venom Urchin |
Sac Venom |
3.33 | 60,800 | 1 | 0.3 | 60,800 | 18,240 | Emeril x100
Gold x50 |
Indoors only |
- ↑ Harvests greater than
1
vary and are dependent on Game mode.
Crafting products[ | ]
Here are the minimum number of resources required to set up a self-sustaining farm for one of each of the higher-end Advanced Agricultural Products, with highest possible yield per hour:
The best value is Living Glass as it grows much more rapidly as both Liquid Explosive and Circuit Board grow in roughly 24 hours.
- Living Glass (1 hour / 4 hours)
- Harvesting once every 1 hour (partial harvest -> high cost, high yield): 1600 Gamma Root, 800 Uranium, 200 Frost Crystal, 100 Dioxite and 320 Faecium => 32 Gamma Weed, 4 Frostwort and 8 Gutrot Flower
- Harvesting once every 4 hours (full harvest -> low cost, medium yield): 400 Gamma Root, 200 Uranium, 200 Frost Crystal, 100 Dioxite and 80 Faecium => 8 Gamma Weed, 4 Frostwort and 2 Gutrot Flower
- Liquid Explosive (1 every 16 hours)
- Harvesting once every 4 hours (minimum resources): 150 Fungal Mould, 75 Ammonia, 200 Cactus Flesh, 50 Pyrite, and 40 Mordite = 2 Fungal Cluster, 2 Echinocactus and 1 Mordite Root
- Harvesting once every 16 hours (full harvest): 600 Fungal Mould, 300 Ammonia, 200 Cactus Flesh, 50 Pyrite, and 40 Mordite = 8 Fungal Cluster, 2 Echinocactus and 1 Mordite Root
- Circuit Board (1 every 16 hours)
- Harvesting once every 4 hours (minimum resources): 100 Star Bulb, 50 Paraffinium, 200 Solanium, 100 Phosphorus, 50 Frost Crystal, 25 Dioxite, 50 Cactus Flesh and 25 Pyrite = 3 Solar Vine, 1 Star Bramble, 1 Frostwort and 1 Echinocactus
- Harvesting once every 16 hours (full harvest): 400 Star Bulb, 200 Paraffinium, 200 Solanium, 100 Phosphorus, 100 Frost Crystal, 50 Dioxite, 100 Cactus Flesh and 50 Pyrite = 4 Solar Vine, 8 Star Bramble, 2 Frostwort and 1 Echinocactus
Additional information[ | ]
- Resources can be harvested by anyone finding a working farm, not just the player who created and planted it.
- You can build farms inside your Freighters. A Construction Limit might be triggered if there are too many items in the same room. If this occurs, try building in separated rooms. (It appears NipNip plants use a higher construction limit and only 6 of them can be planted in a freighter room.)
Release history[ | ]
- Foundation - Introduced to the game.
- Atlas Rises - Farming related products and resources renamed. Blueprints of these products were changed.
- NEXT - Blueprints of farming related products were changed.
- NEXT 1.55 - Growing time of farming related products were changed.
- NEXT 1.58 - Blueprints of farming related products were changed.
- Beyond - Amounts per harvest were changed; blueprints can be bought for Salvaged Data
- NextGen - Amounts per harvest were changed
- Outlaws - NipNip Buds value changed