Fossil Sample

From No Man's Sky Wiki
Jump to: navigation, search
The subject of this article is from the Visions update.
The information from this article is up-to-date as of 22 November, 2018.
Ancient Primate Feet
Ancient Primate Feet
Category Artifact
Type Fossil Sample
Total Value 2,119,110.5 Units.png
Used for Trading, Trading (High Value)
Release Visions

Fossil Sample is a type of Artifact.

Summary[edit | edit source]

Fossil Sample is one of several types of Artifacts and it is a reward for opening Large Artifact Crates found in Ancient Ruins, completing missions or completing exploration type expeditions with frigates.

Game description[edit | edit source]

These are the possible game descriptions for Fossil Sample. One of the following is randomly chosen when an artifact is procedurally generated.

The sequence is taken from the game file.

Common[edit | edit source]

  1. Approximately XXX years old.
    A well-preserved find, this fossil gives a glimpse of the strange creatures that used to roam this world.
  2. Approximately XXX years old.
    It is difficult to be sure exactly what this fossil represents. Paleobiology is often a matter of guesswork and intuition, and certainties from our own era cannot be projected backwards in time.
  3. Approximately XXX years old.
    It is impossible to look at this fossil without wondering what sort of life this creature lived and how it fitted it in the local ecosystem.
  4. Approximately XXX years old.
    The remains of an apex predator, or the last fragments of some hunted prey? Sadly, time has rendered this sample difficult to draw conclusions from.
  5. Approximately XXX years old.
    What caused an ancient people to bury this box of bones? Were they part of a ritual? Were they currency? Toys? Or part of a museum gallery?

Uncommon[edit | edit source]

  1. Approximately XXXX years old.
    Time has polished this fossil, giving it a pearlescent sheen, its surfacing shimmering in the light.
  2. Approximately XXXX years old.
    A pristine find which, when analysed, will undoubtedly reveal much about the life and habits of the creature that left it behind.
  3. Approximately XXXX years old.
    This fossil was already ancient before it was placed into storage by some long-lost civilisation. Its true age is unfathomable.

Rare[edit | edit source]

  1. Approximately XXXX years old.
    The remains of a truly strange being. This fragment, dead and decayed, offers only the merest glimpse of what must have been a magnificent sight in life.
  2. Approximately XXXX years old.
    Whoever originally found and preserved this sample did so with enormous skill. There is enough viable DNA here to represent a potentially cloneable source.
  3. Approximately XXXX years old.
    Though apparently the remains of some wild creature, there are indications that the animal had several close interactions with an agricultural society. Potentially, this sample is early evidence of domestication.

Modifier and value ranges[edit | edit source]

The table shows the modifier and value ranges. There is no correlation between the modifier and the value, both are randomly chosen within their ranges.

Rarity Modifier Modifier with text Base value Total value
Common 200-500 200-500 years 100,000 - 200,000 Units.png 115,000 - 230,000 Units.png
Uncommon 600-1100 600-1100 years 400,000 - 700,000 Units.png 460,000 - 805,000 Units.png
Rare 1400-3000 1400-3000 years 800,000 - 2,000,000 Units.png 920,000 - 2,300,000 Units.png

Top 5 List[edit | edit source]

The following items are the most valuable Fossil Sample discovered. If your artifact doesn't qualify for this list, it still should be added to the Artifact Research page for additional scientific study.

To qualify for this list, the following items apply:
  * The value of the artifact must be greater than the 5th item on the list.
  * A screenshot of the information panel need to be added. (Use the Upload file page to upload a screenshot)
  * If you are unsure how to properly edit this page, please add your discovery to the Artifact Research page.

Top 5 - Rare[edit | edit source]

Top 5 - Uncommon[edit | edit source]

Top 5 - Common[edit | edit source]

Name generation[edit | edit source]

The names are procedurally generated with certain terms using one of the following options: 1. Adjective + Animal + Part; 2. Adjective + Animal + Part.

The sequence is taken from the game file.

Adjective[edit | edit source]

  1. Preserved
  2. Fossilised
  3. Calcified
  4. Ossified
  5. Petrified
  6. Carbonised
  7. Dessicated
  8. Mummified
  9. Ancient
  10. Preserved
  11. Fossilised
  12. Preserved
  13. Fossilised
  14. Petrified
  15. Twisted
  16. Unusual
  17. Primeval
  18. Primordial
  19. Primitive
  20. Glassy

Animal[edit | edit source]

  1. Ungulate
  2. Bovine
  3. Trilobite
  4. Shrimp
  5. Ammonite
  6. Animal
  7. Gastropod
  8. Arthropod
  9. Primate
  10. Carnivore
  11. Herbivore
  12. Dinosaur
  13. Pangolin
  14. Cetacean
  15. Ruminant
  16. Canine
  17. Rodent
  18. Feline
  19. Arachnid
  20. Fish
  21. Sauropod
  22. Therapod
  23. Ceratops
  24. Ornthiod
  25. Gek
  26. Vy'keen
  27. Insect
  28. Beetle
  29. Cephalopod
  30. Mollusc
  31. Reptile
  32. Amphibian
  33. Mammal
  34. Crab
  35. Crustacean
  36. Dromedary
  37. Turtle
  38. Crocodile
  39. Snake

Part[edit | edit source]

  1. Bones
  2. Feet
  3. Hoof
  4. Prints
  5. Skull
  6. Tissue
  7. Cranium
  8. Antennae
  9. Spine
  10. Vertebrae
  11. Ribcage
  12. Jawbone
  13. Teeth
  14. Exoskeleton
  15. DNA
  16. Blood
  17. Egg
  18. Nest
  19. Feather
  20. Foot
  21. Claw
  22. Organs
  23. Thorax
  24. Abdomen
  25. Sac
  26. Wings
  27. Hair
  28. Horn
  29. Shell
  30. Beak

Additional information[edit | edit source]

  • The game descriptions and the name generation are extracted from the 1.77 version of NMS_UPDATE3_ENGLISH.MBIN game file, while the modifier and value ranges are extracted from the 1.77 version of PROCEDURALPRODUCTTABLE.MBIN game file.

Release history[edit | edit source]

  • NEXT - Added as an Artifact.
  • Abyss - Hidden changes: Names were regenerated by either adding or taking away prefixes, but other data were unchanged.
  • Visions - Hidden changes: The specified base value ranges of all types are multiplied by 1.15, this total value is indicated on the information panel of each artifact. The information panels are colour coded by rarity and an additional icon indicates its purpose.