From No Man's Sky Wiki
Jump to: navigation, search
Freighters flight deck

Freighters are colossal-sized interstellar starships. Players have the ability to purchase a freighter using units and customize them using the Base building system, implemented in the Foundation update. Freighters can be transported through any number of star systems at will. Freighters allow players to have more than one Starship.

Prior to the Foundation Update, there was no way to track freighters, as they could not be purchased.

Space Battles[edit | edit source]

There are two types of freighter space-battles. The first kind is a common space battle, where you'll get a distress signal icon on your screen, and then the player can fly to the battle if the player wants to participate. There can be up to 6 pirates, which will fly in pairs of two, and shoot at the freighter's turrets and containers. If you defeat all the pirates, the captain will reward you. In order to get your reward, you must wait until the bay door's color turns from red to blue, where you can fly inside and land. Then you must find the captain and talk to him.

The second type of freighter space-battle was implemented in the Pathfinder Update. These battles are much bigger, and the update added two new types of super-massive freighters that are referred to by many as "Star Destroyers". These battles begin where a player warps to a new system, and there is a rare chance that a space battle will immediately begin the second the player arrives at the system. It will contain of one Star Destroyer and up to 10 pirates, which will all fly in pairs of two. The Star Destroyer will have a secondary fleet of normal-sized freighters behind it, however, they do not participate in the battle.

Again, if you have a good relationship with the alien species that owns the system, nearby ships will assist you in the battle. Once you shoot at a pirate, that pirate and his teammate will fly at you. Once they are both destroyed, another team of two will attack, then another, until the player manages to destroy all of the pirates. If you manage to defeat all the pirates, the bay door's color should switch from red to blue, and you may land inside. The captain will offer you a reward, which is usually always 3 or more of the following: 60,000 to 100,000 units, a Warp Cell, Antimatter, or Chrysonite.

Purchasing[edit | edit source]

To purchase a freighter, use the following steps:

  1. Search for a space fleet that possesses a freighter icon above one of the ships. Alternatively, if you save a Freighter from pirates, it will become available to purchase.
  2. Find the docking area (marked with a blue beacon) and dock your ship, then take a series of winding staircases (3 or 4) until you reach the bridge.
  3. Find the captain, who will be represented by an icon. You will then be able to review ship stats, including the amount of inventory slots available.
  4. If the freighter is acceptable, it may be purchased. The greater the number of inventory slots, the higher the price.

Pricing[edit | edit source]

Star Destroyer Type One Purchase Page.jpeg

Each genre of freighter in each system has it's own unique price, and does have a price range, or, average, as starships commonly do. (Ever since Patch 1.23, freighters are much more expensive than before the patch. For example, The Star Destroyer (Type 1) could be found for only as low as 4,800,000 units.)

Each system has it's own custom Freighter type, some systems have 2 or 3 genres of freighters. Each system has its own default price for it's freighters. So as long as you stay in the system, that freighter's appearance and price will stay the same, this works for every freighter in the entire system.

Each freighter has a default initial price, except the "Star Destroyer" type freighters. These are the super-massive-type freighters that have a rare chance of starting a space battle the second you warp into a system. Unlike the other freighters, these kind have a price usually generated depending on their size (small, medium or large) and slot count, making the price between 30,000,000 and 70,500,000. Star Destroyers also have a much higher slot count then default freighters.

(Note: These are the INITIAL prices of a freighter. After you buy a freighter, the number of slots will be higher in the next freighter you purchase, which also means the price will increase)

Type Price
(millions of units)
Star Destroyer (Type 1) 30.0 - 70.5
Star Destroyer (Type 2) 36.0 - 70.5
Enterprise-head 14.0 - 19.1
Barbell-head 14.0 - 19.1
Wheel-head 14.0 - 19.1
Hammer-head 14.0 - 19.1
Rectangle (Long) 11.1 - 14.0
Rectangle (Short) 11.1 - 14.0

Inventory[edit | edit source]

  • The first freighter purchased will cost between six and ten million units, and provide 10-13 slots. Each slot will handle up to 1000 stackable inventory items, or twice the size of an inventory slot on a regular starship.
  • The maximum number of freighter slots is 48; a freighter with a full series of slots will cost roughly 100 million units to purchase
  • When transferring items to a freighter, you choose a slot on the freighter's inventory screen and the items are teleported there
  • Retrieving items from your freighter requires a visit to the ships bridge, and an interaction with the ship's captain.

Building spaces[edit | edit source]

You can customize certain areas of the freighter, which are located on the top floor on the opposite end of the ship from the bridge. General rules of basebuilding apply here.

Certain items such as Storage Containers and specialists are shared between the planetary base and freighter base. For example, if a weapon specialist exists in your planetary base, one cannot be added to your freighter base. The same goes for numbered vaults, of which the maximum is 10.

The available building space occupies a 19 x 19 square area extending outward from the base entrance. Rooms can be places four-high above the starting layer, and one below the starting layer, for a total of six buildable 19 x 19 layers.

Additional storage units can be built in this area, increasing the number of inventory slots the freighter holds. Each container provides an additional five slots that will hold 1000 resource units each.

Upgrading[edit | edit source]

  • Freighters can be upgraded in the same general manner as individual ships, with each upgrade adding a slot or two to what your current freighter contains (cost per upgrade will be roughly 2.5 million units).
  • When upgrading to a new freighter, all customized building spaces will be dismantled, and the resources loaded into a vault in the new ship's building area
  • Moving inventory to the new freighter is done using a screen similar to that used when transferring between regular ships

Starship storage[edit | edit source]

  • Freighters can be used to store up to six starships, allowing the player to have ships of different specialties.
  • To purchase additional ships, you must speak with their owner when they are docked in your freighter.

Additional information[edit | edit source]

  • If you wish to summon your freighter to your current location, use Dpad Down (Ps4) or X (PC) to bring up the Quick Menu and then find the shortcut for Call Freighter. Chose the freighter's destination and call it.
  • Freighters can NOT defend themselves against pirates. They may be seen shooting at the attacking pirates, but it does no damage. The player must be the one to save the freighter, although they can choose to ignore it.
  • The Foundation Update added two types of unique super-massive freighters, each with three sizes (small, medium, and large), that will spawn in a star system after a certain amount of times the player warps to a new system, and it will instantly start a space battle. There can be up to 12 pirates and other ships flying by will join the fight. These freighters will also warp into a system by obtaining a Tier 5 Sentinel Pursuit Level in space. (The "Star Destroyer" is one of these)
  • Each star system has a unique model of super-massive freighter in it, so if a player finds a particular model they like, but can't afford it yet, they can always try to get it to spawn in that system again later, and it will be the same.

See also[edit | edit source]