Galactic Hub Project
The information from this article is up-to-date as of 22 November, 2018.
|This page fills the role of Embassy for the Galactic Hub Project community in Civilized space.|
The information found here represents a user-created civilization that is a creative addition to the game.
The information found here represents a user-created civilization that is a creative addition to the game.
|This article is about the Visions version of the Galactic Hub Project. For the Atlas Rises version, see Galactic Hub Project (Atlas). For the Pathfinder version, see Galactic Hub Project (Pathfinder).|
|Galactic Hub Project|
|Region||The Arm of Vezitinen|
|Capital system||HUB10-6A Quetzalcoatl's Sun|
|Capital planet||New Lennon|
|Type||Construction, Documentation, & Profit|
|Founded by||GalacticGeographic / 7101334 (Reddit)|
The Galactic Hub Project is a civilized space community.
- 1 Summary
- 2 Navigating to & Living in the Galactic Hub
- 3 Hub Links & 3rd-Party Tools
- 4 Best of the Hub & Content Directory
- 5 Multiplayer Content
- 6 Government & Civilized Space Interactions
- 7 Canon References
- 8 Staff
- 9 Notes
Summary[edit | edit source]
The Galactic Hub Project, generally referred to just as the Galactic Hub, is one of the largest and oldest civilizations in No Man's Sky. The core focus of the Galactic Hub is exploration and documentation, but the civilization also offers extensive multiplayer support, economic interactions, competitive PVP events, player-made content such as bases, and more. Members of the Galactic Hub are known as Interlopers, an adoption of possibly-insulting, often-used Vy'keen terminology.
The Galactic Hub officially occupies 11 regions: The Arm of Vezitinen and 10 surrounding regions. Inside these 11 regions, Galactic Hub Naming Guidelines are considered mandatory. Individual players and sovereign civilizations also occupy the space around the Galactic Hub, known as the Hubble Zone (which includes the "Huburbs").
The Galactic Hub's main website is the Galactic Hub subreddit (or "Hubreddit"). See the "Hub Links & 3rd-Party Tools" section for more official Galactic Hub websites.
Interloper Census[edit | edit source]
Upon reaching the Galactic Hub, the first thing you should do is sign up for the Interloper Census, for the following reasons:
- Gives the Galactic Hub staff an accurate idea of the size of the civilization.
- Allows other players to more easily locate your home base(s), and what game mode it's on (however, you can omit that info if you don't want a lot of visitors).
- Allows people to check which platform you're on (can be useful if you post something on the Subreddit, for example, and they're wondering if it's on PC, PS4 or Xbox).
In the Atlas Rises era, the Galactic Hub Census exceeded 500 registered citizens.
Benefits[edit | edit source]
- Documentation - Clearly locate desirable ships, multitools, freighters, and technology; fascinating flora and fauna; useful resources; and much more. Contribute with the knowledge that you're part of a semi-scientific community and helping other Interlopers.
- Multiplayer Elements - As the largest civilization in Euclid, the Galactic Hub is the #1 location for multiplayer interactions, whether that means seeing other players, player bases, a variety of Communications Stations, or just frequently coming across discovered systems. Community Farms allow players easy access to valuable and/or useful resources. Various multiplayer events are also hosted in the Galactic Hub, from parties to gladiator-like PVP tournaments to exocraft/starship races.
- Economy - The Galactic Hub's Discord has a "#Trades-and-Services" channel where players can request help from specific Service Roles. For example, you might request a Construction Worker to bring you large quantities of Carbon and Ferrite, or you may want to call a HUber Transport to quickly let you access a location which is too distant or which you have difficulty finding. Players can register with a certain Service Role so they will be notified when they're needed. Services can be paid for in Units (via valuable items like Stasis Devices or Fusion Ignitors), Nanites (via Modules), various forms of barter, or unpaid (at the Service Person's discretion).
- Community - The community extends beyond the in-game multiplayer elements. Our community has created over 500 wiki pages, has 10,000+ Subreddit subscribers, a variety of resources (see "Hub Links & 3rd Party Tools" section), and even a Redbubble shop for Galactic Hub merchandise. More importantly than just the features, the Galactic Hub community are friendly, often very experienced Interlopers. We ask that new players do some basic research, but we're always willing to help anyone who needs it.
Naming Convention[edit | edit source]
The Galactic Hub uses a specific convention when naming solar systems, the Galactic Hub Naming Guidelines. These guidelines require that solar system names have 3 parts:
- HUBn - The "HUB" part lets people know they're in the Galactic Hub, and the "n" represents the Region Number, from 1 - 11.
- Solar Index Value / ### - The Solar Index Value (SIV) is the last part of a coordinate string from a Signal Booster. Each SIV appears only once per region.
These two parts are combined in brackets as [HUBn-###], which functions like an abbreviated coordinate string (the region number represents the first 3 parts of a coordinate string, and the SIV represents the last part). This forms a "Hub Tag."
- (Optional) Custom Name - Custom names, or the original procedurally-generated name, should be placed after the Hub Tag.
As Hub Tags are invaluable for navigation - they make it fairly easy to remember and repost entire coordinate strings - they are considered mandatory. Players who prefer not to use Galactic Hub Naming Guidelines should only upload systems outside the Galactic Hub's 11 regions. No naming guidelines are enforced in the Huburbs / Hubble Zone outside of the 11 Hub regions.
Regions Occupied[edit | edit source]
The Galactic Hub officially occupies the following 11 regions, as well as a number of "Huburb" regions in an unofficial capacity.
- The Arm of Vezitinen (042F:0078:0D55:0000)
- Canthian (042F:0078:0D54:0000)
- Dexterf Sector (0430:0078:0D54:0000)
- Arm of Katteus (0430:0078:0D55:0000)
- Nugsdor Adjunct (0430:0078:0D56:0000)
- Uefert Nebula (042F:0078:0D56:0000)
- Widraik (042E:0078:0D56:0000)
- Airnaka Conflux (042E:0078:0D55:0000)
- Silvess Instability (042E:0078:0D54:0000)
- Savenix Instability (042F:0079:0D55:0000)
- Nonlopsi Instability (042F:0077:0D55:0000)
- HUB1 (Arm of Vezitinen) is the core of the Hub, and can be thought of as "downtown Galactic Hub." This region has the densest concentration of discoveries and bases.
- HUB10 (Savenix Instability) is the Embassy Region. Other civilizations should base their Embassies in this region, as close to the Black Hole as possible.
- HUB11 (Nonlopsi Instability) is the Production Region. Interlopers constructing Crop Farms, Gas Refineries, Mining Bases, or bases which otherwise exist primarily to provide items/resources should build them in this region.
[edit | edit source]
See Interloper's Handbook - Guide to the Galactic Hub for a guide on how to reach the Hub, how to contribute to the Hub, customs of Hub life, and more. Has yet to be updated to version 1.5
HUB1-21 TopOfTheTree3 is our Port System, the solar system where players may claim a base after using a Portal without considering if there's already a base in the system.
Hub Links & 3rd-Party Tools[edit | edit source]
- Console-native Communities: PlayStation Community - Search "NoMan'sSky Galactic Hub"; XBox Club - Search "NMS Galactic Hub Project" (public club)
- Pilgrim Star Path can help players reach the Galactic Hub.
- GH Discord allows Hub players to easily chat in a less "structured" environment than the Subreddit, and is better suited to multiplayer interactions (such as Service requests).
- Redbubble Shop gives enthusiastic interlopers a place to purchase (real-life) Hub merchandise. Note that this doesn't include metallic Galactic Hub pins, which are produced in limited quantities.
Best of the Hub & Content Directory[edit | edit source]
Notable Locations[edit | edit source]
Examples of "Notable Locations" could include systems with Abandoned Stations; planets with incredible flora, fauna, or geology; or a particularly unique geological formation on a planet. Any locations which players might navigate to just to look at / take photos of, or possibly construct a base, would belong on this list.
For "coordinates," include Signal Booster coordinates for systems and planets, and both Signal Booster & Visor Latitude/Longitude coordinates for planetary locations. For "image," include an image of whatever makes the location notable.
(Default: Eniwa 68/L3)
|HUB10-6A Quetzalcoatl's Sun||Capital Colony
The throneworld of the Galactic Hub, New Lennon fits the Galactic Hub population's ideal criteria for a planet: lush, beautiful, with megafauna diplos roaming in great numbers. This system is one of the most densely populated in the Hub, with ~40 bases showing at any one time and likely 100's actually constructed.
|Master_Xeno (PS4), MrKlei (PC)|
(Different people, independent discoveries)
|Various planets, HUB6-7C Elovr||HUB6-7C Elovr||Exotic System
The HUB6-7C Elovr system is home to 4 different exotic planets, providing an excellent opportunity for colonization or gathering exotic-specific base decorations. Rattle Spines, Electric Cubes, Bubble Clusters, and Ossified Stars are all available in this system.
|Uploaded by PS4: Toby_Johansson|
First documented by g5457s
Starships[edit | edit source]
|Image||Ship Name||S-Class Available?||Total
|Yes||SEFS Arcadia Theta
(in Notwertja, a New Aquarius region)
See Galactic Hub Starship Catalog for more.
Freighters[edit | edit source]
See Galactic Hub Freighter Catalog for more.
Multitools[edit | edit source]
See Galactic Hub Multitool Catalog for more.
Non-production Bases[edit | edit source]
PS4[edit | edit source]
The Galactic Hub's first chain restaurant, Galaxy Donuts shops and their delicious treats can be found in most of the 11 Hub regions.
PC[edit | edit source]
XBox[edit | edit source]
Production Bases (Farms, etc)[edit | edit source]
Production Types include:
- Standard Farms, farms designed to produce a specific product, such as Circuit Boards, Living Glass, or Liquid Explosives.
- Depot Farms, farms designed to produce only a single crop, usually by taking advantage of outdoor, biome-specific farming (may sometimes include small quantities of other crops as well).
- Gas Refineries, buildings filled with Atmosphere Harvesters, which produce Nitrogen, Radon, and Sulphurine, primarily for use in high-end crafting.
- Autonomous Mines, bases primarily focused on Autonomous Mining Units harvesting large quantities of metal.
- And the "Other" category, which may include Oxygen Refineries, bases full of Barrel Fabricators/Crate Fabricators, or possibly other types of Production Bases.
PS4[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
Large depot farms spread across multiple planets in a single Huburb system.
|Depot||Frostwort, Solar Vine, Gamma Root, & Fungal Mold
(Exact quantity unknown - thousands)
(Huburb region Nudryorob Fringe)
A series of affiliated farms in the Nonlopsi Instability (HUB11) region.
|Farms, Depots, & Refineries||Frostwort, Solar Vine, Cactus Flesh, Star Bulb, Coprite, Gamma Root, Nitrogen, Sulphurine, Radon
(Exact quantity unknown - thousands)
|Various in HUB11 Nonlopsi Instability region
Home to the universe's largest outdoor NipNip crop & more.
(Approximately 550 NipNip plants)
PC[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
XBox[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
Multiplayer Content[edit | edit source]
Services[edit | edit source]
Services are the jobs / careers of the Galactic Hub civilization. Services serve two primary functions: to allow players to request help in a direct way from other players, and to allow players who respond to those requests to be rewarded/paid. Services come in two types: On Demand and Passive.
On Demand Services are what they sound like: more immediate, time-sensitive jobs. Any job where you don't begin working until the customer approaches you would be considered "On Demand." On Demand services are conducted through the "#Trades-and-Services" channel of the Galactic Hub Discord.
The process of requesting a Service would be:
- Enter the "#Trades-and-Services" channel of the Galactic Hub Discord.
- Begin your message with a ping/tag for the Service Role which you need assistance from. For example, if you needed a HUber Transport, you would start your message with "@HUber Captain".
- In the rest of your message, explain the details of what service you need. Always include your Game Mode. Always include your location (via Signal Booster coordinates and/or Portal glyphs) if location is relevant.
- Wait for a Service Person to reply to your request. They will ping/tag you directly.
- Work out the details (including payment details) with the Service Person. Once an agreement is reached, proceed with the Service as requested.
Passive Service is the catch-all term for any service which would not be considered "On Demand." Examples of Passive Services could include Real Estate Agent (selling the locations of highly desirable base locations), Trader (selling Walker Brains and Rare Metal for example), or Starship Mechanic (collecting the best S-Class modules to sell). Due to the difference in their nature, Passive Services are facilitated more through the Subreddit and Wiki than the Discord.
List of Services[edit | edit source]
- Architect - Architects can construct bases for you, either by joining your party or (on PS4) via Share Play. Architects may also offer input or renovations on existing bases. Architects are tasked primarily with the structure of a base; see the "Interior Designer" role for a greater focus on furniture, etc.
- Construction Material Supplier - Construction Material Suppliers supply large quantities of Carbon and Ferrite, and may or may not offer additional construction supplies as well. Although they may be willing to help with projects, a Construction Material Supplier's main service is offering resources, not helping to build a base.
- Financial Agent - Financial Agents have a straightforward job: you give them money, and they turn it into more money by using it to craft products, etc. They profit by keeping some of the money they earn, or may request other forms of payment such as barter.
- Fuel Delivery - Fuel Deliverers operate primarily in Survival and Permadeath, bringing Starship Launch Fuel to players who find themselves effectively trapped by storms or other conditions.
- HUber Captain - HUber Captains are tasked primarily with moving players to the Hub by use of the "Join Party" function, and with moving players around the Galactic Hub (and Hubble Zone in general) with their freighters and navigation skill. If you need to reach a specific location, or need help getting to the Galactic Hub, just call a HUber.
- Interior Designer - Interior Designers focus on the placement of furniture, decals, lights, and other objects within the interior spaces of a base (as well as "lawn/patio furniture" and similar focuses). Like Architects, they can help you build a base from the start or renovate/offer input on an existing base, and work either through the party function or Share Play.
- Investor - Investors offer start-up money for other businesses, and are unique in that they may accept (or even require) a percentage of your businesses's earnings in the future rather than more standard payment methods.
If you can think of an "On Demand" role which is not currently supported, please suggest it to 7101334. Not all suggestions will be applied, but they will all be discussed by the Council.
None registered yet
Payment Methods[edit | edit source]
Services may be paid for in a variety of ways.
- Units : Players can pay with Units indirectly by transferring items of appropriate value. For example, for a lower-value trade you might transfer a Larval Core, while for a more high-value trade, you might transfer 25 Stasis Devices. The "exchange value" of any items traded for this purpose is always the Galactic Average displayed in the pause menu - the local prices of Space Stations / Trade Posts are irrelevant, whether higher or lower.
- Nanites: Players can pay with Nanites indirectly by transferring modules of appropriate value. A lower-value trade might see a B-Class Module traded, while a high-value trade could see 5 S-Class Modules transferred as payment. Platinum, Hadal Cores, and other items/resources can also be refined into Nanites. The "exchange value" of any items traded for this purpose is always the value at the space station where the trade was conducted, as a Galactic Average value is not displayed for Nanites.
- Barter: Players can pay with items meant more for crafting, construction, technology, or other purposes besides indirect transfer of Units/Nanites.
- Service: Some Service People may accept, or even request/require, other Services as payment. For example, an Investor might offer to invest 300 million in your business if you work as a Construction Material Supplier for them for 4 gameplay sessions.
High-Value Deals & Fraud[edit | edit source]
As with any exchange, payment for services is ultimately trust-based. If payment is required upon completion, the Service Person takes a risk, and if payment is required up-front, then the individual requesting the Service takes a risk.
For especially high-value deals and exchanges, it is recommended that you contact Galactic Hub Head Security Officer MrJordanMurphy to verify that whoever is accepting the payment doesn't have a history of fraud or malicious acts. If you are the one sending the payment, you may also want to record the exchange or have someone witness it to prevent any accusations of wrongdoing.
Individuals who are determined to have intentionally defrauded other players will be banned from participating in any Services, and may be banned from the Hub if they haven't contributed much to the community.
How to Register for / Retire from a Service Role[edit | edit source]
On Demand Services are handled through the Galactic Hub Discord. After joining the Discord, navigate to the "#bots" channel, and post the command associated with the role (from the list below) in the chat. Your role will automatically be assigned, and you will be notified whenever someone posts in the "#trades-and-services" channel requesting help from your role. You may sign up for multiple roles.
Commands: !architect !construction !designer !financial !fuel !huber !investor
If you want to retire from an On Demand Service, ask any Discord Moderator (Sentinel) to remove your role.
Passive Services are handled primarily through the subreddit and wiki. Contact 7101334 if you have an idea for a passive service, and you will be assisted in the process of setting the business up. Once the service is registered on this page, you're free to run it at your own discretion (hiring employees, using your own Discord infrastructure, etc).
If you want to retire from a Passive Service, just remove its official listing from this page (can only be done by Service Founder or Current Owner). Or, if passing the Service on to a new owner, just edit the information as appropriate.
Star League[edit | edit source]
The Galactic Hub Star League is the competitive simulation sports organization sponsored by the Galactic Hub. "Simulation Sports" is the umbrella category for any form of live-multiplayer or time-trial-based competitive event in No Man's Sky, such as mutually-agreed upon player-versus-player (PVP) battles, exocraft racing, on-foot racing, and many other possible events. Events are hosted in Normal mode on all platforms.
The Star League is separated into multiple divisions, each with a focus on a specific sport or category of sports (see sections below for more details).
The Star League Athlete Scoreboard tracks the progress of all players who have participated in official Star League events. All United Federation of Travelers civilizations may reserve their own section for athletes. Players may register for the Star League on the Star League Roster.
For all game modes, to discourage cheating and prevent the need for a live referee player in the lobby, players at required to record / stream all fight gameplay. If there are any restrictions on technology (ie, both players agree to uninstall all shield upgrades), this must also be demonstrated at the beginning of the video.
The scope of the Star League will expand steadily over the future. At this stage, the primary focus of the Star League is multitool / on-foot PVP battles.
Cadmium Division[edit | edit source]
The Cadmium Division focuses solely on Multitool Battles (on-foot PVP).
Multitool Battles are hosted at dedicated arena sites. These arenas may be found in Galactic Hub space or in the space of other Federation civilizations. The primary objective of a Multitool Battle is to kill your opponent without dying. Before participating in a multitool battle, you should always create a Manual Save so you can avoid dropping any items or otherwise receiving permanent damage.
Any rules may be overruled by battle modifiers (see list below).
- On-foot icon visibility must be enabled.
- With the exemption of any battle modifiers or other agreements between fighters, all exosuit/multitool modules and technology upgrades are allowed.
- Plasma Launcher and Geology Cannon are not recommended for use - testing determined they are deadly to the user, but almost useless against other players.
- Deathmatch is a 1v1 competition. Last interloper standing is the winner.
- Team Deathmatch is a 2v2 competition. Last interloper standing secures a victory for both players on their team.
- Free-for-All is a 4-player competition. Last interloper standing is the winner.
- Juggernaut is a 1v2 or 1v3 competition. The solo player is allowed to use their multitool's attachments, but the team of players must only use melee and Personal Shields. Last interloper standing secures a victory for all players on their team.
Battle modifiers allow for further variety in competitions. Any of the modifiers below may be applied to any of the battle formats above.
- Bare Bones - Competitors uninstall all exosuit technology and all multitool technology except the basic weapon tech (or similar agreed-upon limitations).
- High Damage - Competitors uninstall all exosuit shield technology (hazard protection may be left installed unless otherwise specified).
- Off Radar - Competitors disable their on-foot icon visibility.
- Hardcore - Competitors disable their on-foot icon visibility and have only a single life.
- Extreme Hardcore - Competitors disable their on-foot icon visibility and lose upon taking any damage.
- Sentinel (Drone/Quad/Walker) - A Sentinel of the corresponding type is lured into the arena before the match begins. Recommended mostly for aggressive Sentinel planets.
Arenas[edit | edit source]
The following player bases have been specifically designed for player-versus-player combat, and approved for use in the Star League by their architects. All bases are in Normal Mode unless otherwise stated.
Emeril Division[edit | edit source]
The Emeril Division encompasses all sports focused on exocraft. This includes exocraft races, exocraft combat, exocraft death races, and others.
Indium Division[edit | edit source]
The Indium Division encompasses all sports focused on starships. This includes starship races, starship combat (dogfights), and starship death races.
Tritium Division[edit | edit source]
The Tritium Division encompasses sports which don't fit into the other divisions, such as on-foot triathlons and pachinko competitions.
Government & Civilized Space Interactions[edit | edit source]
Government Structure[edit | edit source]
The Galactic Hub is directed primarily by Founder / Director 7101334, who is advised by the Galactic Hub Council. Euclid Director AndyKrycek6 acts as second in command, followed by Head Security Officer MrJordanMurphy. Post-Euclid Directors (leaders of Galactic Hub Hilbert, Calypso, Budullangr, & Eissentam) have near-complete authority over their civilizations, with some exceptions such as coordinates, naming guidelines, use of subreddit/wiki, and emblem.
The Galactic Hub is not interested in hostile interactions with other civilizations ('wars').
Alliances[edit | edit source]
(Refer to Civilized space page for more info)
United Federation of Travelers[edit | edit source]
The Galactic Hub is a founding member of the United Federation of Travelers alliance, a longstanding alliance of most of No Man's Sky's largest civilizations. Since the Federation was established, the Galactic Hub's Ambassadors have been some of the more active participants. Through the Federation, the Hub has expanded ties with groups like the AGT and Empire of Hova.
Hubble Cooperative[edit | edit source]
The Hubble Cooperative is a non-binding, ungoverned alliance of civilizations within the Hubble Zone: 1-2 maximum freighter warps (about 5,000-6,000ly) of the Galactic Hub's core region. The purpose of the Hubble Cooperative is to encourage as many sovereign civilizations to exist within close proximity as possible, with the goal of mutually increased traffic and easier access to inter-civilizational discoveries.
Formal Alliances[edit | edit source]
The Galactic Hub hosts a formal alliance program for civilizations which are either Federation members or located in the Hubble Zone. Formal alliances come with the following benefits:
- Economic Assistance - Your civilizations' leaders can request economic assistance from the Galactic Hub as needed.
- Embassy Construction - A Galactic Hub architect will create an embassy base and (if desired/applicable) claim an embassy system within your space. Embassies provide a show of support and respect from the Galactic Hub, as well as providing a point of interest for travelers.
List of Formal Alliances[edit | edit source]
- Aesir Ascendancy - The Aesir Ascendancy is a civilization focused on exploration, cultivation, and combat. Based in the Beta Quadrant, this civilization is one of the Galactic Hub's newer allies.
- Alliance of Galactic Travellers - The AGT and Galactic Hub have cooperated since the Legacy Hub days, and in the Atlas Rises era, have forged a formal alliance. The semi-nomadic AGT boasts the second-largest population of registered players, with their primary base of operations in the Atlas Rises era located in the Beta Quadrant.
- Eyfert Khannate - A lore-based civilization located in the 18th galaxy Rerasmutul, with some operations in Euclid, the Eyfert Khannate is a lore-focused civilization and the most distant known civilization from Euclid (in terms of galaxy sequence number). Due to this, Galactic Hub cooperation with the Eyfert Khannate has primarily been limited to their Euclid operations.
- Galactic Empire of HOVA - One of the Galactic Hub's oldest allies, the Empire of Hova is a militaristic, monarchistic civilization lead by King Hova. The Galactic Hub and the Empire of Hova have cooperated in a number of in-game and political (via Federation) measures and conflicts, and the Empire's public operations are largely based in the Hubble Zone.
- Seht Research Group - A Hubble-based civilization, this documentation-oriented ally seeks out the most remarkable content here in the Gamma Quadrant.
- Nesdorinux Project - A research-focused civilization located near the Center, the Galactic Hub and Nesdorinux Project have generally operated under similar philosophies, making them natural allies.
- New Aquarius - New Aquarius has been a dedicated Huburb-based civilization since the later days of the Legacy Hub era. A civilization of enlightened 'Seers', New Aquarians seek unity with the Galaxy and all life within it. New Aquarius aims to become the #1 vacation destination in the Huburbs, offering Hub residents an interstellar escape from the hustle and bustle of the Hub.
Embassy Systems & Bases[edit | edit source]
Embassy systems are single systems claimed by the Galactic Hub in another civilization's space, in which an embassy base is constructed. Embassy systems & bases have a few purposes:
- Dedicated teleportation/Portal travel point between that civilization and the Galactic Hub for whoever claims the system, or anyone else who makes the journey from the Hub to the Embassy.
- Dedicated location for members of both civilizations (Galactic Hub and native civilization) to leave Communications Stations.
- Display of friendship and respect in making the (often long) journey from the Hub to the native civilization.
Galactic Hub Defense Force (GHDF)[edit | edit source]
The Galactic Hub Defense Force, or GHDF, is the police and military apparatus of the Galactic Hub. Established primarily in response to concerns of malicious PVP, their actual role in NEXT is more limited than initially expected. The GHDF helps the citizens of the Galactic Hub fight AI enemies such as Sentinels and Monstrosities, acts with the Security Office to deter trolls/malicious players, and may compete in PVP events as a team or multiple teams.
Canon References[edit | edit source]
The Galactic Hub has been referenced by actual in-game content, and was also a part of the Waking Titan ARG. That means the Galactic Hub is canon in the NMS universe!
Staff[edit | edit source]
While all Interlopers contribute to the Galactic Hub with their presence alone, some members have stepped up to take on specific tasks and/or fill specific roles within the Galactic Hub's structured leadership.
Directors[edit | edit source]
Galaxy Directors in the Galactic Hub are the main points of authority within a galaxy, making the "final calls" for that galaxy's Galactic Hub. Post-Euclid Directors are generally limited only in civilization location, emblem, and naming guidelines.
Platform Directors coordinate operations across an entire platform (PS4, PC, XBox).
- 7101334 - Founder, PS4 Director, Euclid Director
- AndyKrycek6- PS4 Director, Euclid Director
- Pahefu - Co-Founder & Hilbert Director
- RegalMuffin - Calypso Director
- IlContePier - Budullangr Director
- jmillgraphics - Eissentam Director
Officers[edit | edit source]
Officers in the Galactic Hub are the primary individuals tasked with certain specific aspects of the Galactic Hub.
- Communications Officer: SilvetSky1 - The communications officer is tasked with reposting content from the Galactic Hub's main websites (subreddit & wiki) to any and all other websites, to increase visibility of the Hub and attract more players.
- Head Security Officer: mrjordanmurphy - The Head Security Officer is tasked with implementing measures to ensure continued peace within the Galactic Hub and, at request, other Hubble-based civilizations.
- Recruitment Officer: (Open Position) - The recruitment officer is tasked with the creation of recruitment/advertising materials for the Galactic Hub and, alongside the Communications Officer, the distribution of those materials.
- Dispatch Officer: Spacetrucker16 - The dispatch officer is tasked with managing and promoting the Galactic Hub Mission Board and level/experience system. This includes encouraging creation of new missions, documenting completion of missions, and deletion of old inactive/uncompleted missions.
- Head Media Officer: MrJordanMurphy - The media officer is tasked with coordinating and distributing content made by the Galactic Hub's Hosts. It will include managing a YouTube account, and reviewing and approving content to be uploaded, as well as looking for content that could be used to create an official Hub podcast. This will include recruiting personalities and talent to create content as hosts for the hub.
Galactic Hub Council[edit | edit source]
The majority of the remaining Galactic Hub staff are the members of the Galactic Hub Council. Note that all previously listed Staff are also members of the Council.
Council Members: zachsonstacks, seamonkey420, XainesWorld, Malorn44, LordFrobozz, morgvom_org,DesignationG, SmeeMont, TheBurningGinger, UniDestiny, jmillgraphics, CrusoeJP, ericojawn, nmskibbles, rwhitby
Moderators, Ambassadors, & Additional Staff[edit | edit source]
Moderators coordinate Galactic Hub websites.
- Reddit Moderators: 7101334, AndyKrycek6, Teovin, TheMarco, DesignationG, MrJordanMurphy, Malorn44
- Discord Moderators: Nyctae#7507, alexo1001#7653, MrJordanMurphy#1004, Rusyn#9295
Ambassadors vote on behalf of the Galactic Hub in the United Federation of Travelers.
- Euclid Ambassadors: 7101334, AndyKrycek6, MrJordanMurphy
- Hilbert Ambassadors: Pahefu
- Budullangr Ambassadors: IlContePier, intothedoor
- Eissentam Ambassadors: jmillgraphics
Security Officers work under Head Security Officer MrJordanMurphy (see "Officers" section above).
- Security Officers: CrusoeJP, Volziinos Zahkrii#5298
Star League Officials manage the day-to-day operations involving competitive simulation sports under the Galactic Hub Star League.
- Cadmium Officials: nmskibbles
Notes[edit | edit source]
Hello Games References[edit | edit source]
- Hello Games reposted a Galactic Hub advertisement, "Why should you head to the Hub?" on May 22, 2017.
- Hello Games reposted a post by AndyKrycek advertising the Galactic Hub's Renaissance Cup - Exocraft Race Cup.
Press References[edit | edit source]
- Gaming journalism website Kotaku published an article on the Hub on March 9, 2017.
- German gaming journalism website Gamepro published a (largely inaccurate) article on the Hub on March 25, 2017. This article mentions odd practices that aren't known to actually occur, like selling the location of NMS gold deposits for real-world money.
- Red Bull published an article about aspects of the No Man's Sky meta-game, including the Hub, to the gaming journalism section of their website on March 31, 2017.
- Kotaku published an article, "At Long Last, No Man’s Sky Players Meet Up In-Game," which reported on one of the first (or perhaps the very first) meeting between two players in the Galactic Hub after Update 1.3. This article was published on August 11, 2017.
- Kotaku published an article, "No Man's Sky Players Who Colonized A Galaxy Now Have To Find A New Home," which reported on the Hub's move from the Rentocnii Conflux to the Shungka Void, on August 23, 2017.
- Archaeogaming's No Man's Sky Archaeological Survey (NMAS) has published a number of articles involving archaeology in the Galactic Hub Project Legacy Region, with the first being published on September 15, 2017.
- Kotaku published an article, "Archeologist Digs Into Remains of No Man's Sky Abandoned Player Civilization," which reported on the NMS Archaeological Survey's research in the Legacy Region. This article was published on October 3, 2017.
- Kotaku published an article, "No Man's Sky Players Have A Space Government, Politics and All," which reported on the United Federation of Travelers and its allied civilizations, including the Galactic Hub. This article was published on October 25th, 2017.
- Kotaku published an article, "How to Get to the Galactic Hub in No Man's Sky," on October 26, 2017.
- Vice Brazil published an article, "A história dos jogadores que trouxeram vida ao vazio de 'No Man's Sky' ("The story of players that brought life to the void of No Man’s Sky"), on November 22, 2017. (English translation)
- Red Bull published an article, "Why there's never been a better time to revisit No Man's Sky", on February 16th, 2018. The article contains references to the Galactic Hub.
- Cracked published an article, "6 Delightfully Wholesome Ways to Play Famous Video Games", on September 26th, 2018. The article includes a section about the Galactic Hub.
Other[edit | edit source]
- The Galactic Hub's official flag & emblem were chosen on April 9, 2017, after a community vote (download).