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Galactic Hub Project
The information from this article is up-to-date.
|This page fills the role of Embassy for the Galactic Hub Project community in Civilized space.|
The information found here represents a user-created civilization that is a creative addition to the game.
The information found here represents a user-created civilization that is a creative addition to the game.
There are multiple game-release versions of the Galactic Hub Project embassy page.
- For the Beyond version, visit Galactic Hub Project
- For the Visions version, visit Galactic Hub Project (Visions)
- For the Atlas Rises version, visit Galactic Hub Project (Atlas)
- For the Pathfinder version, visit Galactic Hub Project (Pathfinder)
|Galactic Hub Project|
|Region||The Arm of Vezitinen|
|Capital system||HUB10-6A Quetzalcoatl's Sun|
|Capital planet||New Lennon|
|Type||Construction, Documentation, & Profit|
|Founded by||GalacticGeographic / 7101334 (Reddit)|
The Galactic Hub Project is a civilized space community.
- 1 Summary
- 2 How to Join
- 3 Content Directory
- 4 Multiplayer Content Overview
- 5 Government & Civilized Space Interactions
- 6 Canon References
- 7 Staff
- 8 Notes
Summary[edit | edit source]
The Galactic Hub Project, generally referred to just as the Galactic Hub, is one of the largest and oldest civilizations in No Man's Sky. The core focus of the Galactic Hub is exploration and documentation, but the civilization also offers extensive multiplayer support, economic interactions, competitive PVP events, player-made content such as bases, and more. Members of the Galactic Hub are known as Interlopers, an adoption of possibly-insulting, often-used Vy'keen terminology.
The Galactic Hub officially occupies 11 regions: The Arm of Vezitinen and 10 surrounding regions. Inside these 11 regions, Galactic Hub Naming Guidelines are considered mandatory. Individual players and sovereign civilizations also occupy the space around the Galactic Hub, known as the Hubble Zone (which includes the "Huburbs").
The Galactic Hub's main website is the Galactic Hub subreddit (or "Hubreddit"). See the "Hub Links & 3rd-Party Tools" section for more official Galactic Hub websites.
Interloper Census[edit | edit source]
Upon reaching the Galactic Hub, the first thing you should do is sign up for the Interloper Census, for the following reasons:
- Gives the Galactic Hub staff an accurate idea of the size of the civilization.
- Allows other players to more easily locate your home base(s), and what game mode it's on (however, you can omit that info if you don't want a lot of visitors).
- Allows people to check which platform you're on (can be useful if you post something on the Subreddit, for example, and they're wondering if it's on PC, PS4 or Xbox).
In the Atlas Rises era, the Galactic Hub Census exceeded 500 registered citizens.
Benefits[edit | edit source]
- Documentation - Clearly locate desirable ships, multitools, freighters, and technology; fascinating flora and fauna; useful resources; and much more. Contribute with the knowledge that you're part of a semi-scientific community and helping other Interlopers.
- Multiplayer Elements - As the largest civilization in Euclid, the Galactic Hub is the #1 location for multiplayer interactions, whether that means seeing other players, player bases, a variety of Communications Stations, or just frequently coming across discovered systems. Community Farms allow players easy access to valuable and/or useful resources. Various multiplayer events are also hosted in the Galactic Hub, from parties to gladiator-like PVP tournaments to exocraft/starship races.
- Economy - The Galactic Hub's Discord has a "#Trades-and-Services" channel where players can request help from specific Service Roles. For example, you might request a Construction Worker to bring you large quantities of Carbon and Ferrite, or you may want to call a HUber Transport to quickly let you access a location which is too distant or which you have difficulty finding. Players can register with a certain Service Role so they will be notified when they're needed. Services can be paid for in Units (via valuable items like Stasis Devices or Fusion Ignitors), Nanites (via Modules), various forms of barter, or unpaid (at the Service Person's discretion).
- Community - The community extends beyond the in-game multiplayer elements. Our community has created over 500 wiki pages, has 10,000+ Subreddit subscribers, a variety of resources (see "Hub Links & 3rd Party Tools" section), and even a Redbubble shop for Galactic Hub merchandise. More importantly than just the features, the Galactic Hub community are friendly, often very experienced Interlopers. We ask that new players do some basic research, but we're always willing to help anyone who needs it.
Naming Convention[edit | edit source]
The Galactic Hub uses a specific convention when naming solar systems, the Galactic Hub Naming Guidelines. These guidelines require that solar system names have 3 parts:
- HUBn - The "HUB" part lets people know they're in the Galactic Hub, and the "n" represents the Region Number, from 1 - 11.
- Solar Index Value / ### - The Solar Index Value (SIV) is the last part of a coordinate string from a Signal Booster. Each SIV appears only once per region.
These two parts are combined in brackets as [HUBn-###], which functions like an abbreviated coordinate string (the region number represents the first 3 parts of a coordinate string, and the SIV represents the last part). This forms a "Hub Tag."
- (Optional) Custom Name - Custom names, or the original procedurally-generated name, should be placed after the Hub Tag.
As Hub Tags are invaluable for navigation - they make it fairly easy to remember and repost entire coordinate strings - they are considered mandatory. Players who prefer not to use Galactic Hub Naming Guidelines should only upload systems outside the Galactic Hub's 11 regions. No naming guidelines are enforced in the Huburbs / Hubble Zone outside of the 11 Hub regions.
Regions Occupied[edit | edit source]
The Galactic Hub officially occupies the following 11 regions, as well as a number of "Huburb" regions in an unofficial capacity.
- The Arm of Vezitinen (042F:0078:0D55:0000)
- Canthian (042F:0078:0D54:0000)
- Dexterf Sector (0430:0078:0D54:0000)
- The Arm of Katteus (0430:0078:0D55:0000)
- Nugsdor Adjunct (0430:0078:0D56:0000)
- Uefert Nebula (042F:0078:0D56:0000)
- Widraik (042E:0078:0D56:0000)
- Airnaka Conflux (042E:0078:0D55:0000)
- Sivess Instability (042E:0078:0D54:0000)
- Savenix Instability (042F:0079:0D55:0000)
- Nonlopsi Instability (042F:0077:0D55:0000)
- HUB1 (Arm of Vezitinen) is the core of the Hub, and can be thought of as "downtown Galactic Hub." This region has the densest concentration of discoveries and bases.
- HUB10 (Savenix Instability) is the Embassy Region. Other civilizations should base their Embassies in this region, as close to the Black Hole as possible.
- HUB11 (Nonlopsi Instability) is the Production Region. Interlopers constructing Crop Farms, Gas Refineries, Mining Bases, or bases which otherwise exist primarily to provide items/resources should build them in this region.
Hub Links & 3rd-Party Tools[edit | edit source]
- Console-native Communities: PlayStation Community - Search "NoMan'sSky Galactic Hub"; XBox Club - Search "NMS Galactic Hub Project" (public club)
- Pilgrim Star Path can help players reach the Galactic Hub.
- GH Discord allows Hub players to easily chat in a less "structured" environment than the Subreddit, and is better suited to multiplayer interactions (such as Service requests).
- Redbubble Shop gives enthusiastic interlopers a place to purchase (real-life) Hub merchandise. Note that this doesn't include metallic Galactic Hub pins, which are produced in limited quantities.
How to Join[edit | edit source]
See Interloper's Handbook - Guide to the Galactic Hub for a guide on how to reach the Hub, how to contribute to the Hub, customs of Hub life, and more. Has yet to be updated to version 1.5
HUB1-21 TopOfTheTree3 is our Port System, the solar system where players may claim a base after using a Portal without considering if there's already a base in the system. (*no longer an option after NEXT)
Content Directory[edit | edit source]
For "coordinates," include Signal Booster coordinates for systems and planets, and both Signal Booster & Visor Latitude/Longitude coordinates for planetary locations. For "image," include an image of whatever makes the location notable.
Colonies[edit | edit source]
Colonies are systems (or often smaller areas, such as a single planet or even a single island) where multiple players have created bases. The Galactic Hub's largest colonies are official colonies - colonies officially sponsored by the Hub staff - but a number of smaller, unofficial colonies also exist. Any Hub citizen is welcome to start their own colony.
(Default: Eniwa 68/L3)
|HUB10-6A Quetzalcoatl's Sun||Capital Colony
The throneworld of the Galactic Hub, New Lennon fits the Galactic Hub population's ideal criteria for a planet: lush, beautiful, with megafauna diplos roaming in great numbers. This system is one of the most densely populated in the Hub, with ~40 bases showing at any one time and likely 100's actually constructed.
|Master_Xeno (PS4), MrKlei (PC)|
(Different people, independent discoveries)
|Axby Delta||HUB1-1F5 Mila||Tropical Colony
A uniquely beautiful world shrouded in permanent sunset coloration and inhabited by an ultra-rare Greater Mushroom Beetle fauna species, Axby Delta is the Galactic Hub's first super-localized colony. All players are encouraged to build on a single island, Interloper Island. The last survey on PS4/Normal documented 30 bases on or near Interloper Island, and 7 on XBox/Normal.
Red Grass No Rain Space Hawaii (XBOX)
|HUB4-130 Paradise Breaks(PS4), HUB4-130 Widget's Shaking Tail(XBOX)||Coastal Colony
The planet Olverha hosts the colony Dorinish, the Galactic Hub's fourth official colony. Inspired by Southern California, Dorinish residents live along the coastlines and are encouraged to build small-to-medium-sized homes which occupy both the land and sea. This tropical planet has many notable features, including: a species of megafauna (~6m) Mogara / Grunts, a species of rare violet flower-trees rarely seen elsewhere in-game, beautiful beaches and underwater caves, yellow bubble / lollipop grass, a Cycromys / bird species, and more. "0430:0078:0D55:0130"
|jawertown; first documented by old_school_rpg|
|Various planets, HUB6-7C Elovr||HUB6-7C Elovr||Exotic System
The HUB6-7C Elovr system is home to 4 different exotic planets, providing an excellent opportunity for colonization or gathering exotic-specific base decorations. Rattle Spines, Electric Cubes, Bubble Clusters, and Ossified Stars are all available in this system.
|Uploaded by PS4: Toby_Johansson|
First documented by g5457s
|Coyllee||Metroyal, a booming Vy'keen system in the Huburb Srbija region, neighboring the Sivess Instability (HUB9).||Coylee has beautiful, massive, and unique cave systems that are richly ornate, and originate at mouths of rivers, canyons, and surface gaps. It's a sun-drenched, tropical world, with no storms, chill sentinels, and giant flying mantises and crabs. There are no predators aside from oceanic jellyfish which hunt on land. The planet is resplendent with red rivers, lakes and massive seas, and these waters permeate the planet's winding, endless cavern systems that are often navigable by Nautilon. Coylee also features forests that look like they were transplanted from Where The Wild Things are, and an all gray, T1 barrel fighter that spawns as an S class. Recent surveys indicate Coyllee has a settlement of 8 Interlopers on PC, 2 on PS4, and 2 on XBox.
|Discovered by Chaoz` (PC).|
First documented by ardyalligan (PC) and Zergling924 (PC). First settled by CaptainJoey (Hub Discord, PS4)
|Minor Unofficial Colonies||Various (See Description)||A variety of minor colonies (settlements with 3 or more players in the system) have popped up around the Galactic Hub, either coincidentally or through organized colonization efforts led by individuals rather than Hub staff.||Various|
Production Colonies[edit | edit source]
Production Colonies are similar to standard Colonies in that they are localized gatherings of multiple bases. While standard Colonies are focused on a sense of community, showing off your building skills, and visiting neighbors' bases, Production Colonies are focused on extracting resources from planets in a cooperative fashion.
|Image||Name||Location||Resources & Other Notes||Discoverer|
|Galactic Hub Industries Alpha - Darkstar Mining||Ashes to Ashes, HUB10-150 Bowie
(A Yellow star system located 36ly below HUB10-6A Quetzalcoatl's Sun)
|Resources: Copper, Magnetised Ferrite, Oxygen, Rusted Metal, Occasional Whispering Egg
Notes: Based on a dead moon, Galactic Hub Industries Alpha is a great location for players to build their first industrial base. No restrictions are placed on base boundaries, but try to minimize base-boundary-overlap while still sharing EM hotspots.
|Galactic Hub Industries Beta - Logra Lake Diplo Ranching||Jolivi, HUB9-40 Aprely-Matsev II||Resources: Creature Eggs, Milk
Notes: Based on a desert world, entrepreneurial interlopers starting a base on GHI Beta should be prepared for hot weather. In reward, you'll gain access to the coveted eggs of the native ~7m diplo species, as well as getting a chance to mount one and go for a ride around the lake which this colony gets its name from. Other native fauna may give milk or other animal products. No restrictions are placed on base boundaries, but try to minimize base-boundary-overlap while still sharing EM hotspots.
Community Bases (Non-production)[edit | edit source]
PS4[edit | edit source]
The Galactic Hub's first chain restaurant, Galaxy Donuts shops and their delicious treats can be found in most of the 11 Hub regions.
PC[edit | edit source]
XBOX[edit | edit source]
|Traveler's Research Institute||HUB7-73 042E:0078:0D56:0073 4073F9557C2F||This base is a research facility for Travelers seeking information. The 11 exotic planet collectibles are on display. Ongoing projects include a weapons research collaboration between Korvax scientists and Vy'keen weapons designers.||BlackCatLair|
|GH Ship Chandlery||HUB8-13B 042E:0078:0D55:013B 413BF9556C2F||At the GH Ship Chandlery, we can maximize the bonus for each module. A large inventory of S class modules available. Direct message me for details and to set up an appointment||BlackCatLair|
|FUNKY CLAUDE'S TREEHOUSE||[HUB1-1F5] Mila, Axby Delta 042F:0078:0D55:01F5 41F5F9556C30||Interloper Island on Axby Delta... come see a prime example of an exotic paradise planet with several established bases, and catch a glimpse of Funky Claude if you're lucky!||SHUTxxYOxxFACE|
Production Bases (Farms, etc)[edit | edit source]
If any Production Bases are visited and cannot be located, please message the listed architect. If they do not reply for weeks, or reply and indicate they demolished/removed the base, please remove it from the list below.
PS4[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
Dozens of Carbon Planters for an Interloper's basic building needs. Located in HUB11-204
36 Circuit Board farm in HUB9-1FB.
|Depot||Star Bulb, Frostwort, Solar Vine, Cactus Flesh||042E:0078:0D54:01FB
Large depot farms spread across multiple planets in a single Huburb system.
|Depot||Frostwort, Solar Vine, Gamma Root, & Fungal Mold
(Exact quantity unknown - thousands)
(Huburb region Nudryorob Fringe)
A series of affiliated farms in the Nonlopsi Instability (HUB11) region.
|Farms, Depots, & Refineries||Frostwort, Solar Vine, Cactus Flesh, Star Bulb, Coprite, Gamma Root, Nitrogen, Sulphurine, Radon
(Exact quantity unknown - thousands)
|Various in HUB11 Nonlopsi Instability region
Home to the universe's largest outdoor NipNip crop & more.
(Approximately 550 NipNip plants)
PC[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
New Detroit (*)
New Petra (*)
|Circuit Boards (x32)
Liquid Explosive (x32)
Living Glass (x32)
Various materials & gases
|Circuit City||Circuit Boards||Circuit Boards (x60), One Board per Biodome
Plants: Frost Crystal, Solanium, Cactus Flesh, Star Bulbs
In addition to the 2 Circuit Board lines, there is one Biodome for each of the 12 plants that exist
Atmosphere Harvesters and Oxygen Harvesters on site.
|Coyllee in the Metroyal Star System, in the Srbija region, a huburb of Hub 9 Sivess in Euclid
Travel Due South from the portal to LAT -49.25 x LON +125.82
XBox[edit | edit source]
|Image||Base Name||Production Type||Harvest||Location
& Game Mode
|AiW Full Farm||Farm||Each of the 12 plants available in NEXT, separated by bio-dome||[Hub11-170] Sogbai-June
|Black Cat Farms LLC||NipNip Buds, Liquid Explosive, Stasis Device||NipNip (x150),
Liquid Explosive (x10), Stasis Device (x10)
|[HUB11-1B] Tebura X
|COSTANZA FARMS||Community Farms///3 planets, 3 farms||Living Glass (x44), Circuit Board (x45), Liquid Explosive (x40)||[HUB10-1E8] COSTANZA FARMS
Starships[edit | edit source]
|Image||Ship Name||S-Class Available?||Total
|Yes||SEFS Arcadia Theta
(in Notwertja, a New Aquarius region)
See Galactic Hub Starship Catalog for more.
Freighters[edit | edit source]
See Galactic Hub Freighter Catalog for more.
Multitools[edit | edit source]
See Galactic Hub Multitool Catalog for more.
Polo's Picks[edit | edit source]
Multiplayer Content Overview[edit | edit source]
Colonies[edit | edit source]
Colonies are localized settlements of multiple player bases. Colonies may occupy a single island, a single solar system, or any amount of space in-between. Some colonies are "free-form" where any players may join and build at whatever location they'd like, others have designated landmasses to build on, and others still have coordinated settlement maps where players must settle at specific planetary coordinates.
See Colonies section for more info.
Services[edit | edit source]
Services are the jobs / careers of the Galactic Hub civilization. Services serve two primary functions: to allow players to request help in a direct way from other players, and to allow players who respond to those requests to be rewarded/paid. Services are conducted through the "#Trades-and-Services" channel of the Galactic Hub Discord.
The process of requesting a Service is as follows:
- Enter the "#Trades-and-Services" channel of the Galactic Hub Discord.
- Begin your message with a ping/tag for the Service Role which you need assistance from. For example, if you needed a HUber Transport, you would start your message with "@HUber Captain".
- In the rest of your message, explain the details of what service you need. Always include your Game Mode. Always include your location (via Signal Booster coordinates and/or Portal glyphs) if location is relevant.
- Wait for a Service Person to reply to your request. They will ping/tag you directly.
- Work out the details (including payment details) with the Service Person. Once an agreement is reached, proceed with the Service as requested.
List of Services[edit | edit source]
- Architect - Architects can construct bases for you, either by joining your party or (on PS4) via Share Play. Architects may also offer input or renovations on existing bases. Architects are tasked primarily with the structure of a base; see the "Interior Designer" role for a greater focus on furniture, etc.
- Construction Material Supplier - Construction Material Suppliers supply large quantities of Carbon and Ferrite, and may or may not offer additional construction supplies as well. Although they may be willing to help with projects, a Construction Material Supplier's main service is offering resources, not helping to build a base.
- Electrician - Similar to an Architect, an Electrician can help you construct your base but with a specific focus on wiring, whether it be wiring complex mechanisms or just running the wires so they're as invisible as possible.
- Financial Agent - Financial Agents have a straightforward job: you give them money, and they turn it into more money by using it to craft products, etc. They profit by keeping some of the money they earn, or may request other forms of payment such as barter.
- Fuel Delivery - Fuel Deliverers operate primarily in Survival and Permadeath, bringing Starship Launch Fuel to players who find themselves effectively trapped by storms or other conditions.
- HUber Captain - HUber Captains are tasked primarily with moving players to the Hub by use of the "Join Party" function, and with moving players around the Galactic Hub (and Hubble Zone in general) with their freighters and navigation skill. If you need to reach a specific location, or need help getting to the Galactic Hub, just call a HUber.
- Interior Designer - Interior Designers focus on the placement of furniture, decals, lights, and other objects within the interior spaces of a base (as well as "lawn/patio furniture" and similar focuses). Like Architects, they can help you build a base from the start or renovate/offer input on an existing base, and work either through the party function or Share Play.
- Investor - Investors offer start-up money for other businesses, and are unique in that they may accept (or even require) a percentage of your businesses's earnings in the future rather than more standard payment methods.
If you can think of a Service role which is not currently supported, please suggest it to 7101334. Not all suggestions will be applied, but they will all be discussed by the Council.
How to Register for / Retire from a Service Role[edit | edit source]
Services are handled through the Galactic Hub Discord. After joining the Discord, navigate to the "#bots" channel, and post the command associated with the role (from the list below) in the chat. Your role will automatically be assigned, and you will be notified whenever someone posts in the "#trades-and-services" channel requesting help from your role. You may sign up for multiple roles.
Commands: !architect !construction !designer !electrician !financial !fuel !huber !investor !merchant
If you want to retire from a Service, ask any Discord Moderator (Sentinel) to remove your role.
The Merchant Class[edit | edit source]
The Merchant Class is a separate class of service. Merchants sell goods to other players, or may even give out free goods.
Items may be transferred directly through the menu, but this sometimes causes players to crash. An alternative is placing a Mobile Refiner, then transferring items indirectly through the Refiner.
The Merchant Class is a new Galactic Hub feature. Please send any suggestions for improvements to 7101334.
Registering & Operating as a Merchant[edit | edit source]
To become a merchant, first register for the Merchant service role as described in the Services section above. After that, the only requirement is that you include the word "Merchant" somewhere in your Freighter name. Merchant may also be abbreviated in your freighter name as "M." For example, GHSS Unification(NipNip Bud M.). A freighter name may be 31 characters long.
When you find another player, you will summon your freighter into the system. This will display the message, "(Interloper Name) summoned their capital ship (Freighter Name)", immediately notifying all other players of your freighter name and advertising your mobile shop.
As a Merchant, your freighter is your primary advertising tool. You should name it something catchy, but something which also makes it clear what you're selling. You don't need to list your entire sales inventory - for example, if you sold various weapon modules as well as supplies, you might choose "(Mods&Etc M.)". A food merchant might use a phrase like "(Dessert Merchant)" rather than specifying they sell both cakes and donuts. If people can already guess what you're selling - maybe your freighter is called "NipNip Mobile Grow" or "hollyvalero's Galaxy Donuts" - then you can even just put (Merchant) without further specification.
Freighters are not currently visible to other players in multiplayer and therefore cannot be used as mobile restaurants. If freighters become visible in a future update, their use will expand.
Be prepared to accept a variety of different payments. Players may not have the exact item or currency you want, and if it's more convenient for them to get the item you're selling on their own vs getting the payment you're requesting, your business isn't likely to flourish.
You will also need some method for customers to contact you. Being available on mic is strongly recommended as a merchant, but text-based messaging (Discord, in-game chat for PC, or PS4/XBox messaging) is also an option.
Finding & Contacting a Merchant[edit | edit source]
Customers have two options to find merchants: by tagging the @Merchant role in the #trades-and-services Discord channel like any other Service as described in the Services section above, or by happening to be in the same system as an active merchant. The former is more reliable (and a great option for on-demand food delivery), but the latter is more convenient. Merchants can most often be found in high-activity systems like the capital, other official colonies, or systems hosting active events.
After locating a Merchant, inquire about what goods they're selling and what their prices are. From there, either proceed with the transaction, try haggling their prices down a bit, or decline to pursue the transaction further. Merchants live on their reputation as much as business, so be sure to post in the Hubreddit about any positive Merchant experiences!
Payment Methods[edit | edit source]
Services & Merchants may be paid for in a variety of ways.
- Units : Players can pay with Units indirectly by transferring items of appropriate value. For example, for a lower-value trade you might transfer a Larval Core, while for a more high-value trade, you might transfer 25 Stasis Devices. The "exchange value" of any items traded for this purpose is always the Galactic Average displayed in the pause menu - the local prices of Space Stations / Trade Posts are irrelevant, whether higher or lower.
- Nanites: Players can pay with Nanites indirectly by transferring modules of appropriate value. A lower-value trade might see a B-Class Module traded, while a high-value trade could see 5 S-Class Modules transferred as payment. Platinum, Hadal Cores, and other items/resources can also be refined into Nanites. The "exchange value" of any items traded for this purpose is always the value at the space station where the trade was conducted, as a Galactic Average value is not displayed for Nanites.
- Barter: Players can pay with items meant more for crafting, construction, technology, or other purposes besides indirect transfer of Units/Nanites.
- Service: Some Service People may accept, or even request/require, other Services as payment. For example, an Investor might offer to invest 300 million in your business if you work as a Construction Material Supplier for them for 4 gameplay sessions.
Fraud[edit | edit source]
Individuals who are determined to have intentionally defrauded other players will be banned from participating in any Services, and may be banned from the Hub if they haven't contributed much to the community.
Star League[edit | edit source]
The Galactic Hub Star League is the Hub's sponsored simulation sports organization, which allows players from any Federation or Hubble civilization to compete against each other. A variety of custom-built bases have been created for the Star League, such as racetracks and PVP arenas. See the linked page for more information.
Government & Civilized Space Interactions[edit | edit source]
Government Structure[edit | edit source]
The Galactic Hub is directed primarily by Founder / Director 7101334, who is advised by the Galactic Hub Council. Euclid Director AndyKrycek6 acts as second in command, followed by Head Security Officer MrJordanMurphy. Post-Euclid Directors (leaders of Galactic Hub Hilbert, Calypso, Budullangr, & Eissentam) have near-complete authority over their civilizations, with some exceptions such as coordinates, naming guidelines, use of subreddit/wiki, and emblem.
The Galactic Hub is not interested in hostile interactions with other civilizations ('wars').
Alliances[edit | edit source]
(Refer to Civilized space page for more info)
United Federation of Travelers[edit | edit source]
The Galactic Hub is a founding member of the United Federation of Travelers alliance, a longstanding alliance of most of No Man's Sky's largest civilizations. Since the Federation was established, the Galactic Hub's Ambassadors have been some of the more active participants. Through the Federation, the Hub has expanded ties with groups like the AGT and Empire of Hova.
Hubble Cooperative[edit | edit source]
The Hubble Cooperative is a non-binding, ungoverned alliance of civilizations within the Hubble Zone: 1-2 maximum freighter warps (about 5,000-6,000ly) of the Galactic Hub's core region. The purpose of the Hubble Cooperative is to encourage as many sovereign civilizations to exist within close proximity as possible, with the goal of mutually increased traffic and easier access to inter-civilizational discoveries.
Formal Alliances[edit | edit source]
The Galactic Hub hosts a formal alliance program for civilizations which are either Federation members or located in the Hubble Zone. Formal alliances come with the following benefits:
- Economic Assistance - Your civilizations' leaders can request economic assistance from the Galactic Hub as needed.
- Embassy Construction - A Galactic Hub architect will create an embassy base and (if desired/applicable) claim an embassy system within your space. Embassies provide a show of support and respect from the Galactic Hub, as well as providing a point of interest for travelers.
List of Formal Alliances[edit | edit source]
- Aesir Ascendancy - The Aesir Ascendancy is a civilization focused on exploration, cultivation, and combat. Based in the Beta Quadrant, this civilization is one of the Galactic Hub's newer allies.
- Alliance of Galactic Travellers - The AGT and Galactic Hub have cooperated since the Legacy Hub days, and in the Atlas Rises era, have forged a formal alliance. The semi-nomadic AGT boasts the second-largest population of registered players, with their primary base of operations in the Atlas Rises era located in the Beta Quadrant.
- Eyfert Khannate - A lore-based civilization located in the 18th galaxy Rerasmutul, with some operations in Euclid, the Eyfert Khannate is a lore-focused civilization and the most distant known civilization from Euclid (in terms of galaxy sequence number). Due to this, Galactic Hub cooperation with the Eyfert Khannate has primarily been limited to their Euclid operations.
- Galactic Empire of HOVA - One of the Galactic Hub's oldest allies, the Empire of Hova is a militaristic, monarchistic civilization lead by King Hova. The Galactic Hub and the Empire of Hova have cooperated in a number of in-game and political (via Federation) measures and conflicts, and the Empire's public operations are largely based in the Hubble Zone.
- Seht Research Group - A Hubble-based civilization, this documentation-oriented ally seeks out the most remarkable content here in the Gamma Quadrant.
- Nesdorinux Project - A research-focused civilization located near the Center, the Galactic Hub and Nesdorinux Project have generally operated under similar philosophies, making them natural allies.
- New Aquarius - New Aquarius has been a dedicated Huburb-based civilization since the later days of the Legacy Hub era. A civilization of enlightened 'Seers', New Aquarians seek unity with the Galaxy and all life within it. New Aquarius aims to become the #1 vacation destination in the Huburbs, offering Hub residents an interstellar escape from the hustle and bustle of the Hub.
Embassy Systems & Bases[edit | edit source]
Embassy systems are single systems claimed by the Galactic Hub in another civilization's space, in which an embassy base is constructed. Embassy systems & bases have a few purposes:
- Dedicated teleportation/Portal travel point between that civilization and the Galactic Hub for whoever claims the system, or anyone else who makes the journey from the Hub to the Embassy.
- Dedicated location for members of both civilizations (Galactic Hub and native civilization) to leave Communications Stations.
- Display of friendship and respect in making the (often long) journey from the Hub to the native civilization.
Galactic Hub Defense Force (GHDF)[edit | edit source]
The Galactic Hub Defense Force, or GHDF, is the police and military apparatus of the Galactic Hub. The GHDF helps the citizens of the Galactic Hub fight AI enemies such as Sentinels and Monstrosities, acts with the Security Office to deter and occasionally combat trolls/malicious players, and may compete in PVP events as a team or multiple teams.
Canon References[edit | edit source]
The Galactic Hub has been referenced by actual in-game content, and was also a part of the Waking Titan ARG. That means the Galactic Hub is canon in the NMS universe!
Staff[edit | edit source]
While all Interlopers contribute to the Galactic Hub with their presence alone, some members have stepped up to take on specific tasks and/or fill specific roles within the Galactic Hub's structured leadership.
Directors[edit | edit source]
Galaxy Directors in the Galactic Hub are the main points of authority within a galaxy, making the "final calls" for that galaxy's Galactic Hub. Post-Euclid Directors are generally limited only in civilization location, emblem, and naming guidelines.
Platform Directors coordinate operations across an entire platform (PS4, PC, XBox).
- 7101334 - Founder, PS4 Director, Euclid Director
- AndyKrycek6- PS4 Director, Euclid Director
- Pahefu - Co-Founder & Hilbert Director
- CommanderGan0n - Calypso Director
- IlContePier - Budullangr Director
- jmillgraphics - Eissentam Director
- Rusyn#9295 - XBox Director
Officers[edit | edit source]
Officers in the Galactic Hub are the primary individuals tasked with certain specific aspects of the Galactic Hub.
- Communications Officer: SilvetSky1 - The communications officer is tasked with reposting content from the Galactic Hub's main websites (subreddit & wiki) to any and all other websites, to increase visibility of the Hub and attract more players.
- Head Security Officer: mrjordanmurphy - The Head Security Officer is tasked with implementing measures to ensure continued peace within the Galactic Hub and, at request, other Hubble-based civilizations.
- Recruitment Officer: (Open Position) - The recruitment officer is tasked with the creation of recruitment/advertising materials for the Galactic Hub and, alongside the Communications Officer, the distribution of those materials.
- Dispatch Officer: Spacetrucker16 - The dispatch officer is tasked with managing and promoting the Galactic Hub Mission Board and level/experience system. This includes encouraging creation of new missions, documenting completion of missions, and deletion of old inactive/uncompleted missions.
- Head Media Officer: MrJordanMurphy - The media officer is tasked with coordinating and distributing content made by the Galactic Hub's Hosts. It will include managing a YouTube account, and reviewing and approving content to be uploaded, as well as looking for content that could be used to create an official Hub podcast. This will include recruiting personalities and talent to create content as hosts for the hub.
- Star League Officer: nmskibbles - The Star League officer helps coordinate plans, construct bases, contact athletes, and otherwise generally be the main contact in making Galactic Hub Star League events happen.
Galactic Hub Council[edit | edit source]
The majority of the remaining Galactic Hub staff are the members of the Galactic Hub Council. Note that all previously listed Staff are also members of the Council.
Moderators, Ambassadors, & Additional Staff[edit | edit source]
Moderators coordinate Galactic Hub websites.
- Reddit Moderators: 7101334, AndyKrycek6, TheMarco, DesignationG, MrJordanMurphy, Malorn44, Tony-Towers
- Discord Moderators: Nyctae#7507, alexo1001#7653, MrJordanMurphy#1004, Rusyn#9295
Ambassadors vote on behalf of the Galactic Hub in the United Federation of Travelers.
- Euclid Ambassadors: 7101334, AndyKrycek6, MrJordanMurphy
- Hilbert Ambassadors: Pahefu
- Budullangr Ambassadors: IlContePier, intothedoor
- Eissentam Ambassadors: jmillgraphics
- Calypso Ambassadors: CommanderGan0n
Security Officers work under Head Security Officer MrJordanMurphy (see "Officers" section above).
- Security Officers: crusoejp, Volziinos Zahkrii#5298
Star League Officials manage the day-to-day operations involving competitive simulation sports under the Galactic Hub Star League.
- Cadmium Officials: nmskibbles
Notes[edit | edit source]
- The Galactic Hub's official flag & emblem were chosen on April 9, 2017, after a community vote.