Galactic Trade Terminal

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The subject of this article is from the Desolation update.
The information from this article is up-to-date as of 22 September, 2020.
Galactic Trade Terminal
Galactic Trade Terminal
Electronic access to the galactic markets
Category Technology
Type Terminal
Complexity 10
Power usage 15 kPs
Updated Origins

A Galactic Trade Terminal provides access to the Galactic Market.

Summary[edit | edit source]

Galactic Market terminal

A Galactic Trade Terminal provides access to the Galactic Market; where a player can trade, sell, and purchase items.

Terminals of this type are scattered across planets, space stations, and trading posts. They provide quick electronic access to galactic markets where items of various types may be bought or sold on the open market.

Players can build these terminals on a base or freighter.

Game description[edit | edit source]

A trading terminal that provides instant local access to the market for resources and products.

Usage[edit | edit source]

TradeTerminalUsage.PNG

On PS4, a player may choose to interact with a terminal using the Square button on their controller. The first step is to choose whether to sell items to the network, or buy them from the network. Once this selection has been made, the items are displayed in a list. Switching target inventories, as well as buying and selling, can be done with the respective keybind displayed above the item list. For each item, the following details and functions are displayed:

  • name of the resource or tradeable
  • price value in units at the current location
  • units difference from the galactic average
  • text description of the planned transaction (example: "Sell 13 for 1540 units")
  • arrow icons to decrease or increase the number to be sold or purchased

If the cursor is moved over an item, a tooltip will display additional information about that item.

Offerings[edit | edit source]

All Terminals[edit | edit source]

Every terminal will have these offerings:

Space Station Terminals[edit | edit source]

Possible Offerings[edit | edit source]

The following goods will occasionally appear for sale in trade terminals.

  • Tier 2-5 marketed Tradeables specific to the economy of the current system

Build[edit | edit source]

Galactic Trade Terminal can be built using a blueprint and the following ingredients:

The blueprint can be learned by completing an Overseer quest, or purchased on Space Anomaly at the Construction Research Station.

Additional information[edit | edit source]

General[edit | edit source]

  • Goods availability are bound to the current freighter spawn in a system.
  • The two (2) Trade Terminals located on inhabited system Space Stations may each have different items and resources listed for sale.
  • Prices of a product will decrease if you sell to a terminal, and then slowly return to normal. They will not change if you buy, or if you sell to a pilot NPC at a space station or a trading post. It's possible to make a profit by crashing the market by selling a resource, then buying back that resource at a discount (the terminal needs to offer it for you to be able to buy it back). If you want to frequently sell your produce - it is better to do it to a pilot NPC at a space station or a trading post to avoid a price drop that would happen when selling to a terminal.
  • If a resource sells out, it will begin to slowly restock, although the restocking is not shown in real time while using the terminal, but will be shown when closing and reopening the terminal offerings.
  • (Not on PC): on the initial welcome screen, before selecting "Sell" or "Buy", the player's Journey Milestone stats will be displayed.

Player-Constructed[edit | edit source]

  • One Circuit Board is required to learn the blueprint of a Galactic Trade Terminal; once this is in hand the regular crafting can be completed as often as necessary.
  • The Terminal can only be placed on an inner wall of a powerable structure, such as inside a Cylindrical Room, Square Room, Cuboid Room or inside a Freighter. It cannot be placed on any unpowered surface, such as a basic wood, concrete, or metal wall, nor any other surface that naturally exists in the game.
  • There is a limit of 10 terminals per base (although Short-Range Teleporters can be used as a workaround to enable access to terminals from additional locations throughout the base).

Release history[edit | edit source]

  • Release - Introduced to the game.
  • Foundation - Added as a base building product.
  • Pathfinder - The prices are bound to current freighter spawn.
  • NEXT - Blueprint changed, formerly used Voltaic cell, Emeril and Circuit Board. Prices bind removed.
  • Beyond 2.09.1 - Fixed an issue that caused trade terminals on freighters to intersect the floor (fix will apply to new terminals, old terminals will need to be repositioned manually).

Gallery[edit | edit source]