No Man's Sky Wiki
Advertisement
The subject of this article is from the Outlaws update.
The information from this article is up-to-date as of 19 July, 2022.
New Beginnings Euclid Harsh galaxy Raging

Holographic display of a Harsh galaxy

Harsh galaxy is a galaxy type.

Summary[ | ]

Harsh galaxy is a galaxy type.

Players who choose to reset the simulation into a Burning, Raging, Relentless, or Ruthless galaxy during the New Beginnings primary mission will start again in a Harsh galaxy. This option is displayed with a red hologram.

Versus the Norm Galaxy type, planets are much more likely to be generated with Extreme environments in Harsh galaxies, which makes Activated Stellar Metals, such as Activated Copper, very common in such galaxies.


Biome probabilities[ | ]

Likast 1 Yellow Exotic

Likast 1 has Wire Cell type Exotic biome and located in a yellow star system (Visions)

When visiting a certain galaxy type, the probabilities of discovering various planet biomes are as follows. Meaning of the line "All" is not yet known, but the most likely explanation is that the probabilities for Biome types of these colored stars (Red, Green, & Blue) do not change based on Galaxy type.

Due to the harsh galaxy missing, the speculation is that this galaxy type is like the norm galaxy, but with more storms.

The values in the table could be interpreted as per the following:

  • 4 - Very high chance
  • 3 - High chance
  • 2 - Normal chance
  • 1 - Low chance
  • 0 - Very low chance

Normal planets[ | ]

This is the table for normal planet probability:

System colours Yellow Red Green Blue
Norm Lush Empty All
Lush 2 4 1 1 1 1
Toxic 1 1 1 1 1 1
Scorched 1 1 1 1 1 1
Radioactive 1 1 1 1 1 1
Frozen 1 1 1 1 1 1
Barren 1 1 1 1 1 1
Dead 2 0.5 4 2 2 2
Weird 0 1 1 3 1 2
Red 0 0 0 1 0 0
Green 0 0 0 0 1 0
Blue 0 0 0 0 0 1
Swamp 0 0 0 0 0 0
Lava 0 0 0 0 0 0
All 0 0 0 0 0 0

Prime planets[ | ]

This is the table for prime planets, the planets that have been added with Origins:

System colours Yellow Red Green Blue
Galaxy
Biome
Norm Lush Empty All
Lush 2 4 1 1 1 1
Toxic 0.5 0.5 0.5 1 1 0.5
Scorched 1 1 1 1 1 1
Radioactive 0.5 0.5 0.5 0.5 0.5 0.5
Frozen 1 1 1 1 1 1
Barren 1 1 1 1 1 1
Dead 0.5 0.5 0.5 0.5 0.5 0.5
Weird 0 0.5 0 0.5 0.5 0.5
Red 0 1 1 3 0 0
Green 0 1 1 0 3 0
Blue 0 1 1 0 0 3
Swamp 1 1 1 0 2 1
Lava 1 1 1 2 0 1
All 0 0 0 0 0 0

Convert Dead To Weird[ | ]

Convert Dead To Weird is a property with a value of 0.5.

It was added in the Visions update that introduced new Weird (Exotic) biomes by converting previously existing Dead biomes.

Due to this change there is a higher chance to find these biomes, even in yellow star systems as well.

List of Harsh galaxies[ | ]

The following numbered galaxies belong to this type: 3, 15, 23, 35, 43, 55, 63 etc, a total of 26. [1]

Note: Galaxy subtypes vary depending on both player and location.[2] For example, Calypso may display as Relentless when viewed from Euclid, Ruthless when viewed from Hilbert, and Raging when viewed from Odyalutai.

Release history[ | ]

References[ | ]

  1. Galaxy types User Ezegnegch on Steam, 26 Oct 2017.
  2. Galaxy subtypes User Alphamooger39 on Discord, 03 May 2023.
Advertisement