The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018. |
The information from this article is up-to-date as of 23 July, 2018.
The subject of this article is from a previous version of No Man's Sky and is now considered obsolete.
The information from this article is kept for historical purposes and should not be further categorised. |
The information from this article is kept for historical purposes and should not be further categorised.
Impact Damage Sigma | |
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Defensive weapon upgrade. | |
Category | Multi-tool - Projectile |
Type | Boltcaster Companion Unit |
Stats | Damage = +3.0 |
Updated | Atlas Rises |
Impact Damage Sigma is a multi-tool upgrade.
Summary[ | ]
The Impact Damage Sigma is a first-level projectile technology upgrade for the multi-tool's Boltcaster.
It automatically increases the damage caused by Boltcaster shots.
Game description[ | ]
Boltcaster shots deliver added physical damage upon impact. Grants additional kinetic energy to the user's ionised plasma distribution system.
Operates automatically once constructed within user's multi-tool inventory.
Crafting[ | ]
Impact Damage Sigma cannot be crafted.
Original formula:
Additional information[ | ]
- Needs no fuel or recharging
- This upgrade shares the same crafting requirements as Boltcaster SM but they are not the same. The former is a regular upgrade, while the latter was provided as a bonus to players that pre-ordered the game.
Upgrade progression[ | ]
- Impact Damage Sigma
- Impact Damage Tau
- Impact Damage Theta
- Impact Damage Omega
This is also an upgrade, but not clear where in the upgrade sequence it falls. It may be a single-level upgrade that stands on it's own.
Release history[ | ]
- Release - Added as a technology.
- NEXT - Removed from the game. If it was installed, it has turned into Obsolete Technology.