Inventory is a general term for items that can be carried or stored by a player.
Summary[edit | edit source]
A player's inventory is divided into 6 sections: exosuit, multi-tool, starship, exocraft, storage container, and freighter. As of Atlas Rises, there are now three types of inventory slot: General, Cargo, and Technology.
Exosuit[edit | edit source]
The base Exosuit has 12 General Inventory Slots, 4 Technology Inventory Slots and 0 Cargo Inventory Slots available. Additional slots can be unlocked by interacting with suit upgrade terminals in Drop Pods and Space Stations.
General Inventory[edit | edit source]
This begins with 12 slots installed, and can allow you to carry a stack of up to 250 resources, or 1 item, each. The maximum number of inventory slots for this category is 48 spaces (6x8). The first upgrade is free and subsequent upgrades increase cost by an additional 10,000 units per upgrade. (i.e., Free, 10,000, 20,000, 30,000, etc) (No prompt to upgrade the Exosuit is shown after the 48th slot. [Needs confirmation])
The total amount of units needed to gain the maximum number of General Inventory slots is 6,300,000 units.
Technology Inventory[edit | edit source]
This begins with 4 slots installed, which can only be used to install technology. The maximum number of inventory slots for this category is 14 spaces (2x7). They are the cheapest slots to purchase. The first upgrade costs 1,000 units with varying costs for subsequent upgrades.
The total amount needed to gain the maximum number of Technology Inventory slots is 755,000 units.
Cargo Inventory[edit | edit source]
Cargo inventory begins with zero slots installed, and can allow you to stack up to 500 resources, or 5 items, each. The maximum number of inventory slots for this category was 25 spaces, but the Next update has increased this to 48. They are the most expensive to purchase. The first upgrade costs 50,000 units and subsequent upgrades increase cost by an additional 50,000 units per upgrade, until the 20th slot, where the price is capped at 1.000.000 units for the remaining upgrades. (i.e., 50,000, 100,000, 150,000, 200,000, etc)
The total amount of units needed to gain the maximum number of Cargo Inventory slots is 38,500,000 units.
Upgrade costs[edit | edit source]
The cost of upgrading all Exosuit inventories comes to a total of 45,555,000 units. Please see chart below for cost per inventory upgrade.
|Exosuit Inventory slot upgrades - General|
|Slot Number||Cost in Units|
|Exosuit Inventory slot upgrades - Tech|
|Slot Number||Cost in Units|
|Exosuit Inventory slot upgrades - Cargo|
|Slot Number||Cost in Units|
Multi-tool[edit | edit source]
The base multi-tool has five (5) inventory slots. The maximum inventory slots for a multi-tool is 24 (8x3). Players can exchange their multi-tool for other versions to get additional slots. Multi-tools with upgraded inventories can be found in outposts (planetary bases with Landing Pads), space anomalies, and randomly as rewards from successfully completing events.
Starship[edit | edit source]
The starting starship has 15 inventory slots. Claiming and switching to a pre-order ship, Alpha Vector or Horizon Omega, gives one additional slot, for a total of 16. The maximum inventory slots for a ship is 48 (8x6). Additional slots cannot be added to a ship you own but you can obtain a new ship with more inventory by purchasing a new one or salvaging and repairing one.
With the salvage and repair method, the player can only obtain ships that have one more slot, or equal or less than the total of inventory slots than the current ship. However, the ships are obtainable without any units cost (though sometimes the player needs to repair important ship components like the Launch Thrusters).
If the player desires to buy a ship, they have the possibility to gain a one that has much more inventory slots and better tech, but the unit cost for this method is very high. It ranges from around ~ 1 million (for ~ 18 inventory slots) to ~ 80 million units (for a ship with 48 inventory slots).
Exocraft[edit | edit source]
Each of the four Exocraft has its own inventory.
Base containers[edit | edit source]
Up to 10 storage containers may be constructed at your base, or on your freighter. Each one contains five high capacity slots capable of storing 1000 resources, or 10 stacking items.
Freighter[edit | edit source]
Freighters may also be purchased to expand your storage capabilities.
Mechanics[edit | edit source]
You can move items from your Exosuit to your Freighter without a distance limit. On the contrary, moving an item to or from your Ship and Exosuit is limited to 25-seconds walking distance between you and your ship (walls do not block the limit) and you must be aboard your Freighter to move an item from it to your Exosuit or Ship.
Elements can stack up to 10,000 in each of the slots in the Exosuit General inventory in Normal mode, and 250 per slot in other modes.
Elements can stack up to 500 in each of the slots in the Exosuit Cargo inventory, Ship inventory and Freighter inventory. Elements can stack up to 1,000 in each of the slots in a Storage Container inventory. (This is comparative to how many items they can hold instead. General Inventory, 1 item per slot, Cargo Inventory, 5 items per slot. Storage Container, 10 items per slot.)
A player may also transfer inventory to another member of their Multiplayer team. When the Transfer Items panel is displayed, the names of the other players in the group are included for selection if desired.
Gallery[edit | edit source]
[edit | edit source]
- 5 Ways to Get More Inventory in No Man's Sky on Gamepedia