|Afwings journal entry for Euclid.235hrs|
|Subject:||iVc Navigator's Guide >> Chapter IV (Tools, Tips & Glassary)
|Location:||IVC:GovtCenter:043 >>> Landing Platform 001|
|Region(s):||Oefergiadan Fringe, Eapustafiges Adjunct|
|Star system(s):||iVc:BostonGreen, iVc:BostonBlue|
TOOLS, TIPS & GLOSSARY
Starships, or ships, are the primary mode of transportation in No Man's Sky. In fact, prior to the Pathfinder Update they were the only mode of transportation besides walking. Your ship enables you to travel between Planets and Star systems, fight in space battles, reach the center of the galaxy, store resources, and are essential for the creation of InterGalactic Voyage Corridors.
Starship Type Matters
The iVc Interloper's ship of choice is the S-Class Explorer Starship because it receives a major boost to its hyperdrive statistic and enables the longest light-year jumps.
Hyperdrive & Warp Technology
Hyperdrive is your starship's faster-than-light (FTL) propulsion drive that allows you to attain warp speed and travel between neighboring star systems. The drive is engages through the Galactic Map interface and fueled by Warp Cells in your Starship Inventory menu.
Warp Technology consists of three Warp Reactor upgrade levels
It is highly recommended that all players participating in the iVc Project install all three Warp Reactor upgrade levels to maximize their light-year travel per jump distance and maintain a Warp Cell farm / supply chain on a Home Base or Freighter. Purchasing Warp Cells or their recipe components can be very expensive and only done when farming is not possible.
The iVc Project recommends that your Hyperdrive is fully fueled and 10 Warp Cells are stored in your ship's inventory before initiating long-range galactic exploration.
- Free Exploration allows you to pick your route in any direction and saves a significant amount of time and fuel over generated routes. The danger of using Free Exploration is that you can easily get lost without Galactic Navigation. It is the mode favored by iVc Interlopers and often used in conjunction with the Pilgrim Star Process.
- Path to Center is a procedural generated route based on ship capabilities. It is rarely used by iVc Interlopers as it is not time or fuel efficient.
- Atlas Path when you are following the path of the Atlas quest line and leads to an Atlas Interface. Completing the Atlas Path is highly recommended to iVc Interlopers as Black Holes become discoverable in the Galactic Map as a reward.
- Atlas Black Holes offered as a reward for visiting Nada in a Space Anomaly these black holes provide a shortcut to the center of the galaxy.
- Waypoints can be set on a system in your discovery menu. When selected the Galactic Map will generate a route. The mode is good for identifying a general direction, but not very fuel efficient.
Scan For Discovery
In the bottom left corner of the Galactic Map is the option to Scan for Discoveries. This feature will search your local area and return Discovery Markers of systems that have discovered by you or other players.
The big bright ball in the center of the galaxy. We use it as a fixed navigational beacon.
Galactic Coordinates are 0800:0800:0800
When looking at a galaxy plotted using the https://pahefu.github.io/pilgrimstarpath/ the iVc Project divides the galaxy in half with a vertical centerline that we refer to as Prime gMeridian.
Vertical Galactic Meridian gMeridian lines decrease from 0800 at the center to 0000 at the map's left edge as depicted in the graphic on the right.
Vertical Galactic Meridian gMeridian lines increase from 0800 at the center to 0FFF at the map's right edge as depicted in the graphic on the right.
When looking at a galaxy plotted using the https://pahefu.github.io/pilgrimstarpath/ the iVc Project divides the galaxy in half with a horizontal centerline that we refer to as Prime gHorizon.
Horizontal Galactic Horizon gHorizon lines decrease from 0800 at the center to 0000 at the map's top edge as depicted in the graphic on the right.
Horizontal Galactic Horizon gHorizon lines increase from 0800 at the center to 0FFF at the map's bottom edge as depicted in the graphic on the right.
All vertical space within the galaxy is referred to as gAltitude.
You have to think three dimensionally to understand your gAltitide. The center of the galaxy's altitude is 0800. Click on the graphic to the right for a better understanding.
gAltitude decreases from 0800 at the center to 0000 at the lower edge of the galaxy.
gAltitude increases from 0800 at the center to 0FFF at the upper edge of the galaxy.
Galactic Coordinate Position
Your Galactic Coordinate Position is the intersection of your gMeridian, gHorizon, and gAltitude Galactic Coordinates.
There are two types of Black Holes in NMS:
- Atlas Rewarded
Nada rewards black hole locations as a shortcut to the center, but they will not get you closer by a large amount; the distance to the center will go down by around 2000 light years.
Considering that a decent A-Class Starship will travel more than 2200 light years per jump (with the three hyperdrive upgrades), going into a black hole is not always worth it. When you take into account the capability of an S-Class Starship and the repairs required after a jump you are certainly better off following the Free Exploration methods outlined in the iVc Navigator's Guide.
The major galactic travel benefit of black holes comes once you understand the Black Hole Ring concept.
In the graphic to the right you can see that a black hole was entered near the user location and exited near the #2 black hole entry.
The #2 black hole entry exited at point #3 which was just within Hyperdrive range of the Galactic Hub Project.
The player was able to travel 249380.292 linear light-years in about ten minutes by entering and exiting along the black hole ring.
You cannot control where you will exit, but the iVc Project experiments show that it is possible to jump through all four iVc Quadrants with less than a handful of black holes. That kind of galactic travel would be impossible with black holes.
To utilize the time saving benefits to the maximum you will need to complete the Atlas path and receive the reward of black hole discovery. The reward will enable you to scan for black holes on your own and find them with ease.
The more Starship Inventory Slots you have, the better. No matter which type of Starship you choose to cruise the universe with, you want to have as many inventory slots as possible.
Plutonium is required to recharge your Launch Thrusters and require sufficient fuel levels before activation. Stock what you can, scan and collect when landing on planets or moons.
Iron can be mined by blasting asteroids as you travel through space. It will be consumed by your Pulse Engine and for Deflector Shield repair.
Warp Cells are critical for galactic travel and will be consumed at a rapid pace. It is recommended that you establish a farming location at your home base or freighter as they are very expensive to buy.
Signal Boosters need to be placed to get Galactic Coordinates and consume Iron and Platinum. You can disassemble the booster after getting the data you need to save some resources.
Keeping a healthy supply of these consumables will ensure you are able to complete ten or more warp jumps. In a decent ship with over 2000 light-year / jump capability that equates to not too shabby of a road trip.
Communications Stations and naming conventions are currently our only why of knowing that someone else is playing NMS. The stations can be used to leave brief messages for other players, directions and memorials. They can also be used to disappoint galactic travels when they approach with excitement only to read boo or bibity boob. Sure, NMS is only a game, but surely we can elevate our interaction to at least a year 5 grade level.
iVc Guide Pages
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