Merchants Guild

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The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.
Upgrading your guild standing

The Merchants Guild is one of six quest givers in No Man's Sky.

Summary[edit | edit source]

The Merchants Guild is one of three quest-giving Guilds released in the Atlas Rises update. Its basic information can be accessed in the user's menu under the Journey tab.

This guild is a collective organisation representing trading companies and individual merchants across the galaxy. They help control and commission work for pilots-for-hire on behalf of their members. The Merchants Guild is naturally dominated by the Gek, but it is not an exclusive club. All lifeforms are welcome under its umbrella, as long as they have the requisite capital reserves.

Standing Ranks[edit | edit source]

Standing ranks for the Merchants Guild are as follows:

0: Unknown (0 standing)

1: Initiate (3)

  • Player can now obtain gifts from Guild Envoys representing the Merchants Guild

2: Apprentice (8)

  • Player can now obtain Guild Missions from Guild Envoys representing the Merchants Guild.

3: Journeyman (14)

4: Associate (21)

5: Senior (30)

6: Master (40)

7: Elder (60)

8: Exalted (100)

Guild actions/quests[edit | edit source]

Once the player has reached Apprentice rank with the Merchants Guild, Guild Envoys which represent this guild will begin to offer special Guild Missions to the player. Guild Missions have objectives and rewards which normally only generate in high-rank Mission Board missions, and successful completion of a Guild Mission raises the player's standing with that guild by 5 points.

While standing with the guild can only be improved by completing its missions, other actions associated with the Merchants Guild include:

  • Earning units
  • Farming plants

Additional information[edit | edit source]

Gallery[edit | edit source]