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Mineral

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The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.
Mineral Scan.png

Minerals are scannable non-organic matter.

Summary[edit | edit source]

Minerals are scannable non-organic matter. Unlike fauna and flora, mineral discoveries cannot be uploaded.

They are the primary source of Ferrite Dust and other mineral-based elements. Large mountains, rock formations, and some small rocks/stalactites/stalagmites are generally backdrop and not scannable. Planetary minerals are found in three different terrain types; which are land, underwater and underground.

Underwater minerals tend to contain Salt and Chlorine. Usually, minerals with a primary element of Chlorine require an Advanced Mining Laser to be harvested.

Surface minerals may be exclusive to certain terrain features besides underground, such as plains containing large amounts of pebble-like minerals or minerals only found on top of large pillars. Underground minerals in caves almost always contain Cobalt but may have a small chance to contain a rare metal as their primary element instead of Cobalt, mainly Silver, Gold, Platinum, etc.

Most minerals can be mined using the Multi-tool for Ferrite Dust. The Scanner will indicate which primary and/or secondary element the player will obtain.

Scan Data[edit | edit source]

The properties of the mineral are procedurally generated terms and don't have an effect on the gameplay, aside from Primary Element and Secondary Element.

  • Metal Content
  • Formation Process: Mineral Formation
  • Notes: Mineral Notes
  • Primary Element
  • Secondary Element

The bolded texts above are defined in the game file, the sequence is taken from there as well.

Metal Content[edit | edit source]

Metal Content is data from scanned minerals, and is in a range of percent from zero to hundred.

Mineral Formation[edit | edit source]

  1. Soil Compaction
  2. Water Transport
  3. Atmospheric Metal
  4. Plant Deposits
  5. Living Stone
  6. Evaporation
  7. Wind Erosion
  8. Gravitational
  9. Volcanic
  10. High-Pressure
  11. Gas Humidity
  12. Sublimation
  13. Calcified Fauna
  14. Salt Bonding
  15. Low Energy Reaction
  16. Magnetic Attraction
  17. Reductive Boiling
  18. Salt Baked
  19. Soil Amalgamation
  20. Ancient Tidal Erosion
  21. Metamorphic
  22. Polymerisation
  23. Coalescence
  24. Slow Drips
  25. Photonic
  26. Ground up Shells
  27. Old Bones
  28. Tectonic
  29. Spontaneous
  30. Calcium Secretion
  31. Hydrothermal
  32. Vented Minerals
  33. Explosive Magma
  34. Pyroclastic
  35. Jet Pressure
  36. Gas Bubbles
  37. Diagenesis
  38. Metal Vapour
  39. Ammonia Groundwater
  40. Lithification
  41. Cementation
  42. Bedrock Expulsion
  43. Petrifaction
  44. Fossilisation
  45. Sedimentation
  46. Celestial
  47. Meteorite Impact
  48. Localised Black Hole
  49. Comet Fragment
  50. Animal Deposits

Mineral Notes[edit | edit source]

  1. Extreme Salt Content
  2. High Surface Temperature
  3. Audiophobic
  4. Hydrophobic
  5. Liquid Centre
  6. Slow Moving
  7. High Viscosity
  8. Molten Core
  9. Frozen in Time
  10. Fragile Crust
  11. Molten Core
  12. Toxic Dust
  13. Ancient
  14. Slow-Forming
  15. Unnaturally Sculpted
  16. Radioactive
  17. Shatter Resistant
  18. Porous
  19. Unusually Soft
  20. Strong Odour
  21. Sulphurous
  22. Faintly Luminous
  23. Hard Wearing
  24. High Density
  25. Buoyant
  26. Silicate
  27. Extrusive
  28. Abrasive
  29. Pyroclastic
  30. Feldspar
  31. Quasi-Ferrous
  32. Igneous
  33. Exfoliating
  34. High Phosphate
  35. Low Specific Gravity
  36. Superconductive
  37. Quantum Instability
  38. Vacuum Core
  39. Musical When Struck
  40. Inedible
  41. Soft
  42. Unexpectedly Buoyant
  43. Elastic
  44. Biologically Active
  45. Parasite Host
  46. Polyp Colony
  47. Partially Invisible
  48. Quartz Core
  49. Complex Crystals
  50. Electromagnetic
  51. Gravitational Bonds
  52. Potentially Synthetic
  53. Infested
  54. Mimic
  55. Inert
  56. Eroded
  57. Durable
  58. Geode Rich
  59. Conductive
  60. Recently Formed
  61. Industrially Valuable
  62. Bonelike
  63. Water Resistant
  64. Oily Coating
  65. Artificial
  66. Misleading Structure
  67. Potentially Explosive
  68. Multi-Layered
  69. Contains Water
  70. Contains Dark Matter
  71. Contains Organic Matter
  72. Faint Life Signs
  73. Moss Habitat
  74. Frozen Centre
  75. Melts Easily
  76. Powerful Heat Source
  77. Mollusc Habitat
  78. Nutrient Rich
  79. Yeast Colony
  80. Proto Cellular Structure

Primary Element[edit | edit source]

This is the main element that the mineral will give the player when mined. This element is usually Ferrite Dust or Cobalt for underground minerals.

Secondary Element[edit | edit source]

Some minerals will give the player a small amount of a second element when mined, typically 10-12% of the amount obtained for the primary element but can be as little as 4-5%.

Crystals[edit | edit source]

Some minerals are common to all planets and can be found in vibrantly-colored crystals that match the mineral they contain. These appear on the Scanner with their appropriate symbols on the periodic table. These crystal minerals contain:

Additional information[edit | edit source]

  • The plant's properties generation are extracted from the 1.77 version of NMS_UPDATE3_ENGLISH.MBIN game file.

Trivia[edit | edit source]

  • Di-hydrogen has a very rare chance to be green if found underground in caves.
  • Diagenesis means the physical and chemical changes occurring during the conversion of sediment to sedimentary rock.

Gallery[edit | edit source]