No Man's Sky Wiki
Register
Advertisement
The subject of this article is from the SentinelUp update.
The information from this article is up-to-date as of 12 April, 2022.
Minotaur
Minotaur
Type Exocraft
Description Mechanical walker
Updated SentinelUp


The Minotaur is a mechanical walker exocraft.

Minotaur[ | ]

Minotaur is a mechanical walker exocraft containing 28 slots that can be used to safely explore all planets, performing mining, combat, and exploration tasks.

It has an independent jetpack, and is with the pre-installed Environment Control Unit - it is immune to all planetary hazards. The Minotaur's standard mining laser can be upgraded to a Minotaur Bore if desired, enabling the alteration of terrain on planets similar to the function of a Multi-tool's Terrain Manipulator. It can also shoot plasma projectiles in combat.

The Minotaur is also amphibious, allowing underwater navigation, combat and mining.

It can be summoned to any land surface or ocean on the planet or at a Minotaur Geobay. Once the Minotaur AI Pilot is installed, it will auto-summon to the player's location if it was summoned to the planet.

Upgrading the Minotaur[ | ]

Minotaur Technology Blueprints[ | ]

System Class Technology / Upgrade Effect
Movement Render.engine Daedalus Engine Engine
Render.engine Self-Greasing Servos Significantly reduces fuel burn in the engine
NmsTech Exocraft Acceleration Module Icon Ariadne's Flame Jet thrusters for short jumps and flights
RENDER.MECH.SENT.LEGS Hardframe Legs Minotaur Limb Replacement
Charging RENDER.ENGINEMOD Icarus Fuel System Generates energy during daylight hours
Combat A Class RENDER.VEHICLE LASER Minotaur Laser Mining Laser with no overheat
NmsTech Exocraft Mounted Cannon Icon Minotaur Cannon Lobs explosives toward targets
RENDER.MECH.SENT.RARM Hardframe Right Arm Fires stun projectiles
RENDER.MECH.SENT.LARM Hardframe Left Arm Heavy damage to stunned entities
Mining RENDER.VEHICLE LASERU1 Precision Minotaur Laser Ability to harvest tough minerals / +20% Mining Laser Power
NmsTech Exocraft Mounted Cannon Icon Minotaur Bore Terrain Manipulator for the Minotaur
Scanner RENDER.SHIPTELEPORT Minotaur Radar Array Scans for nearby minerals & buildings
Hazard Protection Render.protectgeneric Environment Control Unit Protects against all hostile environments
AI Abilities RENDER.VEHICLEAUTOPILOT Minotaur AI Pilot Semi-autonomous Minotaur operations
RENDER.MECH.SENT.HEAD Hardframe Body Semi-autonomous Minotaur operations

Minotaur Upgrade Modules[ | ]

Module Name Stats

Drawn

Improvements C Class B Class A Class S Class
Min Max Min Max Min Max Min Max
RENDER.ENGINEMOD Engine B Class 1

A Class 1-2

S Class 2

Boost Tank Size n/a 10 15 15 25 25 30
Fuel Usage 5 10 10 15 15 20
RENDER.VEHICLE LASERU1 Laser B Class 1-2

A Class 1-2

S Class 2

Laser Power n/a 10 20 20 30 30 50
Laser Efficiency 5 (95) 10 (90) 10 (90) 15 (85) 15 (85) 20 (80)
RENDER.VEHICLE GUNMOD Cannon B Class 2-3

A Class 3

S Class 3

Damage n/a 10 20 20 30 30 40
Rate Of Fire 5 10 10 15 15 20
Weapon Efficiency 5 10 10 15 15 20

Note: Upgrade modules should be added adjacent to the core system where possible, to a maximum of three upgrades in a single exocraft. This is best achieved by arrangements in a 2x2 box, or as a slightly lower cumulative gain as a line of 3 vertically or horizontally adjacent to the core system.

Bugs[ | ]

Additional information[ | ]

With Minotaur AI Pilot installed, a Minotaur will engage enemies including predators and Sentinels in combat, though if it takes too much damage, the tech will be destroyed and require repairs; if still in combat, enemies will begin to ignore the Minotaur unless manual control is assumed.

Release history[ | ]

Gallery[ | ]

Advertisement