Patterns in Time (NEXT)

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The subject of this article is from the NEXT update.
The information from this article is up-to-date as of 28 October, 2018.
Patterns in Time (NEXT)
Mission type Primary
Mission series Artemis Path
Preceded by: The First Traveller
Followed by: 16 / 16
Starting point: Holo-Terminus
Requires: N/A
Implemented Atlas Rises
Description Fifth mission of the Artemis Path proper
Disambig.png This article is about the NEXT version of the mission. For the Beyond version, see Patterns in Time.

Patterns in Time is a mission.

Summary[edit | edit source]

Patterns in Time is the sixth story mission of the Artemis Path, starting immediately upon the conclusion of The First Traveller. The mission tasks the player with obtaining information from the Vy'keen, Korvax and Gek concerning the state of the multiverse.

Note: If you are experiencing a bug with this mission you can mouse over the mission and hold Middle Mouse on PC or R3 on PS3 to reset it. This appears to work even when the 'Reset' button doesn't appear.

Initial Description[edit | edit source]

-null- seeks to understand more about how the universe came to be in this strange state, how the anomalies we see became so widespread. -null- feels the Vy'keen may know more. I should investigate the Mercenaries Guild and find a helpful contact.

Walkthrough[edit | edit source]

The Mercenaries Guild[edit | edit source]

The player must first travel to a Vy'keen Space Station and speak to the Mercenaries Guild representative stationed next to the Mission Board. The Guild Envoy will initially refuse to speak with the player, requiring them to complete two missions for the Mercenaries Guild before they will divulge what they know about The Atlas, the Sentinels and the Traveller.

The Explorers Guild[edit | edit source]

Next, the player must travel to a Korvax space station and speak to the Explorers Guild representative stationed there. Again, the player will be refused knowledge until they have completed two missions for the Explorers Guild. Once the missions are complete, the player must return to the Guild Envoy and receive the knowledge of the Korvax through their Nanite Clusters.

If the player had uploaded the soul of Artemis to the Korvax simulation, then told them about the truth of their present existence, they will receive a transmission from Artemis during one of the Explorers Guild missions concerning a dream they had involving the player.

The Merchants Guild[edit | edit source]

Finally, the player must travel to a Gek space station and speak to the Merchants Guild representative stationed there. As with the other Guild Envoys, the player will be rejected at first and will need to complete two missions for the Merchants Guild before returning to the representative and receiving the knowledge of the Gek through their pheromones. The mission concludes once the player has learned all they can from the Gek lifeform.

The player will receive a transmission from Apollo while working on the missions for the Merchants Guild, in which they speak about their ongoing encounter with the Atlas.

Rewards[edit | edit source]