|The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
A planet is a body that moves around a star.
Summary[edit | edit source]
A planet is a celestial body moving in an elliptical orbit around a star. Players will start on a random planet in a star system near the edge of the Euclid galaxy. When players land on another planet, the planet's basic information, e.g. weather conditions, flora & fauna frequency, will be revealed to the player.
However, players may also scan a planet before landing, receiving approximate information regarding its biome through an adjective, e.g. Acidic/Tropical, and a specific listing of some valuable resources available on the planet.
Based on the associated biome, some planets will contain special features that other planets will not possess. For example, the Exotic biome on a planet in the Zuunurt system. (MOGO:0EFD:007C:07AF:019F) displays large hexagons on its surface.
General information[edit | edit source]
The universe of No Man's Sky is populated by 18 quintillion procedurally-generated planets of many sizes, colors, and biomes. Each planet orbits a star and rotates around its own axis, creating a cycle of day and night. The duration of a day, or Sol in No Man's Sky universe is about 15 minutes real-time. Although no Binary Systems have been confirmed, Sean Murray said that binary systems are probably present in the game.
Some planets are harmless, without worry or danger, but some can be very dangerous to the extent that the planet cannot be explored because of the danger. Initial names of the planets are procedurally generated and can be hard to pronounce, which is not unusual in a sci-fi game. The first player to discover the planet gets one chance to choose to rename it before uploading the information. Planet naming will go through a standard profanity filter.
Planets should be added to the Planets category page as they are discovered and logged.
Influences[edit | edit source]
The following information is displayed when landing on a planet, and in the discovery screen. They influence what you can find on a planet, and what its conditions will be.
- Biome influences the flora, fauna and the general environmental hazard.
- Weather influences the intensity of the environmental hazard and the presence of Exotic elements.
- Sentinel behavior influences how strict they are about the player breaking their rules. If red it means they will even attack on sight, which indicates the presence of natural trade commodities.
- Flora influences the amount, and density of flora present on the planet.
- Fauna influences the amount, and density of fauna present on the planet.
Additional Information[edit | edit source]
The type of star a planet orbits is important in defining what kind of biome the planet may have.
A moon (and sometimes more than one) can be found in orbit around some large planets.
Some planets may be "oceanic", meaning that a large percentage of their surface is covered in water; Lush and Frozen biomes seem to be prone to this feature, but it seems to be able to occur with any biome.
Discovered planets[edit | edit source]
(Please use this template while uploading a planet.)
Trivia[edit | edit source]
There is a 42 character limit when renaming a planetary discovery.
Speculation[edit | edit source]
It is physically impossible for water to be liquid below -73,15 °C; depending on the pressure it is either solid or gas. Some planets have oceans at this temperature. So, we can assume that not all planets' liquids are made up of water. It is easiest to do this if you forget that the suit voice always refers to liquids as water.