A Portal address is a coordinate system used by a Portal.
Summary[edit | edit source]
A Portal address is a coordinate system used by a Portal to determine the position of a target gate in the Portal Network. They are composed of a series of glyphs, which when entered in the correct order using the terminal allow the Portal to establish a wormhole with another portal at the destination.
Address format[edit | edit source]
A Portal address consists of three distinct parts: the Voxel position, the Solar System Index, and the Planet Index.
Decoding portal address[edit | edit source]
12-character portal address 40ECF8FFEFFF can be decoded like:
|var name||Planet Index||Solar System Index||Portal Y||Portal Z||Portal X|
Valid Address Values[edit | edit source]
A 12-character portal addresses are used to dial within a galaxy, probably more will be required for greater distances in future game update.
|var name||Portal X||Portal Y||Portal Z||Solar System Index||Planet Index|
|Storage in bytes||3||2||3||3||1|
| (theoretically possible range,
for unsigned integer type)
|range for game values ||0..FFF16||0..FF16||0..FFF16||0..2FF16||0..6|
The galactic center ( XXXX00000000 ) and a oblate spheroid  region around with semiaxes
a=~7 voxels, c=~3 voxels are unavailable for a portal's teleportation (possibly due to the presence of a supermassive black hole , like in real-world galaxies).
Assuming the dialing portal has been charged and neither is obstructed in any way, the wormhole will then form, allowing passage.
Portal bug[edit | edit source]
Some Portal Addresses DO NOT WORK . The last planet/moon in any star system is unreachable when traveling through portal's wormhole!
If this address is used, the Atlas Interface warns about an error and sends you to the first - Vytralaw Boilireg with
PlanetIndex=1 (see comment below)
- If we arrange celestial bodies (planets and moons) in one row according to their aphelion, the planet closest to the star will have
- Moons always have a `PlanetIndex` that is higher than their planet
This bug appears to happen with every "final" planet or moon in the system and there is no way of accessing these portals.
References[edit | edit source]