Positron Ejector Upgrade
|The subject of this article is from the Living Ship update.
The information from this article is up-to-date as of 6 April, 2020.
The information from this article is is up-to-date as of 6 April, 2020.
|Positron Ejector Upgrade|
|Category||Starship - Weapons|
|Stats||/ / /|
Positron Ejector Upgrades are starship upgrade.
Summary[edit | edit source]
Upgrade properties[edit | edit source]
Positron Ejector Upgrades grant at least one of the following bonuses:
- Heat Dispersion
- Fire Rate
Up to three Positron Ejector Upgrades can be installed in each inventory of the starship. Installing four or more upgrades in a given inventory will disable all upgrades of that type until the upgrade count is reduced to three or less.
Crafting[edit | edit source]
Positron Ejector Upgrades can only be obtained from opening Positron Modules.
Installing[edit | edit source]
Upgrade modules follow a static progression. The generation seed is used for all module families at the same time. During module installations it goes up by one. The new module they change into correlates to their order of installation. If the game is reloaded, the exact same pool will be offered to the player, no matter the order they install other modules.
Example: If an S-class module had 200 ly Hyperdrive Range bonus on the third installation no matter in what order the former modules are installed or their class, if the same S-class module is used third again, it will once again be the 200 ly bonus module even if the name changes. Only if used second or fourth the module stat may change.
- Stats (+%)
|Class||Damage||Fire Rate||Heat Dispersion||# of Types|
If # of Types roll is less than 3, the technology will not have access to all 3 types of bonuses.
Release history[edit | edit source]
- NEXT - Added as a technology.