The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018. |
The subject of this article is from the Atlas Rises update.
The information from this article is up-to-date as of 23 July, 2018.
The information from this article is up-to-date as of 23 July, 2018.
Rylesko-Bisg XII | |
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Galaxy | Hilbert Dimension |
Region | Gedhase Quadrant |
Colour | Yellow |
Distance to centre | 3,226 light‑years |
Galactic coordinates | 0803:0078:07FF:0026 |
Planet(s) | 6 |
Moon(s) | 0 |
Faction | Korvax |
Economy | Adequate |
Wealth | Engineering |
Conflict level | Rowdy |
Discovered by | Unknown |
Discovery platform | PS4 |
Game Mode | Normal |
Updated | Atlas Rises |
Rylesko-Bisg XII is a star system.
Summary[ | ]
Rylesko-Bisg XII is a star system in the Gedhase Quadrant.
Alias names[ | ]
All | Original: | Rylesko-Bisg XII |
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PS4 | Atlas Rises: | Rylesko-Bisg XII |
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Discovered Date[ | ]
Unknown.
Planets & Moons[ | ]
This system has 6 planets and 0 moons.
Planet Name | Type | Resources | Notes | |
---|---|---|---|---|
PlanetImage | Bixby | Cold | Frost Crystal, Aluminum, Copper | Glacial atmosphere, snowy weather. |
PlanetImage | Yeti | Lush | Star Bulb, Gold, Iridium | Verdant atmosphere, temperate weather, hostile sentinels. |
PlanetImage | Omaarnehoren-Eft | Irradiated | Gamma Root, Emeril, Nickel | Supercritical atmosphere. |
PlanetImage | Koyushihamur | Toxic | Fungal Mould, Gold, Copper | Corrosive atmosphere. |
PlanetImage | Rolatayrn Mudh | Toxic | Fungal Mould, Emeril, Iridium | Caustic atmosphere. |
PlanetImage | Netszeghuisnu | Dead | Emeril, Nickel | Life-Incompatable atmosphere. |
Starships[ | ]
No documented starships found at these coordinates.
Multi-Tools[ | ]
No documented Multi-Tools found at these coordinates.
Location Information[ | ]
Coordinates
Glyphs
0026F90000040026F9000004
Space Station[ | ]
Blueprint Trader[ | ]
Blueprint Trader technologies available in this system.
Trade Commodity Supply & Demand[ | ]
The following Trade commodity price table denotes the system default demands for tradeable goods in this system. These demands will fluctuate depending on the actions of the player. High demand goods will not be available for purchase, however low demand goods are typically available as the supply is high.
Trade Commodity | Demand |
---|---|
Holographic Crankshaft | High |
High Capacity Vector Compressor | High |
Six-Pronged Mesh Decoupler | High |
Non-Stick Piston | High |
Enormous Metal Cog | High |
Quantum Accelerator | Low |
Welding Soap | Low |
Autonomous Positioning Unit | Low |