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The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019.
Scatter Blaster
Scatter Blaster
Category Multi-tool - Weapon
Type Scatter Shot Projectile Weapon
Stats Damage Potential = 1070.7
Damage = 150 x8
Mining Power = 30 x8
Recharged with Projectile Ammunition
Updated Pathfinder

Scatter Blaster is an upgrade for the multi-tool.

Summary[ | ]

Scatter Blaster is a technology upgrade for the Multi-tool which uses Projectile Ammunition.

This shotgun-style weapon fires 8 projectiles at once in a wide spread, allowing it to damage multiple targets at once, and making it most effective in close range encounters such as charging animals or attacks by Sentinel Quads.

It has a burst capacity of two shots by default (can be observed by holding down the attack button), which can be upgraded through S and X-rated Scatter Blaster Upgrades.

Game description[ | ]

Specialist close combat weapon attachment for the Multi-Tool. Access fire mode by pressing Psbutton.triangle/KEY.G/XBOXBUTTON.Y (PS4/PC/Xbox) and fire weapon with Psbutton.r2/Key.mouseleft/Xboxbutton.rt (PS4/PC/Xbox).

The Scatter Blaster reconfigures the Multi-Tool to heat and shatter Metallic Elements, firing them in a wide cone of destruction. Range is limited, but the shrapnel is highly effective at close range.

Crafting[ | ]

Scatter Blaster can be built using a blueprint and the following ingredients:

Scatter Blaster can be repaired using the following ingredients:

Scatter Blaster can be dismantled after construction, returning the following ingredients:

  • NmsWeapon Scatter Blaster Icon Scatter Blaster  →  SUBSTANCE.ROBOT.1 Pugneum x100

Upgrades[ | ]

Additional notes[ | ]

  • The Scatter Blaster initially can hold 24 projectiles at a time.
  • The Damage stat represents the Scatter Blaster's effectiveness against fauna and sentinels; the Mining Power stat represents the weapon's effectiveness against flora and minerals.

Release history[ | ]

  • Pathfinder - added as a weapon upgrade
  • NEXT - Blueprint changed, formerly used Iron and Chrysonite. Shell Greaser and procedurally generated Scatter Blaster Upgrades added, while Sigma/Tau/Theta upgrades removed.
  • Beyond - Blueprint changed, Technology Module was renamed to Wiring Loom.

Gallery[ | ]

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