Space Anomaly

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Space Anomaly space view

The Space Anomaly is one of the various star system Points of Interest.

Summary[edit | edit source]

The Space Anomaly is a giant mobile space station that exists outside of time and space, and can be visited by any experienced Interloper during their journeys.

The space anomaly used to be the house of Priest Entity Nada, Specialist Polo, and Quicksilver Synthesis Companion. Since the release of the Beyond update, the Anomaly has been turned into a teleporter that instantly warps the player to a large social hub that can be accessed anywhere in the universe, called the Nexus, which is the home to a dozen different Travellers including Nada and Specialist Polo.

Nada is able to grant the player shortcuts to the centre of the galaxy, aid them on their quest to find Atlas, or supply them with technology to aid their exploration. If the player selects the shortcut option, the location of a Black Hole will be revealed to the player. If the player wishes to gain help finding the Atlas, the location of an Atlas Interface will be given, and if the player asks for aid in their own exploration, a random technology blueprint will be granted to the player.

Polo will provide the player an AtlasPass v1 blueprint on the first encounter (not anymore, as of Beyond), if the player does not possess it already. One then has the option to buy blueprints upon speaking with Polo again (while each attempt apart from the first one will cost 20 Carbon). In later encounters with Polo in other star systems, one may gain a blueprint in exchange for collected data upon speaking with them. Note that sometimes past Polo there is a multi-tool locker that will open on approach to reveal a purchasable Multi-tool.

Quicksilver Synthesis Companion was created by Polo in preparation for the Community Research and to help them explore synthesis and creation, transforming Quicksilver into exotic goods. It resides in a separate room, through the door behind the Control Panel.

Rooms[edit | edit source]

The landing area of the Anomaly has 16 landing pads. The landing pads are connected to a central computer called the Nexus which also provides multiplayer missions. Behind it, there are two ramps leading to a large building. Quicksilver Synthesis Companion can be found next to the right ramp.

The following areas are located in the central area of the building:

Lore[edit | edit source]

While it unclear who or what created the Space Anomaly, many in No Man’s Sky Community believes that Nada and Polo built the mobile space station to shield themselves and other Travellers from ever watching eyes of the Atlas.

The room to the right of the large teleporter of the nexus houses a Korvax subsimulation of an artificial star system, saved from the destruction of Korvax Prime by Nada. It can be interacted with using the Korvax Simulation Terminal.

In the storyline quest The First Traveller, one can choose to either transfer Artemis' consciousness inside the subsimulation to restore their life or to not transfer it, instead allowing them to die and end their suffering. Nada and Polo support the Player regardless of their choice.

More Information[edit | edit source]

Leaving the Space Anomaly
  • The option to help Atlas cannot be used again after the creation of a new star or once the player stopped following the Atlas Path.
  • Reaching the centre of the galaxy does not reset the Atlas Path.
  • The Space Anomaly first spawn happens after the player has done 2 warps, after that it can be called to any system using Quick Menu.

Residents[edit | edit source]

Korvax[edit | edit source]

Gek[edit | edit source]

  • Specialist Polo - Co-creator of Space Anomaly, Nada's best-friend, righthand Gek, and second-in-command.

Travellers[edit | edit source]

The following Travellers may be found in the Anomaly. Silicone/biological helmets with the appearance of the 12 Iteration travellers may be purchased from the Quicksilver Synthesis Companion. Once purchased, these can be used in the Appearance Modifier.

Other[edit | edit source]

  • The Nexus - A spherical AI and multiplayer hub

Release history[edit | edit source]

  • Release - Introduced to the game.
  • Foundation - Fixed collision in the Space Anomaly that was causing issues when exiting larger ships.
  • Atlas Rises - Hidden changes: Korvax Simulation Terminal added as part of the storyline.
  • Atlas Rises 1.35 - Players will no longer be directed to the Space Anomaly in systems where it can’t spawn (e.g. when an Atlas Station is present).
  • Atlas Rises 1.38 - Fixed an issue where the Space Anomaly could remain in the player’s home system indefinitely.
  • NEXT 1.55 - Placed the Space Anomaly marker to the entrance rather than the centre of the model.
  • NEXT 1.58 - Quicksilver Synthesis Companion added.
  • NEXT 1.60 - Additional landing pads added.
  • Abyss 1.70 - Improved ejecting from your ship in confined spaces, prevented being launched through low hanging ceilings and anomaly walls. Fixed a crash caused by the anomaly in certain systems. Prevented the anomaly being re-summoned if it is already present.
  • Beyond
    • Added the ability to summon the Space Anomaly to your location from anywhere in the galaxy.
    • Significantly expanded and reworked the interior of the Space Anomaly.
    • The Space Anomaly now serves as a hub, bringing together all the Travellers who are onboard regardless of their physical location in the universe.
    • Added a new teleporter to the Space Anomaly. This teleporter allows players to visit the base of any other player currently on the Anomaly with them, as well as highlighting featured bases from the community.
    • Moved multiplayer mission selection to the Nexus, a new hub area in the Space Anomaly.
    • Added new and unique visuals for new NPCs aboard the Space Anomaly.
    • Added an NPC to the Space Anomaly who will exchange a different product for nanites each day (Ares).
    • Added an NPC to the Space Anomaly who will exchange milestone progress for nanites (Ares).
    • Added an NPC to the Space Anomaly who will exchange different categories of discovery data for nanites each day (Helios).
    • Added technology and base part research stations to the Space Anomaly, allowing players to browse the full tech tree, plan their upgrades, and purchase new technologies with nanites.
    • Added an NPC to the Space Anomaly who will exchange food products for nanites.
  • Beyond 2.05 - Fix for crashes occurring in the Space Anomaly. Fixed a number of issues causing some players to experience low framerate after visiting the Space Anomaly. Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.
  • Beyond 2.06B - Fixes for more rare crashes in Nexus. Fixes for performance issues within the Nexus and Trading Posts.
  • Beyond 2.08A - Fixed a rare crash when summoning the Space Anomaly.
  • Beyond 2.09 - Fixed an issue that caused starships to spin endlessly while attempting to dock in the Space Anomaly. Fixed an issue where some players were unable to summon the Space Anomaly after upgrading from NEXT. Fixed an issue that caused overly dramatic camera shake in the Space Anomaly.
  • Beyond 2.09.1 - Fixed a number of collision issues on the Space Anomaly.
  • Synthesis - New entries added to Starship and Exosuit upgrade trees, and to the Construction Research Station trees.
  • ExoMech - Added ExoMech related entries to the Exocraft and Construction Research Station trees.
  • Crossplay - Added purchasing of Upgrade Modules from Iteration Ares
  • Desolation - Added two new modules to the Multi-tool upgrade tree.

Gallery[edit | edit source]

Pre-Beyond[edit | edit source]

References[edit | edit source]

1. Provided with permission of Craig Mark. See No Man's Sky - Resources, Tips, Tricks, Info-graphics & Walk-through