Space stations are large alien space ports that can be docked with a starship and serve as trading centres, mission hubs, and a means to travel to your habitable base. Traders fly in and out, giving the player a chance to trade and/or buy their ship. In the wing to the left (as you disembark your starship), players may hire specialists, purchase blueprints, or trade at a Galactic Trade Terminal.
Summary[edit | edit source]
Space stations can be found in planetary systems throughout the game. Each system has one station, although some may have an Atlas Station or Space Anomaly. The exterior appearance of these space stations can vary quite a bit.
Details[edit | edit source]
Docking at a space station involves flying into the station tractor beam, a blue shaft of light coming out of the space station opening. This will automatically pull the ship inward and land it on one of the eight landing pads.
There are two ramps in the back of the space station each leading to a door with a connected wing. When leaving the space station your warp engines will not work until you are a safe distance away. Each space station has a randomly generated length of the hallway.
The Left Wing[edit | edit source]
The door up the ramp to the left (as you disembark your ship) leads into a room where you can talk to NPCs, access a Galactic Trade Terminal, and hire base personnel. There is also a corridor to the right as you enter the room with a door at the end requiring an AtlasPass V3, giving access to unique rooms with common resources.
The Right Wing[edit | edit source]
The door up the ramp to the right (as you disembark your ship) leads into a room containing a teleporter that will return you to your habitable base or to other stations that have been visited. The Mission Board is located to the left as you enter this room, and to the right is also a corridor ending in a door requiring an AtlasPass V3, giving access to unique rooms with common resources.
Special[edit | edit source]
There are special space stations that show up as a spacial anomaly, they appear in addition to the regular one.
- Atlas Interface: Will open up Alien Anomalies, you'll need to find a monolith that will change your Atlas's guidance co-ordinates to an Atlas Interface.
- This space station has a long walkway to an altar where you can talk with the atlas; some Atlas Interfaces will have two Warp Cells at the foot of the altar. You can also learn some new alien words by walking around the station onto the glowing dots.
- Space Anomaly: this space station includes 2 NPC's named Polo (short) and Nada (tall), that speak your language rather than that of their race.
- Polo will give the player bonuses if they have reached certain progress on their in-game achievements, and can be talked to afterwards using 20 Carbon to buy a blueprint for a choice of ship, suit, or multi-tool.
- Nada will ask you where you want to go and you can respond:
- On the right side of the station, there is a new multi-tool on offer for the player
Buying and Trading[edit | edit source]
One of the many things you can do in space stations is trade with the NPC characters inside. You can trade items for currency or buy items, ships, etc. from them. These transactions can be carried out in person, or electronically using a trade terminal. Although you can find resources and items on planets, sometimes you will only be able to buy them on a space station using Units. Space stations with smaller runways will have more traders than ones with longer runways.
Blueprints may be purchased from the vendor in the right side, in exchange for Nanite Clusters. The types of blueprints offered depend on the species that controls the system.
Attacking[edit | edit source]
While you can attack a station, they cannot actually be destroyed. If attacked long enough, eventually Sentinel starships will attack you.
As an integral part of the game, they will always remain in orbit around their host star system.
Additional Information[edit | edit source]
While inside a Space Station:
- Pre-release information indicated that there would be five classes of space stations in No Man's Sky; the actual number is unknown. Each space station is marked with a set of symbols somewhere on the outside walls.
- You do not suffer fall damage
- You cannot draw your Multi-tool
- There is no drain on your Life support