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Space stations are large alien space ports that can be docked with a starship and serve as trading centres, mission hubs, and a means to travel to your player base. NPC starships fly in and out, giving the player a chance to trade, hire specialists, purchase blueprints, or possibly purchase a new ship.
Summary[edit | edit source]
Space stations can be found in planetary systems throughout the game. Each system has one station, although some may have an Atlas Station or Space Anomaly. The exterior appearance of these space stations can vary quite a bit.
Details[edit | edit source]
To dock at a space station you need to fly into blue shaft of light coming out of the space station opening. A tractor beam will automatically pull in your ship and land you onto one of the eight landing pads.
There are two ramps in the back of the space station each leading to a door with a connected room. When leaving the space station your warp engines will not work until you are a safe distance away. Each space station has a randomly generated length of the hallway.
The Right Room[edit | edit source]
The door up the ramp to the right (as your ship enters the station) leads into a room where you can talk to NPCs, access a Galactic trade terminal, and hire base employees. There are also doors requiring the AtlasPass V3, giving access to common resources.
The Left Room[edit | edit source]
The door up the ramp to the left (as your ship enters the station) leads into a room containing a teleportation gateway that will teleport you back to your home base. The Mission Board is located here. There are also doors requiring the AtlasPass V3, giving access to common resources/items.
Special[edit | edit source]
There are special space stations that show up as a spacial anomaly, they appear in addition to the regular one.
- Atlas Interface: Will open up Alien Anomalies, you'll need to find a monolith that will change your Atlas's guidance co-ordinates to an Atlas Interface.
- This space station has a long walkway to an altar where you can talk with the atlas; some Atlas Interfaces will have two Warp Cells at the foot of the altar. You can also learn some new alien words by walking around the station onto the glowing dots.
- Space Anomaly: this space station includes 2 NPC's named Polo (short) and Nada (tall), that speak your language rather than that of their race.
- Polo will give the player bonuses if they have reached certain progress on their in-game achievements, and can be talked to afterwards using 20 Carbon to buy a blueprint for a choice of ship, suit, or multi-tool.
- Nada will ask you where you want to go and you can respond:
- On the right side of the station, there is a new multi-tool on offer for the player
Buying and Trading[edit | edit source]
One of the many things you can do in space stations is trade with the NPC characters inside. You can trade items for currency or buy items, ships, etc. from them. These transactions can be carried out in person, or electronically using a trade terminal. Although you can find resources and items on planets, sometimes you will only be able to buy them on a space station using Units. Space stations with smaller runways will have more traders than ones with longer runways.
Blueprints may be purchased from the vendor in the right side, in exchange for Nanite Clusters. The types of blueprints offered depend on the species that controls the system.
Attacking[edit | edit source]
While you can attack a station, they cannot actually be destroyed. If attacked long enough, eventually Sentinel starships will attack you.
As an integral part of the game, they will always remain in orbit around their host star system.
Additional Information[edit | edit source]
While inside a Space Station:
- Pre-release information indicated that there would be five classes of space stations in No Man's Sky; the actual number is unknown. Each space station is marked with a set of symbols somewhere on the outside walls.
- You do not suffer fall damage
- You cannot draw your Multi-tool
- There is no drain on your Life support