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The subject of this article is from the Echoes update.
The information from this article is up-to-date as of 13 February, 2024
Fungal Mould
Fungal Mould
Category Flora
Type Harvested Agricultural Substance
Rarity Rare
Blueprint Value 16.0 Units
Used for Building, Crafting
Symbol Ml
Updated Echoes

Fungal Mould is a resource.

Summary[ | ]

Fungal Mould (Ml) is a resource and one of the Harvested Agricultural Substance flora elements.

The British spelling of this phrase is used in the wiki.

Game Description[ | ]

An oddly-glowing substance, harvested from the gills of Fungal Clusters.

The host plant requires a toxic climate to thrive in the wild, but can be farmed in all environments with the aid of a Hydroponics Tray.

Source[ | ]

NmsResource FungalMould Wild

Collecting Fungal Mould in the wild

As described in the Summary, this element can be obtained from specific reddish-brown mushrooms on toxic planets. Safely harvesting this resource requires the use of Haz-Mat Gauntlet.

With assistance from a Farmer, Fungal Mould can also be grown as a product of the Fungal Cluster plant, with a harvest time of 4 hours yielding 50 Fungal Mould.

Fungal Mould can be refined using a Refiner with the following ingredients:

  • SUBSTANCE.PLANT.TOXIC Fungal Mould x1  +  SUBSTANCE.BIOME.TOXIC Ammonia x1  →  SUBSTANCE.PLANT.TOXIC Fungal Mould x2  ("Organic Expansion", 0.36 sec./unit output)
  • SUBSTANCE.BIOME.TOXIC Ammonia x2  +  SUBSTANCE.AIR.1 Oxygen x1  →  SUBSTANCE.PLANT.TOXIC Fungal Mould x1  ("Encourage Growth", 0.36 sec./unit output)
  • SUBSTANCE.BIOME.TOXIC Ammonia x1  +  GAS.1 Nitrogen x1  →  SUBSTANCE.PLANT.TOXIC Fungal Mould x1  ("Encourage Growth", 0.24 sec./unit output)

Use[ | ]

Crafting[]

Fungal Mould is used as an ingredient for crafting the following products:

Refining[]

Fungal Mould is used as an ingredient for refining the following products using a Refiner:

  • SUBSTANCE.BIOME.TOXIC Ammonia  --  Fungal Mould x2  +  Salt x1  →  SUBSTANCE.BIOME.TOXIC Ammonia x1  ("Floral Titration", 0.36 sec./unit output)
  • SUBSTANCE.FUEL.1 Carbon  --  Fungal Mould x1  →  SUBSTANCE.FUEL.1 Carbon x2  ("Burn Plantlife", 0.12 sec./unit output)
  • SUBSTANCE.PLANT.TOXIC Fungal Mould  --  Fungal Mould x1  +  Ammonia x1  →  SUBSTANCE.PLANT.TOXIC Fungal Mould x2  ("Organic Expansion", 0.36 sec./unit output)
  • SUBSTANCE.AIR.1 Oxygen  --  Fungal Mould x1  +  Kelp Sac x1  +  Condensed Carbon x1  →  SUBSTANCE.AIR.1 Oxygen x10  ("Artificial Photosynthesis", 3.6 sec./unit output)

Cooking[]

Fungal Mould is used as an ingredient for cooking the following products using a Nutrient Processor:

Additional Information[ | ]

  • Fungal Mould can be used to make Fibrous Stew without needing any other ingredients. After cooking the mould to create Non-Toxic Mushrooms, placing the product back into the Nutrient Processor will create Fibrous Stew.

Release History[ | ]

  • Foundation - Added as a resource.
  • Atlas Rises - Renamed from Temerium (Te) to Fungal Mould. Value changed, previously it was worth 178.8 Units each.
  • NEXT - It can now be refined as well as grown.
  • Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
  • Waypoint - The Optical Drill no longer increases the harvest yield.

Gallery[ | ]

Videos[ | ]

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