|The subject of this article is from the Crossplay update.
The information from this article is up-to-date as of 16 July, 2020.
The information from this article is is up-to-date as of 16 July, 2020.
Terrain Archetype is a landscape page.
Summary[edit | edit source]
The topography and geology of planets in No Man's Sky may look diverse, but after close inspection of several planets and moons, 10 distinct terrain archetypes are observed. Every planet and moon has only one terrain archetype. Some of the terrain archetypes below can use a name change.
Craters[edit | edit source]
This terrain archetype is marked by tall, isolated mountains. Occasionally, a few of them can join together. There are several craters scattered all over the surface. In some planets and moons, the craters are instead, bulges. In planets with oceans, the craters can occasionally form perfectly circular pools of water.
Flatlands[edit | edit source]
This terrain archetype has vast expanses of plains and flatlands. It also has enormous caves that can easily fit a large hauler-type starship inside. In planets with oceans, huge and magnificent underwater overhangs and cave structures can be found.
Floating Islands[edit | edit source]
This terrain archetype has large floating islands. Some of them follow the shape of the terrain directly below it, as if they're mountains that are cut from the ground. In planets with oceans, one can see various regularly-shaped islands that are almost completely flat. They are floating islands, partially submerged underwater and the top exposed.
Hills[edit | edit source]
This terrain archetype is characterized by rolling hills. There are also large anvil-shaped land formations that vary in size. Occasionally, the lower half of the anvil can be missing, resulting in floating islands. However, the main difference between the floating islands here and the Floating Islands archetype is that, this one has a barren top while the Floating Islands archetype has flora growing on top.
Honeycomb[edit | edit source]
This terrain archetype has stretches of rocky surface that seem to divide areas. Occasionally, some of the areas result in basins and short valleys. This, the mountains and the snake-like terrain archetypes can be difficult to distinguish from one another.
Mesa[edit | edit source]
The Mesa Terrain archetype is characterized by large tabletop mountains and deep depressions that can extend for quite a distance. If the planet has water, the depressions can form large and deep lakes. Extreme weather planets can give an impression of bottomless pits during storms.
Monoliths[edit | edit source]
This terrain archetype is unique for its many rock formations of different shapes and sizes on relatively smooth rolling plains. However, a planet with this terrain archetype can have only one particular rock formation. Examples include large squares and wedding rings. The massive circular structures in some mega-exotic planets and moons don't count.
Mountains[edit | edit source]
This terrain archetype is characterized by rough and rugged mountains which can be tricky to traverse. If a planet has oceans, it can result in many mountain islands and winding rivers further inland.
Rock Pillars[edit | edit source]
This terrain archetype has expansive rolling plains with tall rock pillars. Some of the pillars are large enough to have a hollow interior, while others can resemble a giant avocado. Sometimes, one can see a dry riverbed. On planets with water, the riverbeds can have water, resulting in rivers or artificially created floodways.
Stoneroot[edit | edit source]
This terrain archetype is mountainous, ornamented by tall and winding barrier-like land formations.