The information from this article is up-to-date as of 22 November, 2018.
|Used for||Trading, Trading (High Value)|
Terrifying Sample is a type of Artifact.
Summary[edit | edit source]
Game description[edit | edit source]
An appalling relic, the haunted remains of some abyssal horror. It has lived at least X0 lifetimes, and will live many more again.
Will stalk the bearer across the galaxy and the next, unless it is sold before the curse can take effect.
Modifier and value ranges[edit | edit source]
The table shows the modifier and value ranges. There is no correlation between the modifier and the value, both are randomly chosen within their ranges.
Top 5 List[edit | edit source]
The following items are the most valuable Terrifying Sample discovered. If your artifact doesn't qualify for this list, it still should be added to the Artifact Research page for additional scientific study.
To qualify for this list, the following items apply: * The value of the artifact must be greater than the 5th item on the list. * A screenshot of the information panel need to be added. (Use the Upload file page to upload a screenshot) * If you are unsure how to properly edit this page, please add your discovery to the Artifact Research page.
Top 5 - Rare[edit | edit source]
Top 5 - Uncommon[edit | edit source]
Top 5 - Common[edit | edit source]
Name generation[edit | edit source]
The names are procedurally generated with certain terms using one of the following options: 1. Adjective + Noun; 2. Adjective + Noun.
The sequence is taken from the game file.
Adjective[edit | edit source]
Noun[edit | edit source]
Additional information[edit | edit source]
- The game description and the name generation are extracted from the 1.77 version of NMS_LOC4_ENGLISH.MBIN game file, while the modifier and value ranges are extracted from the 1.77 version of PROCEDURALPRODUCTTABLE.MBIN game file.
Release history[edit | edit source]
- Abyss - Added as an Artifact.
- Abyss 1.71 - Icon changed.
- Visions - Hidden changes: The specified base value ranges of all types are multiplied by 1.15, this total value is indicated on the information panel of each artifact. The information panels are colour coded by rarity and an additional icon indicates its purpose.