Thermal Protection Upgrade (Cold)

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Thermal Protection Upgrade (Cold)
Thermal Protection Upgrade (Cold)
Category Exosuit - Thermal Protection
Type Generated Upgrade
Stats CLASS.S.png / CLASS.A.png / CLASS.B.png
Recharged with Dioxite, Ion Battery, Advanced Ion Battery
Release Beyond

Thermal Protection Upgrade (Cold) is an exosuit upgrade.

Summary[edit | edit source]

Thermal Protection Upgrades (Cold), contained within Thermal Protection Modules, are procedurally generated upgrades granting supplementary protection against low temperatures.

Upgrade properties[edit | edit source]

Thermal Protection Upgrades (Cold) function similarly to Hazard Protection but only protect the player from cold damage. Protection effectiveness depends on upgrade class (S-class upgrades offer the best protection).

The protection offered by Thermal Protection Upgrades (Cold), unlike that offered by the Exosuit's built-in thermal protection, does not recharge automatically while in locations without a significant cold hazard. Thermal Protection Upgrades (Cold) must be manually recharged as needed using Dioxite (6.25%/unit), Ion Batteries (37.5%/unit) or Advanced Ion Batteries (100%/unit).

Only one Thermal Protection Upgrade (Cold) is able to protect the player --- additional upgrades of the same type will not activate even if the protection offered by the active upgrade has been fully depleted.

Crafting[edit | edit source]

Thermal Protection Upgrades (Cold) can only be obtained from opening Thermal Protection Modules offering protection against sub-zero temperatures.

Thermal Protection Upgrade (Cold) can be repaired using the following resources:

Thermal Protection Upgrade (Cold) can be dismantled after construction, returning the following resources:

Additional information[edit | edit source]

Gallery[edit | edit source]