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Tradeable

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The subject of this article is from the Beyond update.
The information from this article is up-to-date as of 27 November, 2019.
Disambig.png This article is about the Beyond version of Tradeables. For the Atlas Rises version, see Trade commodity.

Tradeables are a type of product.

Summary[edit | edit source]

Tradeables are a type of product that can be traded for units with alien races or at the Galactic Trade Terminals. Some of these products are also used in Base building.

Sources[edit | edit source]

  • They can be found as naturally occurring on planet surfaces or within caves such as Albumen Pearls, Vortex Cubes and Gravitino Balls. Gathering these items on the surface (but not in caves) will alert the Sentinels.
  • Tradeables can also be found in Cargo Drops, found by Frigate expeditions, given to players for the duration of Mission Board delivery missions, or awarded upon handing in certain missions to the Mission Board.

List of tradeables[edit | edit source]

Advanced Agricultural Product[edit | edit source]
Advanced Construction Materials‎[edit | edit source]
Advanced Crafted Product‎[edit | edit source]
Alloy Metal‎[edit | edit source]
Compressed Mineral[edit | edit source]
Enhanced Gas Product‎[edit | edit source]
Enriched Alloy Metal[edit | edit source]
Highly Refined Technology‎[edit | edit source]
Horrific Sample‎[edit | edit source]
Industrial Components‎[edit | edit source]
Manufactured Gas Product‎‎[edit | edit source]
Scientific Components‎[edit | edit source]
Semi-Conscious Gemstone[edit | edit source]
Technology Parts‎[edit | edit source]
Tradable Energy Source[edit | edit source]
Tradable Minerals‎[edit | edit source]
Trade Commodity‎[edit | edit source]
Trade commodity‎[edit | edit source]

Marketed tradeables[edit | edit source]

Each star system with an Economy sells up to five tiers of market items based on the system's wealth (system Sell/Buy modifiers are applied to base price, which is 105% of base value for market items):

  • 1st Tier tradeables are always available regardless of system wealth. Their base value is 1,000.0 Units.png, and system Sell/Buy modifiers have approximately 100% effect on their price in space stations.
  • 2nd Tier tradeables are always available in medium and high wealth systems and sometimes available in low wealth systems. Their base value is 6,000.0 Units.png, and system Sell/Buy modifiers have approximately 80% effect on their price in Space Stations.
  • 3rd Tier tradeables are always available in medium and high wealth systems. Their base value is 15,000.0 Units.png, and system Sell/Buy modifiers have approximately 60% effect on their price in space stations.
  • 4th Tier tradeables are always available in high wealth systems and sometimes available in medium wealth systems. Their base value is 30,000.0 Units.png, and system Sell/Buy modifiers have approximately 40% effect on their price in space stations.
  • 5th Tier tradeables are available only in high wealth systems. Their base value is 50,000.0 Units.png, and system Sell/Buy modifiers have approximately 20% effect on their price in space stations.

System Sell/Buy modifiers have increased effect on Trading Post market commodity prices (~55-75% greater Sell modifier effects and ~150-350% greater Buy modifier effects).

Icon Producing Economy Commodity Type 1st Tier 2nd Tier 3rd Tier 4th Tier 5th Tier
Trading Economy Trade Commodity Decrypted User Data Star Silk Comet Droplets Ion Sphere Teleport Coordinators
Economy type dna.png Advanced Materials Economy Advanced Construction Materials Nanotube Crate Self-Repairing Heridium Optical Solvent Five Dimensional Torus Superconducting Fibre
Economy type beaker.png Scientific Economy Scientific Components De-Scented Pheromone Bottle Neutron Microscope Instability Injector Organic Piping Neural Duct
Mining Economy Tradable Minerals Dirt Unrefined Pyrite Grease Bromide Salt Polychromatic Zirconium Re-latticed Arc Crystal
Manufacturing Economy Industrial Components Enormous Metal Cog Non-Stick Piston Six-Pronged Mesh Decoupler Holographic Crankshaft High Capacity Vector Compressor
Economy type nanites.png Technology Economy Technology Parts Decommissioned Circuit Board Welding Soap Ion Capacitor Autonomous Positioning Unit Quantum Accelerator
Economy type battery.png Power Generation Economy Tradable Energy Source Spark Canister Industrial-Grade Battery Ohmic Gel Experimental Power Fluid Fusion Core

Additional information[edit | edit source]

Trade commodity (DELICACY1_SUBTITLE) & Trade Commodity (UI_TRADE_ITEM_COMMODITY_SUB) are 2 different product subtitles ("type")!

Ticket #167605 filled for improvement with Hello Games to lift ambiguation.

Release history[edit | edit source]

  • Release - Introduced to the game.
  • NEXT - Renamed to Trade item; formerly known as Trade commodity.
  • Visions - Hidden changes: The information panel has an additional icon indicating its purpose.
  •  ??? - Renamed to Tradeables, cf. decision