Update 1.23

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The subject of this article is from the Pathfinder update.
The information from this article is up-to-date as of 10 August, 2017.
Update 1.23
Update date 17 March 2017
Platform(s) PS4/PC
Release Pathfinder
Update chronology
Previous update Next update
1.22 1.24

External links

Update 1.23 on nomanssky.com

Update 1.23 is the 13th update to No Man's Sky released on 17 March 2017 to Playstation 4 and PC.

It addresses some of the main issues/bugs reported since the launch of the Path Finder Update The previous update is 1.22.

Exocraft[edit | edit source]

  • Sentinel drones now investigate correctly when in a vehicle
  • Improved vehicle audio
  • Exocraft Mining Lasers are now easier to aim up
  • Colossus camera is now slightly further back when moving at speed
  • Fixed issue with Colossus Exocraft’s wheels sinking through the ground
  • Adjust colossus collision to make it harder to go underground
  • The animation when exiting the Colossus is improved
  • Exocraft mining laser uses less fuel but is less effective in combat
  • Fixed a bug causing poor performace when in a vehicle near predator creatures

Bases[edit | edit source]

  • Fixed a visual issue with the T-shaped corridor
  • Fix for ladders vanishing in bases
  • Fixed a crash when uploading and downloading bases using Steam Workshop
  • Enable Steam Controller in base reporting and Steam Workshop base upload

Ships[edit | edit source]

  • Fixed a rare bug that could cause players to fall through the floor when exiting a ship
  • Fixed texturing issue in freighter bases
  • Fixed and inventory exploit when purchasing multiple ships in a freighter that allows you to duplicate your ship’s inventory
  • Fixed a bug that causes freighters to be too cheap
  • You can no longer build the Exocraft Terminal in freighter bases, this prevented players from being able to complete the vehicle missions
  • Fix for ships spawning on top of each other

Other[edit | edit source]

  • Optimised HBAO so that it runs faster
  • Added an option to lock framerate on PS4 to 30 fps to keep the frame rate stable
  • Fixed a crash in physics
  • Fixed a crash resulting from running out of memory
  • Fix for certain UI elements having over-saturated colours in HDR
  • Fix for font anti-aliasing in HDR
  • Improved performance of UI rendering in HDR
  • Fix for HDR rendering being dark on some TV models
  • Added error messaging for failed uploads to Steam Workshop
  • Increased yield from Autonomous Field Mining Units
  • Fixes for the white sphere that shows when at the photo mode boundary
  • Default to frame lock on for PS4 and off for PS4Pro
  • Fixed an issue caused when dying in permadeath with the inventory screen open