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The subject of this article is from the Living Ship update.
The information from this article is is up-to-date as of 6 April, 2020.
Update 2.33
Update 2
Update date 12 March 2020
Platform(s) All
Release Living Ship
Update chronology
Previous update Next update
2.32 2.34

External links

Living Ship Patch 2.33 on nomanssky.com

Update 2.33 is the 78th official update to No Man's Sky.

Summary[ | ]

Update 2.33 is the 78th official update to No Man's Sky. It was released on 12 March 2020 to all platforms.

It corrected additional issues found in the 2.30 Living Ship release. The previous update is Update 2.32.

Hidden Changes[ | ]

Actual text[ | ]

Hello everyone,

Thank you to everyone playing the Living Ship Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of gameplay and stability issues. Fixes for these were released on Steam experimental, and this patch, 2.33, is now live on PC and consoles.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you, Hello Games

Patch Notes[ | ]

  • Enable tessellation on Xbox One X.
  • Introduced partial fix for an issue that could cause players to fall through the terrain.
  • Fixed an issue for PC players who lost their Void Egg during the final stages of the Starbirth mission and were not able to recover it.
  • Fix to prevent base parts from spawning around weekend mission objectives.
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