Yeth Armada

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The subject of this article is from the Synthesis update.
The information from this article is is up-to-date as of 18 February, 2020.

This page fills the role of Embassy for a Civilized space community. The information found here represents a user-created civilization that is a creative addition to the game.

Yeth Armada
Yeth Armada
Galaxy Calypso
Region Poitesly Fringe
Type Militant/FanFiction
Founded by Teth Gokka (MedusaSQDGhetty)
Platform Xbox
Release Synthesis

The Yeth Armada is a civilized space community.

Summary[edit | edit source]

The Yeth Armada is a Civilized space community.


It is in the Poitesly Fringe/Manticob Sector region of the Calypso galaxy, approximately three thousand light years from the Calypso galactic core.

Armada Enlistment[edit | edit source]

Those seeking to join the Yeth Armada can reach out to SPCNars14 on Reddit, or message MedusaSQDGhetty on Xbox Live

System Identification[edit | edit source]

All protectorates falling under the control of the Yeth Armada should be named with the prefix "YA:"

No restrictions are placed on the naming of a system, or planetary bodies, as long as it is not vulgar or offensive in any way.

Standard Operating Procedure[edit | edit source]

Operative Regulations[edit | edit source]

Both enlisted and contracted personnel working for the Armada have a strict set of guidelines to follow:

  • Personnel will ideally colonize or assist in the development of colonies in the established Armada Protectorate States
  • Personnel may only establish colonies on other planets or systems as long as it is approved prior to colonization
  • Personnel will never open fire on any noncombatant ship, explorer or faction member, though they may defend themselves against hostile actions.
  • Any Armada personnel found to acting in a disrespectful or aggressive manner will be released from duty and barred from service, Depending on the severity of the behavior they may be marked for open aggression.

Ideology[edit | edit source]

The Yeth Armada is a self-governing Stratocracy who take control of systems either through diplomatic concession or by the use of force.

The objective of the Armada is to unite and organize what they consider a broken system into a model society in which the all citizens work towards the same goals. Ideally the Armada and any Protectorate States exist in a cohesive collaboration, the Armada provides it citizens with meaningful employment as well as military protection and in return the citizens provide the Armada with income based on the residual effects of the Protectorate States newly reformed high yield export based economy.

To sustain itself and to provide for systems that fall under the jurisdiction of the Armada, citizens of Protectorate States are provided with employment in safe working environments consisting of jobs in the industrial mining, manufacturing, farming, automation, and robotics fields.

Citizens of Protectorate States are provided with a weekly allotment of currency at a rate standardized for the income level of each system.

As such, the Armada chooses intervention targets based on systems with high levels of income, yet low levels of income dispersion.

High wealth systems will either willing accept the judgement of the Armada or deny it. At which time a council is formed to determine whether said system is making its wealth off the suffering of its denizens.

Any system found to be making its profits off the suffering of its populace will be subject to Intervention.

Protectorate States[edit | edit source]

The following systems have fallen under the jurisdiction of the Yeth Armada:

YA: Side 1 Zahn[edit | edit source]

Havel Station
  • YA: Arkadia
  • YA: Colony 3 Eden
  • YA: Colony 7 Koln
  • YA: Rakkan
  • YA: Texas Colony

YA: Havel Station[edit | edit source]

One of the first Armada Embassies built in the Zahn System. It houses Armada officers and crew members on leave as well as acting as the direct point of contact to the Armada for denizens of Texas Colony. Any disturbances or complaints regarding health or wellness throughout Texas Colony are addressed by the Fleet Officers at Havel Station and then assigned to Correction Forces for a fast and hopefully satisfactory resolution. Havel Station has multiple industrial sites for employment purposes, they produce ammonia, salt, and [[|Activated Copper|activated copper]]. Salt is sent for further refinement in other facilities on Texas Colony. Texas Colonies major exports are ammonia, activated copper, chloride lattice, nitrogen salt, and thermic condensate. On the import side of trade, Texas Colony only sources sulphurine from other Armada Protectorates to aid in its thermic condensate production.

While Texas Colony is a hostile planet, Armada personnel are more than well adapted to extreme climates. Armada properties are also equipped with emergency health and shield generators to aid in transition for those visiting who may not be properly prepared for such circumstances. Those seeking to further colonize Texas Colony must seek out approval from the Texas Fleet Admiral.

YA: Side 2[edit | edit source]

  • YA: 21st Block

YA: Side 3 Munzo[edit | edit source]

  • YA: Core 3
  • YA: Mahal 38

YA: Side 4 Moore[edit | edit source]

  • YA: Frontier II